Headlights - Illumination artifacting on track surface

Not sure if this is a game issue or an issue with something in my settings. In the video (despite the YouTube compression), you can see these weird, ugly visual artifacts from where the car’s headlights illuminate the track surface. In the area between where the illumination of the two headlights overlaps, there’s this strange shadowy area that seems to keep jumping forward as the car progresses along the track.

Playing on PC Game Pass. My system is a 3.3Ghz 6-core Xeon, 16GB RAM, RX6600. No filters or anything extra enabled in AMD Adrenalin software. Normally I wouldn’t even attempt to run this game with settings anywhere near as high as this (my FPS is in the toilet here!), but I was hoping I could figure out what is causing this weird effect.

Suggestions welcome.

[edit] Lowering quality settings to bring my FPS back up to playable levels does nothing to solve this, the “jumpy” shadowy area is still there, and is even more noticeable.
[edit #2] Settings used in this video are all set to maximum (except for raytracing), so High/Ultra wherever possible - see the end of the video for details.

Did some more digging, and the artifacting that I’ve noticed is only visible in hood and bumper cams. Cockpit, Driver, and both Chase cams do not suffer from this issue.

As the video shows, you can see the artifacts pretty clearly when the car is moving forward (especially in the very dark sections of track with very low ambient light). When rewinding or driving in reverse, the artifacting is gone, or at least reduced to the point of being not noticeable.

Not really sure what these results mean, but hopefully someone at Turn 10 can figure it out and get it fixed.

3 Likes

Done! Topic created by someone else. Please include this in your reports. Hoping to see it fixed soon.

@T10ManteoMax

There’s a semi circle like shadow dancing around between the point where both headlight beams converge furthest away from the car. Hard to miss.

Please resolve this now as it has been reported multiple times before. It makes the headlight effect look like it was copied pasted from an Xbox 360 game.

Please address this and improve the headlight beam effects - make them more convincing with a longer range and better illumination on the road and environment.

I hope this issue will not be swept under the rug as it affects night driving. The morphing half circle or shadow is very hard to ignore.

https://www.xbox.com/play/media/47UKePWkPu

Voted. I reported this a while ago, seems like nothing was ever done to address the problem.

1 Like

Unbelievable. Reported since Feb!

The same artifacting is also visible when the sun is bouncing off the tarmac.

@Trippul_G

Voted!

It’s been there since launch. That and the annoying engine revs sound getting stuck between 1st and 2nd gear on the starting grid as the wheels spin and then regain traction.

1 Like

My original post was in November, actually. Not that it makes much difference. Deaf ears are deaf ears, what’s a couple more months?

1 Like

I don’t know where my post went or how many votes it got but I’m creating it again, as have other users about the very same issue:

The ugly blob or semi circle like shadow dancing in and out of view between the headlight beams. It’s very hard to miss. Please finally resolve this visual anomaly.

In the 2nd video, keep watching until I get out of the stadium lights and drive in darker surroundings.