I am not sure what happen to the “COMMUNITY DRIVEN EXPERIENCE” of the previous Forza Motorsport games, but they were the EPICENTER of the previous games.
By Dan Greenawalt’s standards, Forza would be just another game with cars in it, without the community creating such a LARGE niche, that it has gone mainstream, and is now ultimately expected in racing games, and games outside the Genre.
Without Painters, painting the cars means nothing.
Without Tuners, the ability to tune cars means nothing.
Without Forzatographers, Being able to record video and take pictures, means nothing.
Why are we still singling out these players, when THESE players are part of the content you are buying?
That is like buying an auto repair shop, And firing all the mechanics, and expecting people to show up and make you money.
The ultimate reason that Forza has been successful, is the USERS that are elite UGC creators, are rewarded for ther addition to the game.
FORD, is going to use the TUNE data from the game to assist in the 2015/16 LeMans career… and yet we cannot have details concerning the LARGEST chunk of the game.
The game could have ONE car and ONE track, but allowing the UGC of previous Forza titles, there would still be people that play it.
I am ready for the details.