'Paint' Menu overhaul (more paint types, custom paint creator, different menu)

The Livery Editor in Forza needs a complete overhaul. Here I will focus on the Car Paint side of things, as these aspects can’t be left alone.

The colour selction in Forza hasn’t really changes since Motorsport 5. We can choose from Normal Colours, Manufacturer Colours, and then Special Colours. This may seem like a lot, but the 50 “Special Colours” plus Normal Colours currently available in FM can be summed up to just 7 categories: Single Tone, Two-Tone, Iridescent, Carbon, Metal, Camo, and Wood.
Manufacturer Colours also have more variety than other Custom Colours. There are as many various texture and paint effect combinations as colours themselves, Go through any BMW or Ferrari Manufacturer Colour roster and you will struggle to find a colour that’s possible to perfectly recreate using currently available Custom Colours. Each metallic or pearl colour has completely different reflection depth and shade variety than Metal Flake or Two-Tone Gloss. Even seemingly normal gloss colours often have different reflections

Forza needs a completely new Paint creation menu. One aspect I’d carry over from a previous Forza game, however, would be Horizon 5’s Colour Fine Tune menu that’s under a single button for even multi-tone colours. There should be preset colours, like the current Normal (Acrylic) Colours, together with Metallic, Pearl and Candy colours, with a slider to adjust their texture ranging from Matte, through Satin and Gloss, up to Chrome. Metallic, Pearl and Candy colours would have a Paint Effect Colour option, similar to Metal Flake’s ‘Flake Colour’. We should also be able to create our own Colour types, with sliders to move around, similarly to how the current Colour Fine Tune and Vinyl Material work; options to change the texture, secondary paint effect (Metallic, Pearl, Iridescent, etc.) and its amount. On top of Colour textures, we should be able to add layers of paint to make multi-tone colours, since two is often too little, and their amounts (visibility) should also be adjustable. We should also have more types of Carbon colours, similar to how it works in the newest Need For Speed titles. Then, we should be able to save those custom colours under “Saved Colours” tab which we can access like we would Normal or Special Colours currently, that is just another tab. I didn’t mention that other Colour types should be divided into their own tabs as well, because having Aluminium next to 18 Camo paints isn’t exactly ideal, I’d rather have them all separated into categories.
Here’s how I see the new colour category division:
Manufacturer | Saved | Custom | Acrylic | Metallic | Pearl | Candy | Iridescent | Carbon | Metal | Camo | Wood | Previous

A big update dedicated to this would be awesome, kinda like the FH5 EventLab 2.0 update.

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