Forza horizon 5 LOD/pop in issues on Xbox sx and ps5

Hello everyone,
I am here to report that I have been experiencing very noticable LOD issues in performance mode on my ps5 console. After watching the digital foundry analysis I found out that both the base ps5 and xbox series x are virtually similar in terms of performance and visuals hence this issue must also exist on the series x. Forza horizon 5 is an otherwise wonderful looking game but this LOD issue seems to ruin the experience for me and many other players especially in foliage dence areas where trees and bushes get higher LOD just at a distance of 3-4 cars ahead. I tried playing quality mode it still has some pop in but 30 fps is just not good enough for a racing game like FH5. May I please suggest the developers to look into this and bring out another mode apart from quality and performance which retains the the LOD of quality mode while sacrificing the resolution to maintain atleast close to 60 fps on both ps5 and xbox series x.
This link provides enough evidence to back my argument. https://youtu.be/sVwWegxc9vE?si=DyuK_GzaZlKhM-ad
Thanks.

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Hey bro I used to notice the exact same thing on Series X I played it for around 6 months and although it’s one of the best looking games I’ve ever played the anti aliasing and especially the Pop in / textures loading in was super super noticeable especially when making long jumps or in areas of elevation.

However, when I played it on the PS5 Pro the pro genuinely fixes about 80-90% of the pop in / ant aliasing and the game + textures looks sharper overall too. It’s such a big improvement because these issues have been fixed. If Forza is a game u spend a lot of time on I highly reccomend checking out the PS5 pro / selling the PS5 to pay towards it because this issue won’t be fixed on Forza.

Don’t expect FH6 to be any better because that’s gonna be a fully current gen game and will be more intensive for sure.