Polls: FM Update 14 (American Thunder Month) content feedback

As usual I only engage with multiplayer so here’s some notes:

  • NASCAR is good. The cars are well balanced and the Featured Multiplayer series is solid (though it does railroad you into a single track type if you do multiple races in a row). Also appreciate that we got “generic” models instead of several team-specific duplicates as this is much better for painters and tuners.
  • Medium races being 20 minutes and 4.0x wear feels right.
  • Short races still have the issue I have been raising for several months now. This is a serious issue for those organising group sessions with these Series: Featured Multiplayer - Entries for Short races close 2 minutes too early (1912216)
  • Rolling starts are greatly appreciated (I’ve only been asking about them on this forum for 8 years). Add them everywhere, especially everywhere that uses cars/Divisions of R, P and X.
  • Physics changes weren’t immediately obvious but if they make driving more fun/consistent then keep them coming.
  • Advanced Ghosting is a win. I think it needs a bit more work as it doesn’t ghost enough potential incidents but it has helped.
  • FRR still needs a bit of work though this is second-hand feedback as I typically don’t drive in a way that earns collision penalties often.
  • Private Multiplayer lobbies are nearly “feature perfect” for my needs. They need a way to mandate “Spec builds” like Featured Multiplayer can do but beyond that they have almost everything I could want/need to run events.
3 Likes