A few things that would be great to see in the upcoming Forza Motorsport include:
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More control of vehicle systems (DRS, KERS/ERS, Engine modes, Assist strength)
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Easier set-ups for custom races. Making custom races like a “24 Minutes of Le Mans” is fun, but trying to make the set-up exactly how you want it (Prototype/GT classes and the starting order of them, limiting the cars, number of cars in each class, etc.) is frustrating.
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The introduction of a roof view, as it has a more connected feeling to the car than chase cam, but more visibility than cockpit.
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Camera FOV adjustments for Xbox and PC
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More body customization options. However, not the types that are commonly demanded like excessively wide body kits for cars that are way too low to the ground to be feasible for track use. The stance that is being taken for this game is a “built vs. bought” mentality, so it is necessary for cars built from the ground up are as capable on the track as cars made by a car manufacturer. The options that I am wishing for are options that are staples at #GRIDLIFE track days like different size splitters, wings, tow hooks, and roll cages.
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More customization for driver gear. It is a bit hard to express what you would want your dream driver to look like when you are only limited to a driver gear set helmet and suit. A quite unrealistic hope is to have in-depth customization of the driver gear. For example, choosing the type of helmet design (not the paint itself), between helmets that align with the design styles of Arai, Bell, Schuberth, Stilo etc., instead of being limited by a pre-determined driver kit. Furthermore, being able to completely design our helmet and suit from a white, blank canvas to a masterpiece. It could either be achieved by using the system currently used on the cars themselves, with primitive decals, or…
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A series introduction to a svg/png importation system. Yes, a system like this has been on the hot seat with the use of the decal creation tool in Forza Horizon 5, but a legitimate system being available in-game would be an incredibly powerful tool to the player. There could be a dedicated website where players can go to upload their logo to their account. I often find myself being motivated to recreate a real-life design, only to give up when I cannot replicate an incredibly intricate sponsor decal on the livery. This system would allow, let’s say non-PTG level painters, to accurately express how they want the car to look without being frustrated by the high entry bar when beginning. While this would be a tremendous undertaking to regulate the content being uploaded, I believe anything harmful that may be uploaded could be created in the current manual decal making system.
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Increasing the maximum steering wheel rotation from 90 degrees to 135 degrees (maybe a bit of a stretch?)
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Custom online lobby rooms. While the hopper system is great for getting in and out of races that you know will be set up a certain way, the options and combinations available were limited. This system could continue be used alongside a custom online lobby room system where players can change individual aspects of a room, whether they make it a casual open track meet to test out a tune or a 30-minute, competitive multi-class race where a pitstop must be made.
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Custom grids where you choose where the player starts, the positions of the A.I., the PI level of the A.I., and liveries on the A.I.
This is just not a complete list, so please add anything else that you believe would make the new Forza Motorsport incredible for car and racing game fans.