Make the new Forza Motorsport Free to Play

This is going to be decently controversial, but I’m throwing it out there anyway…

As a way for the community to invest in the Forza franchise to greatly expand how much content can be added to this new Forza Motorsport, I suggest that the game to be free to play and purchase in game cars with either in-game earned credits or real money. Not certain on including real money options in the auction house as that feature can be buggy and cause more headaches than benefits. This would, in theory, bring in the funding for this to be the last Motorsport we ever need and focus on adding more cars and environments to the game over time. I have been around since FM3, and I think it is fair to say we don’t need to keep releasing the same tracks and campaign events over and over in the future. We want a well built platform that can actually grow over time. In short, learn from Halo Infinite’s mistake of building a great platform without any content to enjoy long term…

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its already basically free to play as many people have game pass. All this will do is make the game pay to win as good cars will be behind a pay wall

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No thanks.

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Yea no thanks.

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Yeah, they’re not going to do that and I’m pretty sure no one wants more lootbox / secondary currency mechanics in Forza.

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I haven’t been on console since Halo 5 came out, but Xbox Live and Game Pass adds up to $240/year. I wouldn’t call that free, and it doesn’t directly support Turn 10 to scan more tracks and cars. That is my point. It led to FM 5, 6, and 7 being, relatively, the same game with addition of rain, 3D puddles, and night. They could have benefited from additional income to just expand on FM 5 rather than depend on sales of the iterative titles to add those features, and we didn’t see significant content releases post launch of each title.

We need a different method to support Turn 10 to bring in the amount of content that we keep asking for. I would love to see this new title have a longer life span than 2-3 years. Imagine a Forza title with more than 30 environments to race on? How about every category of vehicle has enough options to easily fill an entire grid without seeing 10 drivatars in the same car?

I didn’t mention anything about the lootbox failure of FM 7’s launch because that is not what I suggested. I said you could either grind a couple million credits for an expensive car, or just cough up a bit of real cash to have it instantly. It’s the same technique that League of Legends applies to unlocking its champions and the game has thrived for over a decade.

no, hell no

Software as a service would be a far better way to go imo. I would pay a yearly subscription for Forza Motorsport if it provides more regular content, updates and events to the game

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Unfortunately, the Terms of Service for this forum do not allow me to use the language necessary to imprint how hard, how harsh, and how definitive of a NO this “idea” deserves.

This is bad, and you should feel bad.

And this isn’t much better.

Unfortunately, software/games-as-a-service is one of those lofty ambitions that will either go unfulfilled in it’s goal or will inevitably be corrupted (at varying speeds) by every single principal involved, and usually in the name of player engagement or some other idiotic metric that nets the Mike Browns of the world their bonus checks at the end of the quarter. Meanwhile, the people playing the game suffer at the hands of listless and inane content updates that break more than they fix/add and take the game in directions it was never meant or advertised to go. And eventually, that service dries up because, well, the devs really want you to play the next installment, where they swear they’ve learned from all of their mistakes. Really, they have.
pipa-cat-pipa

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There is already a game like that, it’s called iRacing. It has everything you want, you can throw all the money you want at it. Or if you have moderate hardware RaceRoomRacing Experience. It is simillar to iRacing but without subscription.

Even if in Game Pass, i’m going to buy it.

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iRacing and Assetto Corsa only allow chassis tuning. Forza, uniquely, supports street prepared class builds (if you’re familiar with autox classes). This is why I want to see Forza grow, because it allows for grassroots style racing.

Nope.

considering this new forza game will be over 100$ after taxes for me yet game pass is only 160$ for the year and i get over 100 games to play id say yeah its free. ( i exclude xbox live since id get that regardless)

Leave Mike Brown out of this…he let us vote on which color Ford GT he should buy. That was rather kind of him.

Wasn’t that Alan Hartman of Turn 10?

Ah…yeah potato…potato

Anyway…whoever he is, he should be forced to drive it with an artificial glare…smack dab in the middle of his FOV

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Me too…take my money,give me the game already…

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Yes, that is nice.

I would also appreciate presets to move a car between classes so you can pimp it as you want with everything available. Maybe it’s something I don’t know about autox classes and it’s there.

Better tutorials for classes and exactly how it works would be an overall improvement in next FM. I did not sign up for any homologation since I was afraid it locks you into a class.

Tuning is one skill of racing, and should not be homologated to death, I think.

No auction house in FM please and thank you !!

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