Question for forza drag racers

First, this is a real question. I am genuinely curious. I’m not trying to be snarky or put down drag racers.
Anyway, onto my question: why do you guys find drag racing in forza fun? I can see the appeal in real life, due to the rush of flooring it, the shifting, the feeling of acceleration, the relative safety compared to other forms of Motorsport, but why is it fun in a game? All you do is accelerate and press a button to shift every now and then. I myself find that I need to drive unrealistically/dangerously fast (including turns) in game in order to get the same rush I would feel in real life driving 1/100th as aggressively.

yeah the question came out pretty snarky sounding but I really cannot put it any other way.

It isn’t. Drag racing is broken in FH3

I won’t take the question as snarky as long as you do the same for the answer.

First off, I do understand your point. For the alot of Forza players, the drag racing is just that. Finding “the” car, your Mercs, '40 Fords, Darts and Syclones to name a few, and as you said just hold a button.

I don’t see it that way. Honestly, I don’t see what Horizon presents as drag racing as drag racing. It’s precisely picking “the” car that is AWD and running the same exact V12 as the next guy in the exact same car for a mile. Thats not my cup of tea. If that’s what anyone reading this is into, thats totally cool. Enjoy the game as you wish, I’m glad that’s fun for those that like it.

Motorsport 6 is all we have that’s actual drag racing, kinda. There’s some things that would help make drag racing better and make it more than just holding a button. Proper sized drag tires, rim sizes, proper upgrades, staging with burnouts, etc.

Now you ask why I like to drag race in forza. Plain and simple, I’m 42, drive a Chevy cruze and don’t have the disposable income to throw and LS into a '70 Camaro or build up a Murder Nova. In Forza I can at least sorta build one there. It’s how I enjoy Forza. I love running laps and so far am enjoying all the stuff Horizon has to offer, other than the drag racing.

The way I enjoy drag racing is not maxing out a car into the highest class making everything AWD. My friends and I have our own set of class and build restrictions from C Class up to S1 in Motorsport 6. I have a thread I started a long time ago some where on here that details everything. I even have hosted a few drag racing tuning comps that were alot of fun.

http://forums.forza.net/turn10_postst53384_Maxwell-s-Speed-Shop-s-Hotrods-and-Drag-Builds--list-of-all-shared-tunes.aspx

I think in alot of ways Turn 10 not giving any actual thought or time to making drag racing something that is even a little bit more engaging there would be no questions as to why we drag race. There is alot more than most people think involved with drag racing.

The “street racing” aspect could and absolutely should be properly in the Horizon series and the No Prep and actual track racing could and absolutely should be properly done in the Motorsport Series.

Someday, probably closer to retirement now, I will build and run around in something that shakes the ground when it drives by but for now I have to settle for forza. So hopefully that answers your question.

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it does! that was a great answer to my question, it cleared up a lot.

I’d like to re iterate that I didn’t mean any disrespect, I simply didn’t get the appeal to drag racing and had to describe it how I saw it. But now I get it, might try it too!

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I agree with this. Putting an Aston Martin engine in a Chevelle SS isn’t drag racing to me. That’s entertainment for some but definitely not drag racing.

However, when you see players looking for people who don’t run V12 (or V10s), have HP restrictions, drive restrictions, and want cars without crazy vinyls, they are looking to drag race. While not “official”, it’s the closest people will get in this game.

Why do I like to drag race in Forza? Well, I’m 36, married with two children. I work an average of 60 hours a week. I own a '65 GTO and drive a '98 Saturn. Why? I didn’t buy my GTO, I inherited it from a great man. The issues are that it isn’t street legal and I can’t sell it thanks to a family promise. Due to “adulting”, I lack the money to convert it fully or to transport to places where it can be used. So where does that leave it? Stuck being driven around the neighborhood at a measly 30mph. Just enough to keep it functional.

So what do I do? I play Forza. Why? To drag race. Hell, just to race in general. To mix and mingle with cars and people - the same reason I’d do it in real life. Not to put a V12 and AWD in a car that doesn’t need it nonsense. It’s to build and tune a car to race. Pure and simple. Using real world application in a video game as closely as possible. To do in a game what I can’t do in a real life since that’s the whole point of most games?

So, if you’re sitting around used to people throwing V12’s and AWD into everything, smashing the gas, and hoping for the best as racers, then perhaps you should take a little more time to look around the Forza community. While those people do exist here, there are a significant number who don’t also.

Besides, who wants an engine that sounds like a souped up Moped in a beautiful piece of machinery like a hot rod??

Oh, and if someone prefaces their words with someone they aren’t trying to be, generally are trying to be.

The margins are extremely close and the inputs have to be precise, as well as the build. I wish they’d implemented it better in this game to make it viable though.

I stopped reading here.

I would point you towards Formula One, in that case. At least you have to turn.

Ah man, I love F1. When I got to see the Long Beach Grand Prix and then Phoenix in 93, it blew me away. Prost in a Ferrari dueling some guy named Senna in a Honda/McLaren? I didn’t realize what I was watching at the time as I’d only seen NASCAR and my dad race Alfa Romeos in SCCA, but that was some amazing s***.

Since that time, I’ve come to appreciate many forms of racing.

Lol that did come across snarky but I totally get where you’re coming from… :slight_smile: first of building a drag car is extremely difficult to get perfect. Very rarely I’m like, yes this car is perfect, because you have to get the right mix between what you feel comfortable drag racing and what’s actually fast. Secondly driver error is so crucial, just one mistake and you’ve lost instantly. Thirdly physically shifting (If you have a wheel and clutch) feels so cool and when the race is super close and you start pulling you do get the adrenaline rush. At least I do on a wheel. However there are a lot of problems with drag racing in Forza. I’ve always regarded Drag Racing as the forgotten motorsport in Forza because honestly it kinda feels that way. There’s very little effort in the drag racing scene from the developers and honestly I guess the market is pretty small when you consider drifters and racers. Though when you do get a set of friends or a good crew and go out trying to build the best drag car it can be very fun. In FH2 a few mates and I would chose a car that we both liked… say the Corvette Z06 and see who can make the best tune and see who can handle the car better…

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I like what you said Evan, and I recognize your name from many a Forza thread, lol! I don’t have a wheel, but I used manual with clutch but leave the clutch at the shoulder button so it sorta has a motorcycle shifting feel to it. As far as that rush of getting everything right in a car you feel good in, I’ve got a Syclone in S1 for Motorsport that I have to suggest you give a few runs down the Airstrip! Usually good for a consistant 8.3-8.4 but I’ve gotten an 8.2 a time or 2. The way it launches when you get it right will hold the front wheels about a foot off the ground all through 1st and set down real nice before going into 2nd. Oh it’s great. Somewhere in my feed I have a replay of the cockpit view, so fun.

I have tried for the last 4 games to talk Turn 10 into making drag racing even a little bit more accessible for the average forza player. Because the haven’t it has resulted in what we have, as you said, a forgotten motorsport. With how much of an impact the Street Outlaws has had, I’m surprised no game company other than phone app companies have jumped board. No Prep races are popping up everywhere generating millions! Both series Motorsport and Horizon could very easily cash in on this rise in popularity.

As I’ve said before, I love forza. It is by far the best racer for me out there. Theres little things here and there but it’s still just an amazing game. The lack of thought or time given to drag racing though is horrible and really needs to be changed for one of these game. I’ve always said I would pay for a “history of drag racing” dlc, much like how the Porche dlc for 6 was a history of porche. Start off with the guys and cars that started hotrodder, WW2 vets that came back and started building up their old 32 Fords and 41 Willys, and 55 Chevy gassers. Then on to funny cars, prostocks, top fuel even.

The motorsport side should do that for most of the racing disciplines. Drifting would be awesome to. Start with the beginning and bring back Fujii, every drifters favorite. Isn’t that type of road the origin of drifting? If there was a drifters pack I would know this!! Lol

Anyway, everybody has a favorite type of racing. There many more drag fans than alot of people, Turn 10 included realize. Hopefully some one in game developing sees that. Anybody does and needs some ideas, you know where to reach me!! Lol

RECOGNIZED??? LIFE GOAL ACHEIVED!!! :slight_smile: but yea I agree with everything you’re saying and I’m super down to try that cyclone tune!!! Forza is by far the best racer imo as well but the big trouble with Forza and equally an amazing triumph in Forza is that Forza has never really been about true racing. It’s always been about car culture and unfortunately when that’s the case some cultures in this instance drag racing are isolated. For example something very simple… in Forza 6 we had the airfield for drag racing, nothing wrong with that of course but we only had day-time drag racing but why couldn’t we have night time? That always confused me and surely that’s not ridiculously hard to think about from a devs standpoint. Small stuff like this accumulate to big problems and unfortunately it ends up with groups of people left behind. I like all disciplines of motorsport myself but the huge problem I’ve had with Forza is they pride themselves with detail but if you are going to put a feature such as drag racing or any feature in a game, You do it properly or you don’t do it at all… but hey that’s just my opinion…

Rant over :slight_smile: yay!

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Yeah, recognized, lol. I dont know, was just meanin’ I’ve read posts you’ve made on threads I’ve been on and usually agree with what you’re saying. Haha, bad way to say it I guess.

It doesn’t need to be much to improve on 6. For instance when it was discovered that there were working leaderboards for each class, just access was sketchy/broken and instead of making them actually accessible, they illiminate them as if they were never there. The test drive mechanics are rediculous on drag tracks, that seems fixable.

The tougher things but not insurmountable would be upgrades that were drag specific. Upgrades like wheel sets, big tire, small tire. Trans brakes, suspension and chassis upgrades, drag engines like the 502, 572, 632. Tunable boost be it supercharger or turbo. Lifelike NOS systems.

Yes, there might be licensing hurdles but as I wrote earlier, drag racing is exploding in popularity. I personally don’t see it being to difficult to get some of the industry companies to jump on board with no hesitation. Maybe some Turn 10 guys should go to an industry show like the PRI Show in Indy a couple weeks ago. Performance Racing Industries. Every type of racing with drag racing getting major attention.

I guess I’m a dreamer. I would be all over putting these things in these games. After 11 years or so they need a something huge and fresh. They’ve done alright with alot of things but so much is what’s been there for a while.

Rant returned, lol.

Oh the good oul days with the sketchy leaderboards haha… they were actually really nice before they got rid of them. Stuff like that would actually be a cool feature. I’ve always wanted three speedtraps in FM6… one at quarter mile, one at half mile and one at full mile and after the drag race has finished not only would you get you’re time but you would also get you’re speedtraps at each one. I swear I’m trying not to wishlist features now :slight_smile: and yeah I 100% agree, Forza do need to do something fresh. We’ve had near enough the same stuff since FM2 IMO though I will say FH3 has shown a lot of promising new features for future titles… licensing may be a hurdle, yes and that may mean we never get something like a drag DLC however I’m not sure if that’d effect any base game features but then that’s just one of tge many reasons I’m not a dev! :slight_smile: but a drag expansion with New upgrades that you mentioned, that’d be fun.