Most track racing games these days come with feature that help in Safe Driving -
- Virtual Mirror (currently only in bumper view, less than FM7.
- A Spotter or support from 3rd party tools like Crew Chief using game’s UPD but FM8 has same UDP as FM7 which doesn’t provide data.
- A Radar HUD towards the center of screen not just a indicator that can randomly pop anywhere on the screen and is hard to notice.
- Yellow, White, Blues flags to indicate track status/events.
Why don’t we have any of it after years?
PS. Admin - game developement is finished don’t lock this post as it’s no more suggestion but critic.
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Most drivers usually have a neck and 2 eyes to assess their situation. And in some countries (or until recently), getting a license for your car means you had to have at least 1 outboard mirror.
While I understand that for some sorts of motorsports a spotter is helpful, I cannot help to think how many crashes have occurred in F1, WEC, NASCAR just due to driver error and running into another car.
No spotter or radar will help with these issues, to be honest; just look up Tesla Autopilot movies on YT and still these cars manage to crash themselves or get crashed into.
Even with neck if a mirror get damaged in real world races the cars are shown black flag to pit and replace mirrors.
Agreed.
Something else crucial for safe driving : a license test.
I think multiplayer racing games like this should require players to pass some basic in-game competency tests before allowing access to public lobbies.
…For example: if a driver can’t keep a GT4-spec car between the lines without scratching any paint for a couple of consecutive clean laps around Suzuka faster than 4 minutes per lap, then they’re not safe enough to race with others online - they can practice more in single-player & private lobbies until they re-take & pass the license tests for public multiplayer.
we are getting the opposite of this. the default safety rating is “A” instead of starting lower like say D if not E. I was promoted to S in just 2 races in the intro series.
Agreed on radar, put it in Suggestions Hub
The proximity markers we currently have are fine for when you’re in chase view, but they make little sense when you’re in cockpit/bonnet view, the positioning of them is rather inaccurate which is concerning due to the massive blindspots you typically have when driving in those views.
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May be you post in Suggestions if you think it works.