Thing is, this could probably hold and carry a lot more water were it not for the stunning lack of other real-world tracks. The game is currently missing 11 circuits it had in the previous game, including Brands Hatch, Daytona, Monza, and Road Atlanta. With the possible exception of Long Beach because of it’s status as a temporary street circuit, all of those tracks are much easier to access and accurately model. But they are not in this game, and it’s unknown when or even if they will return.
With how obviously rushed and unfocused the development of this game is, it’s pretty clear that Turn 10 didn’t even bother with prioritizing track development until it was far too late to make deadlines.
People like you really need to learn about people like me before you start telling people like me how much we need to learn about how things work. And stop using covid-19 as an excuse. The world didn’t grind to a complete stop. Life went on.
If Turn 10 is having trouble licensing tracks, then there needs to be a thorough cleaning out of that entire department, because there are very few tracks out there that are beholden to any one specific game. The days of Daytona USA are long past.
A screen save from Las Vagas Motor Speedway. This is from Google Maps from the Google maps car. I don’t know what kind of process T10 uses to “scan” or draw or otherwise create the tracks in the game. But it seems to me a logical solution might lie with Google and the Google mapping car. Working in conjunction with Google to map and scan the tracks would only take one lap to aquire the scan. Then it could be down sampled as needed to fit the game requirements. But the clarity and realism of the Google scans is unquestionably superior to any game.
The interesting outtake I got from that was (aside from the whole thing being interesting) his comment on cars they did ten years ago are not as advanced in design as the cars the are doing today. Granted, the video is six years old. But Forza is still using cars that haven’t been updated from the days of FM1. Time for them to maybe consider building the next generation of Forza “New from the ground up”.
They DO laser scan, and that has nothing, at all, to do with how the FFB feels. You can laser scan all you want, but if you don’t have a decent FFB system (And Motorsport doesn’t) then it won’t mean anything, because that data won’t get processed in a usable way, as is the case here.
This is the correct answer. If your physics engine is a bag of rusty nails with a light spritzing of dog pee, it won’t matter how accurate your laser scans are.