Bug info: Trees in eventlab have low LOD. I don’t know how the game itself has beautiful trees but for some reason the trees in eventlab don’t have a long rendering distance. Please fix this.
When running in an EventLab the rendering distance of rocks, trees, statues and ETC is very short, you are walking and the trees render in front of you, something that bothers me a lot and in a way makes the graphics uglier, There could be an option to choose the eventlabs rendering.