Public opinion: do you see t10 turning this around?

FH5 has improved a lot since launch. Imo you can’t even call it Forza Horizon 5 anymore, it’s more like Forza Horizon 5.5 now. The only thing missing to make it truly great is a New Game+ mode and better career progression (not child like easy like it is now).

Forza started to be a live service series as a whole with Forza Horizon 3. Since then, two new FH games and two new FM games. Things won’t be different.

It would not have been made as in “completed”, but the work for it may have been scheduled.

I’m sure there’s a vehicle artist that knows they need Car X done by June, Car Y by July etc.

It is a waste of time and resources to have content complete and just sitting there for several months, and usually is not what happens within most studios. Normally deadline day is a rush, not a visit to the virtual locker to pull out some goodies.

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I disagree, people were definitely open to trying FM7 on launch back then and it had significant buzz for being the first title on PC. FM7 on launch was just a technical and design disaster that it soured most people’s opinions on the game and whatever improvements it made over the next few years could not do anything to bring back the crowd. Forza Motorsport 6’s success proved that even with a strong Forza Horizon title FM can still be relevant if they stop messing up for once.

Nothing is wrong with the game. Leave it alone and let it die off. Move on to FM9 or sell off the franchise to some studio that cares about cars.

“Buy our next game after we abandoned our prior failure before turning it around” doesn’t seem like a good sales pitch to inspire buyer confidence.

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No, the game driving is all wrong. Pre 2019 cars handle mussy and slow. Understeer like crazy. There’s a definite physics difference between pre 2019 cars imported from previous forza titles and carss built post 2019 specifically for FM8.

T10 never rescanned tracks for the new game I would bet money on that. They flattened out the tracks as much as physically possible because their physics model wasn’t able to cope with bumps in the FM7 track models.

Translation of the FM8 physics model to the FM7 FM6 cars doesn’t carry over well and I believe is part os the sluggish handling and understeer problems.

The only way to save the game would be an actual ground up remake. And that would have to include totally remaking all the cars and tracks for a new game model. From the ground up.

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You are absolutely correct. I´m afraid the game is beond repair. If so they should offer a refund to all unsatisfied customers.

Och var hälsad kära landsman! :face_with_monocle: :sweden:

You are actually right! With a traind eye like yours, you can see that the game begun to mutate to a more forgiving “arcade-ish” feel that got a more family fun feeling to the game. You could not see it so easely but you could feel the change. It was of course a strategy to make more people to buy and play the game, and not just petrolheads.

A game developer that starts too loose judment and letting there pride and joy slowely but sureley get sullied beqause the greed starts too spread in the company.

A clear example is DICE STUDIOS and there Battlefield 1942. Today Battlefield is dead after the publishers got greedy and whanted there own CALL OF DUTY:WARZONE that was a huge sucsess for ACTIVISION. They fired the original developers and gave the prodject to another studio with no experience of the game brand at all. Publisher…EA GAMES.

R.I.P

I took it as an offense, that they tried to milk my time off with that carxp, and that dripfeeding thing in combination with almost no content.
So, they can do what they want - I won’t play the game.

When they decide to build another Forza in the future, I’ll try it again. This one, whatever it wanted to be (Multiplayerkiddiedesaster with FOMOnothingtodoelse) is dead for me.

I still don’t care much about technical issues. But I’ll never try to keep me busy with other things 'til the next series for career drops. That would be something after a nice careermode, or as a variety during career.

That carxp will be changed is good for others. For me, it is 5 months too late. And when they decide to keep FOMO-series persistently available, that also will be too late.

I’m still interested in this series, that’s why I keep reading here. It’s not, that I’m happy with my feelings about the game. But this attempt deserves a penalty.

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I´m here of the exact same reason. And feel the same.

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I hear you, and your probebly right.

But… to be fair to Microsoft. I read a article some time ago, when Microsoft made an statement on one of there social media accounts saying “We are fed up with publishers and developers that misstreats small game studios and there great game titles. It´s time to take action” shortly after that an announcement that spread all over the world… Microsoft bought NOT one but TWO of the biggest publishers in the world. (BLIZZARD&ACTIVISION)

Makes me think that maby there is some hope that right now in Silcon Wally a group comittity is discussing how to save Forza Motorsport.

There are so many issues with the game, that it is going to take a long time.

Visually, the game is nowhere near as good as it could be. Gran Turismo 7 is vastly superior in nearly every way. Turn 10’s lack of attention to detail and corner cutting (especially with the poor quality and inaccurate car models, engine sounds, and horribly blurry liveries) is unfortunate.

To see the visual fidelity and incredible detail in Gran Turismo 7 on a supposedly less powerful system (PS5) leaves me scratching my head as to why it’s not possible on the Series X.

The campaign is fairly uninspired. And the AI have no sense of your position on the track.

The penalty system for multiplayer races is horribly inconsistent and needs an overhaul.

This may be an unpopular take, but the car progression system is not the biggest issue with this game.

Hopefully they will address these issues. In the meanwhile I will continue to play and enjoy the flexibility the tuning system offers. I do enjoy that.

Last one ever, like halo infinite supposedly being the last halo with content added over time. Guess what, theyre making another one because infinite was a disaster. This game followed the same path as infinite did and its having the same results. Is halo better now almost 3 years later, sure but no one cares because no ones really playing it.

I think live service games in theory are very enticing but few are ever really successful. Motorsport doesn’t have the player base to support this form of business model especially considering the way it launched.

If this exact game came out 3 years ago and was labeled early access id say it had a chance, but thats not what happened. We’re 5 months in what has this live service brought us, some recycled tracks/cars, bug fixes and this month they’re releasing a fix to a poor design choice. Next month another recycled track, month after another fix the revamped penalty system, month after that another fix the revamped ai.

At what point do you think we’ll see the spectator mode they were supposedly working on, drag races, drift races, a proper radar, fixes to the ui, multipliers for fuel/tire degradation in freeplay and multiplayer lobbies etc.

If they had a plan to make a live service game than where’s the rest of the stuff or did they think rotating some events in single/multiplayer and adding recycled tracks was going to suffice.

I dont see this game, possibly the franchise recovering from this. You cant release a buggy stripped out game, call it a platform for a live service with drip fed recycled content and expect people to support it.

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I think for big developers life service game = release early, fix later. Then cry cuz we get no profits.

The only 2 life service game that i know, and are doing good, are path of exile, and ESO (basically MMO where u can play solo 90% of time). But W8 both have micro transactions, oh no what to do?
Is there any life service game that don’t want to rip u off lol? At least Poe and ESO have nothing p2w like some games have.

We already have p2w in motorsport in form of car pass, well till these cars got nerfed (R8, gulf, hurricane). When will we get p2w car packs?

I see it the other way. The basics are there the game CAN be repaired.

But it needs time, effort and money of course.

THIS. I remember a time when the Need For Speed series games were actually good. Then slowly, over time, they changed the way the games were played (more open world and less “mission based”). They abandoned the basic functions and features that made previous NFS games highly popular. The NFS series STILL hasn’t recovered the fan base they once had. The last truly good NFS title was “Hot Pursuit” (Yes, I know they remastered it) and POSSIBLY the game “NFS: The Run”. After that they changed up the games. Got away from what made them great, got away from what players EXPECTED.

The FORZA HORIZON series has pretty much stayed on point as far as expectations from game-to-game. FM5 was a decent game, FM6 and FM7 were actually ok. But IMHO it seems that the “new” FORZA MOTORSPORT" is a BIG step backwards. There is just Too. Much. Grind.

Fix that, and it becomes a little more playable. Just my .02

NFS community is stuck in the past. With the exception of maybe Payback, the newer games try to recapture the feel of the old ones.

The difference is that the old games weren’t up against a Forza Horizon. And guess what? They’d lose, too. Because their physics was crap compared to FH’s.

Forza Horizon changed the way arcade racers are meant to be played: by leaning more into simcade without abandoning accessibility. NFS stuck to its arcade roots, so it’s slowly becoming irrelevant.

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“Scotty, can you turn the ship around?”
“Ye cannae break the lawza fizziks, Cap’n!”
“You’ve got 24 hours.”
“…”

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