Pit problems rolling

I do many custom races with pit stops. About 4 - 8 per race. The issue is that when to the pit goes few cars then stealth mode are enabled. But when you go out to pit line then you are not in stealth mode and when cars are pretty close to each other then the car behind you will roll you and car stuck in pit rolled with hood in wall. In every race few cars always stuck in the pit. I also have that kind of situation when drivetar rolled me and my race was over because I stuck in pit with 90 degree to pit line and my car was unable to return on pit line. The solution for now is do not go to the pit with other car to save the distance. But will be nice if you will fix this issue. Thanks.

Yes, it is based on the collision setting for the lobby.

It’s really screwing up organized league racing, and so far I haven’t seen any acknowledgement from Turn 10 on the issue.

I play with drivetars, but this is very annoying and also very frustrating when you play with others people and you stuck in pit.

After today sessions I saw that there is no ghost mode in pit line as was before and had funny situation when go to pit with my wrecked car and I was unable to do the pit. The car that leaves the pit hit me and push me back from pit. My car returned wrecked on track. I like playing very much with all assist off in simulation mode. When you do race about an hour you need pit stop. So Turn10 fix it please.

Bump.

Very frustrating that some insignificant race shop timer bug gets more attention than a bug that has halted one of the bigger organized racing leagues and dents the ability to do sim-esque races in this sim-esque racing game.

Its pathetic that this is an issue. My league is on hold indefinitely because people can get stuck in the pits and if a car is bumped by another car in the pits the fuel won’t be filled and the tires won’t be changed.

Has any of you reported this bug on the support page?

I just did. Go look

I just did. Go look