Car lighting seems to be broken. External lights does not actually appear to do anything to car lighting. It just receives static light and reflection from environment cubemap. No wonder why cars look so out of place in some situations…
In pictures, left side is car in dark area, right one is in bright area which is seen in left side image around 300ft front of the car…
This is very confusing… update 13 fixed topic problem… now sunset + thunderclouds is oddly bright and track light do not affect track much, if at all… it just not look like sunset + thunderclouds…
Then I tested same track, night + thunderclouds… now lighting works fine but track has very odd black patches, like oil spilled…
Looks like nobody tests these things before release…