Japanese Automotive (Series 17) Info & Feedback Polls

Personally, I suggest we get further off topic…
How much spit do you think we swallow in a day?

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Uh… 1. The nismo GTR is not a returning car. It was never in the past forza games. And the nismo GTR was added to FH5 like 10 months ago. 2 The subaru 22B has been in all of the past forza’s

By “returning” i meant returning to the festival playlist, not to the game.

I know the nismo gtr got added in h5. And 22B been in the game since forever. Nismo gtr hadnt reappeard since they introduced it about a year ago. 22B is pretty rare as well i think we’ve seen it only once before in the festival playlist but could be wrong

Ah😅. Okay. I guess I misunderstood what you said because when I read it I was like " this guy has been living under a rock’ lol

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Figures that a sci-fi oriented reference guide would call it a sports car. It was designed more for style than for performance anyway, or at least that’s the way it seems to me.

the link’s to Wikipedia, it’s my totally overwhelmingly humorous sense of humour

I always laughed at the “88 mph” in BTTF. Is that downhill with a tailwind?

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I voted something else for what I want to see in new series. What I would like to see are more car customization options. We already have way more cars in game than we can realistically use and I’m sick and tired of the exclusivity and the auction house mess. New events and stories are extremely short lived, and adding new routes and places to race (outside of community routes) seems to be out of scope for series updates and is limited to expansions. I don’t really enjoy multiplayer but I want more ways to enjoy the cars I have.

So that leaves more car upgrades. Specifically I would like to see off-road and road suspension conversion options for nearly all cars and trucks, so we can do ridiculous overland car builds and slammed trucks and SUVs.

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Would like to see a full on map editor to make our own 160sqkm open world maps simply because you won’t do it.

So the game’s got 650+car list. Best case you’ll experience at most 300 of them and then after that i feel like you end up hitting a wall when it comes to all the different ways you can experience the car list. You’re not gonna get a different experience but more of the same really.
In that sense we could have a 1000 cars list it wouldnt matter when theres no gameplay to support that car list.
The rest 350+ cars become more of a sandboxing content. Which isnt a bad thing per say but the thing is horizon is focusing too much on sandboxing content rather than actual linear content/progression systems and what not. To me sandboxing content should be the cherry on top, not the cake itself.
But here’s a quote from Mike Brown:

“I saw a stat that the average time spent watching a TikTok video is three seconds. It’s hard to build a game for an attention span of three seconds. It’s probably impossible. But that access to entertainment, that access to fun that people have… games need to compete. So we need to build our games where we are always addressing every player, always giving them something to do, never letting them to get to that bit in a game where it’s just going to repeat for 15 hours until you get to the credits.”

If that doesnt sound familiar :smiley: This is pretty much how the past 2 horizon games have been built. You could never experience all these new cars without burning yourself out. The rest 350+ cars are meant to satisfy this short attention span, not give you anything engaging.

This is a game thats drip feeding you exclusive new cars and repetitive festival playlist content while giving you an impression of a sandbox title with its large car list. You were never meant to last this long into the game’s cycle. You’ve gone long past the 3 seconds engagement time frame.

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I think the “sandboxing” element is the main appeal to a majority of the newer players to the series. I know it’s the main appeal to me.

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That’s where he went wrong because he has the mind set of a middle manager, not a gamer. He thinks he can only succeed with a game that EVERYONE plays for a FEW minutes, EVERYDAY. It’s the curse of GamePass and engagement metrics spreadsheets.

Others build a game that appeals to a subset of the population and delivers a full and rich experience that stays with them long after they have moved on.

If FH6 is just another copy/paste job, I can virtually guarantee that the gamer rags will not pass out 10/10 reviews again.

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That’s the problem sandbox content cant provide players a linear gameplay experience. And a lot of us want it. That’s why i think a lot of players are disappointed with the post launch support for the game. Am i wrong to prefer this type of content?

Even though some DLC map expansions might be a bit lacking or not to everyone’s liking at least they actually give us new content, new races, a progression path, a new map to experience. As opposed to getting a lot of the same, optional sandbox content. If they bothered to update any existing in-game feature like online racing or eliminator id be able to give them some credit

A sandbox can be more than just a box of sand. No traffic lights. Only 1 building you can drive in and it’s empty and filled with grass. That’s a box of sand.

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Yes i agree. If its built upon a solid base game which horizon 5 isn’t. A strong single player campaign and a map design combined with features that can be updated over time would be ideal. But they haven’t updated a single feature other than custom racing for horizon open and some badges about 9 months ago?

And if the 2 map expansions weren’t heavily delayed and too far stretched between. Id be happy about any post launch support after that. Even if its heavily sandbox based content

Guess thats why they’ve picked him to run this franchise. They knew he’ll make them money. I dont know if im wrong to say he’s probably part of the reason why horizon 4 and 5 blew up so much.

If it wasn’t for that mentality the game would’ve not been what it is today. And probably would’ve not attracted as many players. Ive read some old interviews with Ralph Fulton so this isnt something soley MB’s contribution but he’s definitely taken it to the next level.

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Agree on all but the last sentence, the franchise has reached darling status with those types so only PG making a humongous mess of a future FH game will ever see it receive any degree of flak.

I think as long as the great foundation is present it’s pretty much untouchable for any mainstream outlet or casual gamer.

I don’t think many of us would argue on here that it is that 10/10 at the most basic surface level either which is all the people mentioned above pay attention to.

It’s like a pie made with the finest pastry, but anyone who eats past that finds the filling is dog dirt.

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Yeah. If they released a nicer looking FM4 and FH3 over and over they wouldn’t suddenly become bad games, would they? Just not necessarily a lot better.

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I know this is ancient but I got confused reading this; the Nissan NISMO GT-R LM was in horizon 3 and horizon 4 (where it also had a forza edition) - what am I missing? not here to have a row, just checking what’s going on, that’s all

I think he means the 2020 Nismo GT-R

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