Currently there are thin sounding mixes and some that sound really natural. Ideally all cockpit mixes should have the same dynamic range. No more of this compressed audio nonsense. Need to make all of these sound natural. Especially when in spatial audio modes. The difference between the M3 in this game and my actual car should be very unnoticeable while in dolby atmos or DTS:X mode. Currently I feel like I’m sitting in my actual M3 after having my ears pop due to an elevation change or something. The weight and depth just isn’t there.