Forza Horizon 6 – Feature Proposal Document V2
Gameplay
- Livery Loading Speed Optimization: Faster livery and decal rendering for smoother experience.
- EventLab Map Export & Editing: Players can export maps to files, modify them, and create improved custom versions for personal or shared use.
- Event Multi-User Editing: Multiple players can collaborate on creating the same map event in real-time before publishing it for others to play.
- Custom Animated Features for Event Maps: Players can create dynamic, animated elements in events, such as fireworks, drone shows, or other visual spectacles to enhance the environment.
- Advanced Rule System for Event Maps: A sophisticated event logic editor allowing creators to define complex rules, conditions, and triggers (e.g., “award double points after 3 seconds”) for fully customizable gameplay.
- Custom Terrain & Road Editor for Event Maps: Powerful tools for sculpting terrain, creating hills, ridges, and fully customizable roads with variable elevation, curvature, and layout.
- Increased Rendering Budget: Allows maps and events to display more details and objects simultaneously without performance drops or crashes, enabling richer and more complex creations.
- Music App Sync: Players can sync their music apps to the game, share what they are listening to with others, and control in-game music playback.
Open World Environment
- Seasons like in FH4: Dynamic seasonal changes affecting terrain, handling, and visuals.
- Realistic Car Damage (Toggleable): Toggleable system affecting appearance and performance with intensity levels (None, Low, Mid, High) and a “Repair” button to reset all damage instantly.
- AI Traffic and Custom Control: Player can choose AI traffic density (None, Low, Medium, High) with dynamic AI-controlled vehicles.
- Custom Time Control (Visual): A radial slider UI that displays a 24-hour cycle for precise selection of the time of day in Free Roam. Each player sees their chosen time individually (client-side), except during events.
- Customizable Weather (Visual): Players access a full weather menu (rain, sun, fog, snow, etc.) and select their conditions. Each player sees their chosen weather individually (client-side), except during events.
- AI Animated Spectators & Animals: Dynamic, fully animated crowd AI and diverse wildlife populate the open world, reacting to races and player actions. Forests are filled with abundant animals to enhance immersion.
- Custom Police Servers: Dedicated police roleplay servers. Players can select police presence level (None, Low, Medium, High).
Cars & Upgrades
- More Car Upgrade Control: Expanded performance tuning and upgrade system.
- More Bodykits: Expanded selection with wider variety of styles.
- Headlight & Taillight Customization: Adjustable shapes, styles, and colors.
- Custom Underglow: Neon lighting options with full RGB color control.
- Better Front Lips & Custom Diffusers: Advanced aero customization.
- Air Suspension / Bag Suspension: Fully adjustable ride height control.
- Adjustable Front and Rear Wheel Camber: Independent camber settings for advanced stance and performance builds.
- Cars Able to Go Lower: Deeper suspension lowering beyond default.
- Turbo System (Optional Boost): Players can equip a turbo system similar to NFS, activated via a dedicated button.
- Adjustable Rim Size: Scale rims larger or smaller.
- Drag Options: Beadlocks, Parachutes, Drag Wings, Drag Rims.
- Custom-Colored Tire Smoke: Full color customization for burnout effects.
Driving Experience
- More Rewind: Extended rewind system for mistakes.
Wheels & Steering
- Full Steering Wheel Settings: Includes 900°, sensitivity, filter, damping, inertia, force profile, custom switches, pedals, vibration, and TrueForce status.
- Steering Lock (Soft Lock): Adjustable steering angle per car, with Content Manager & Shaders Patch support.
- Advanced Force Feedback Settings: Gamma, Scale, Speed Sensitivity, Steering Filter, Vibrations, Steering Assist Weight.
Camera / Cockpit & External Views
- Custom Camera Positioning: Players can adjust camera placement (X, Y, Z coordinates) inside and outside the car.
- Adjustable Camera Angle: Customize pitch, yaw, and roll for all camera views.
- Adjustable FOV per Camera: Each camera can have its own field of view.
- Camera Profile Saving: Save and load multiple custom camera setups for different cars or playstyles.
- Dynamic Camera Switching: Switch between custom and default camera views on the fly.
- Adjustable Head Position: Customize driver’s head placement inside the cockpit.
- Adjustable Seat Position: Players can change their in-game seating position freely, adjusting where they sit relative to the cockpit and controls.
Social
- Voice Chat for Multiplayer: Off by default, can be enabled in settings, with menu options to control who you hear, who hears you, and the voice radius.
Car Interaction & Exit
- Able to Get Out of Car: Players can exit their cars and explore the world on foot.
- Able to Sit in Friend’s Car: Passenger seat interaction for multiplayer sessions.
New Cars for FH6 (Exclusive/New Models)
- Apollo EVO
- Seat Leon Cupra R
- CLS63 AMG
- Audi R8 Coupé/GT 2023
- GLE63S
- Brabus kit for G-Class (Bodykit)
- Honda Civic EG6
- Rolls Royce Wraith
- Alpine A110R
- Pagani Zonda F
- Koenigsegg Jesko Absolut
- Bugatti Tourbillion
- Ferrari 812 Competizione
- Ferrari 812 Novitec / N-Largo (Tuner Kits)
- Brabus C63
- Golf GTI Clubsport/TCR
- Audi S4 B5
- Volkswagen Jetta
- Porsche 911 GTS
- Pagani Utopia
- Ferrari Daytona SP3
- Audi RSQ8/ABT/Mansory/Urban (Tuner Kits)
Note
- This design document reflects a fan-driven vision and personal ideas for Forza Horizon. It is not an official developer plan. Suggestions are made with respect for the game and its creators, aiming to enhance player creativity and immersion.
- I had a version of this list from a week ago, which I worked on for over 7 hours of focused editing with 16 major edits and more than 300 views – and it was in the wrong place so I deleted it. This is the official v2 repost, reflecting the original effort and dedication put into it.