Is the vinyl editor bothering anybody else?

I start every car with a “matte” paint job…usually white. When I am done, I change the paint to the color I want. It helps.

NB

Use the zinc special paint then put layers over all sides in the livery editor covering the paint effect as an undercoat to work on. No reflections, change to whatever paint effect you want after you’ve finished.

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Paint editor always bothers me that’s why i dont use it. I paint on the van or a car with a big flat side.

There’s always been more accuracy in the vinyl editor compared to what you have in the livery editor. Well - maybe until now…

YES big time it’s a pain n the butt to say the lease!

Rather than adding much needed features to 7’s paint booth, they made it worse.

-No fine movements.
-Still no non-proportional scaling of groups/multiple elements.
-Still no bezier editor instead of having to try to make all the standard shapes work.
-Still only solid colors for vinyls. All paints should be available for each vinyl.

Also, the metal flake paint is horribly broken. Now it’s just a strange solid color that’s a mix of the base and flake colors. They should’ve made the flakes MUCH larger. I want big chunky flakes, damn it! Meyers Manx, funny car, '60s/'70s kustom flakes.

It’s obvious with 7 that somebody said “ship it” instead of asking the developers if it was ready, which is usually the case with software, but never the right choice.

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Has today’s patch fixed any of these? Fine movements in particular as that’s my big issue.

No just added the 2X credits bonus for VIP

I’ve figured out somewhat of a work-around for this issue. Using a “Two-Tone Polished” paint with the same values as what you had for the metal-flake, it works and looks MUCH better, at least on Xbone.
Not the best fix, but it seems to be all we got at the moment.

the dark illumination, stick and d-pad vinyl movement and the " dark " background in vinyl editor are the 3 major things i’m bothered at the moment, plus it will usefull if there is a " mirror " option in vinyl editor , all the time i’ve to use a car for mirroring a part of the paint i want to use

You can ‘mirror’ vinyls with the “left/right” function that take stuff on one side and mirrors it to the other.

NB

its what i said, but having that option directly in the vinyl editor would be better…

Unfortunately, the phrase “…would be better.” does not appear to be in the dev’s vocabulary. :wink:

NB

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I can live with many of the male bovine fecal matter changes they have made. Heck, I will end up going to F6 and using that paint shop…at least stuff works there.

NB

why o why have they relegated the vinyl editor to a rushed effort? do painters not matter? why can’t you access the wings & sun visors on all the gt cars? why do we get the fh3 version of the #66 gt40 have playground games taken over at turn 10? too many question, painters deserve better… :-1:

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Which brings up another feature that needs to be added; stickers on windows. Show me a '70s street machine that didn’t have at least one sticker on the rear quarter windows or back window. And if you put them on the windshield, they should be visible from the cockpit views.

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The level of the paint booth has gone down since FM4,
maybe subliminally the devs want to get rid of making designs
all together and eventually ending up like GT series??

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To be honest, I admire the effort people make to produce the art they do in the editor, however, it’s a terrible, terrible, terrible piece of software.

I’ve been programming since the 80’s as a professional software developer. I’ve worked on 2D/3D art and animation tools as a programmer and used many. I’ve used software on DOS (look it up) that is better for doing art.

I actually studied FIne Arts in university and somehow ended up as a software developer. I’d love to be able to create better paint jobs for my cars, however, the tool is time consuming and frustrating to use. I made a very accurate Canadian maple leaf and realized that for the amount of time spent, it wasn’t worth it.

I can respect and appreciate those of you that do it, despite how bad the tool is, but it would be a dream come true if the tool was even 1/2 as good as the first versions AutoCAD on DOS.

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There are issues (bad lighting being the biggest one for me, who the hell paints under an overcast sky?) but otherwise I really, really like that it’s a proprietary tool because it makes me appreciate others works far more when i know that they have painstakingly recreated all those logos from squares, circles and triangles using an xbox controller.

I’m sure we’d see many more designs if the tool allowed a tga or something to be imported from photoshop but when/if that happens I think it would devalue liveries as a whole in this game because i just flat out don’t find works created in those tools to be that impressive and secondly the size of your wallat comes into play to an extent.

Strangely, despite knowing it’s a damn clunky way of doing it I enjoy making things far more in the FM editor than i ever have in other software or by hand, i think that’s mostly down to the x-y grid system the game uses suiting how my thought process works better than other software and it removing my main issue with physical art where the paint never seems to go where i want it to!

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Just adding my name to the list - currently painting on any other forza due to the weird step change that has been introduced on fm7.

The lighting doesn’t bother me as much - just the fiddly d-pad double step in moving/ re-sizing/ anything. I guess we all use the D-Pad for more precision control and that’s gone out the window at present.