Graphics - Matte painted cars still give reflections on hood camera (1653825)

This has been going on for I don’t know how many iterations of Forza Motorsport and the Horizon games. You select matte paint in the painter… The imge of the car on screen looks totally dull and matte. You look at it in Forza Vista, it looks correct. And then when you go out to race the hood of your car is nearly as reflective as metallic paint. Other games have in race matte paint that looks accurate. How is it that you guys can’t fix this?

I’m going to surmise that you guys have never made any change to your paint system as it seems identical to everything over the last 10 years. Disappointing.

For those of us that race in car, hood or bonnet cam, having huge reflections can be distracting. So it’s nice to switch to a matte paint. It would be nice if you guys could make the effort to remove the gloss from that. Makes me think it’s a limitation of the graphics engine, that you supposedly have rebuilt… "From the ground up":smirking_face:

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Honestly would not care other than I prefer using hood camera, and the warped track boundary marker lines moving all over is highly distracting when I’m trying to focus on hitting a mark.

Edit hood camera view has reflections when it should not. Follow cam looks correct

Matte paint on bonnet still results in high gloss finish when using bonnet cam. I personally find the high reflections off putting and nausea inducing.

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The reflections are overly done and exaggerated in most lighting conditions in this Motorsport. It has that tin foil look at times. I agree with your nausea inducing feel. The cars look horrible in the Paint Menu for some reason !

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When a car has matte carbon applied to its hood, the “hood view” still views the carbon as gloss carbon instead of matte carbon.

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I 100% agree with this. It makes it much harder to drive in hood camera.

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It’s probably the same on all the cars. (Series X, Performance RT)

Bumper cam is really too low for online racing, so i use Hood cam, but the reflections from the hood are really off putting when cornering. Bumper Cam at hood cam height with the HUD in the middle (like GT7) would be perfect.

A Matt black bonnet is the answer like the old race/rally cars used to do, right…wrong unfortunately.



Up! I wanted to make post about same bug!

Up!.. I wantеd to make post abоut same bug!

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with enough votes its maybe getting fixed someday even if I doubt it

Yes. It takes 6 years because they have to build it from the ground up :joy:

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Adding to this as well. Please fix matte paint to actually be matte in game. Hood mode is almost unbearable with track lines and rows of balloons in the air. It’s disorienting and makes it feel like the camera is moving mid turn.

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not just the hood, but wheels too.

We have july 2024 and the issue with the hood view isnt fixed yet.

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The ‘matte’ finish is not matte, still glossy. Please fix 11 months into the game.

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‘Matte finish’, very reflective. Looks great in other camera views, not matte in hood cam.


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Hood cam seems to always have same reflection regardless of paint finish.

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See title. Matte liveries are, after 1 year (!!!), still not matte in the hood view. Which is very distracting since I don’t want reflections distracting me.

Why isn’t this fixed after a year? :person_facepalming:t2: Can the devs do something? This is so ridiculously stupid.

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How is that even possible? Don’t they load the same livery in hood cam? Should be the one you have in your save, right?