MotorworldHype Forza 6 Review IS LIVE!

That would probably be more on the manufacturer of the particular wheel than on Turn 10 Studios if I’m not mistaken. Either way though it is a good question and we do plan on covering wheels in the review.

No each game does their own FFB,It was not that good in FM5 and people say its better in PCARS.

We likely will not test the “quality” of the force feed back since we currently do not have an XB1 compatible wheel but we will go over what wheels will work with Forza and some wheels that will be available in the future which will be compatible.

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I loathe the fact that once again, I cant disable aesthetic damage. It makes no sense. One little bump and my 69 Charger looks like it’s filtered through a funhouse mirror.

Private lobby race customization.
In Forza 4 you could create a private lobby and customize races any way you wanted (choose AI cars, change groups, start delays, handicaps, etc.). Forza 5 was very limited. It would be nice to know what you’ll be able to customize in Forza 6

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We will definitely cover this at least a little bit as it was in our original review notes.

If there are no custom searchable lobbies
no auction house
no gifting

Ensure your review score reflects this.

Only pain will change the game

Ok, how is the Force feedback for controllers in full game? It’s really week in the demo. Seems like the last couple of games FM5 and FH2 both had weak feedback, and it was fixed after release. Makes me wonder why they keep doing it? lol

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We’ll make a note of this one!

Read through posts and liked the ones I would like to know about rather than reposting. Will you be releasing any information you may already have from interviews with Forza but, couldn’t because the game was not released yet? For example… What the tune and paint save file limits have been increased to if they have?

Whether or not we can manage tune save files without having to be in the car the shared save is for. Like the my designs feature in FH2 and FM5.

Can you adjust wheel offset in this game?

It has always struck me as odd that you can change the camber but you can’t choose your wheel offset.

Another question, how did they get clearance to make the amazing trailer of car games history? I mean, that’s a lot of licensing issues for a 2 minute video. I think it must show the respect people have for Turn 10 and the Forza franchise. But I want to know how much work was involved in getting that 2 minute section together. I’ve seen the car on the rig and other stuff, but what about the behind the scenes dealing to get it cleared?

Had problem adding “likes” to some posts, so naming the ones I would like answers - post no. 2 (ManteoMax) and post no. 10 (jfiler). Thanks.

Can u see if thier are any options to restrict cars by body style in offline free play please?

Our Forza 6 review is live! It went up earlier this afternoon on YouTube but due to some tech difficulties we couldn’t communicate with the outside world for a while!

You can watch the review here: Forza Motorsport 6 Review - YouTube

Warning: its about 16 minutes long so if you just want to get to the final thoughts skip to minute 14

Thank you to everyone who participated in this thread and provided suggestions for our review!