I see they went through all the trouble of putting a crazy body kit on and tune but the analog speedometer doesn’t match the actual speed or even the digital display next to it?
This needs fixed.
I see they went through all the trouble of putting a crazy body kit on and tune but the analog speedometer doesn’t match the actual speed or even the digital display next to it?
This needs fixed.
They will never fix it. As an example, the Mitsubishi GTO has the same problem; and this is since the last time it appeared in a Forza which shows a careless copy-paste job. One or two other cars show the same problem.
You do realize that if they didn’t “copy/paste” cars in the game, we wouldn’t have so many options now. Thats how Forza does it… its how Gran Tourismo has done it since the beginning. Thats why GT Sport only has 150 cars now… they started from scratch. It takes a long time to model these cars. Yea sure… some have mistakes… but its better than not having that car at all. And lets face it… out of the massive list of issues with this game… minor things like speedo not matching don’t really matter.
^^ Lets have them fix gameplay modes and remove the lootcrate mentality first skipper…
I never said copy-paste was a bad thing. I love having as much cars as possible, and the old cars are welcome with arms wide open. What bothers me a bit is that they don’t double-check for errors. I understand there are a lot of cars, but I’m sure someone in the develop team (name escapes me) said they carefully went through all the cars to make sure they were right
And it’s not a mph/kph difference? How is it incorrect?
Just checked how the speedometer is wrong, and it turns out the analog one shows exactly HALF of the km/h speed. EDIT. It’s only half the km/h initially; as the sped increases, it closes in on the actual mph speed… Hmm. Maybe they forgot to re-tune the speedometer after adding the wide body parts.