I make a new topic cos it seems , not only the Camaro ZL1 Forza Edition is affected by a buggy speedo !
more thant 350 cars in my garage , but fews cars have the problem
Here the list :
Chevrolet Camaro ZL1 Forza Edition
BMW Z3 M Coupe (actually the worse , 40km/h delta between real and the speedo)
Ford GT40
Mitsubishi GTO
If you find another car , don’t hesitate to list here
I really hope the dev will solve this bugs.
ok but the speedo can stop on 180km/h and the car continues to accelerate. (it s the case on many japanese car with a speedo limit to 180 kph)
I know many car in real life that can exceed the speedolimit , but as long as speed doesnt exceed the speedo limit , speed is accurate.
I just tried Nissan GTR 1997 : speedo is in km/h , max speedo gratuate to180 km/h
perfect precision of the real speed on this car
(100 km/h is really 100 km/h)
Haven’t noticed this particular bug however I have noticed some of the right hand drive cars only have kph on the speedo in car even when units are set to mph. In the UK we have right hand drive and mph. Maybe that’s more a wish list thing I dunno. Would just like to see the correct units on the speedo. While I believe the Australians and Japanese use rhd and kph and the main cars I’ve noticed this in are the Honda civic range but the type r is built in Swindon which is in the UK. Not a major gripe just a little finishing touch that would be nice.
mitsu GTO , speedo is completely inaccurate (it s not a problem when the car exceed the speed limit…)
@StealthWolf359 : I know it s not a bug when the speed exceeds the speedolimit
Try the mistu GTO and compare the real speed and the speedomer , speedometer is completely wrong (and it s not a problem of kmh or mph)
You’ll need to convince other forum users that are happy to jump on the bandwagon of anything negative before you have ANY chance of getting the devs to fix the bug that only you can see.
arf
so dispointed
another buggy speedo : TTRS (the needle bugs after 100 km/h)
but I dont understand how the TTS has a perfect speedo and TTRS buggy speedo
You’re lucky the speedo even works in some of the cars on here. Won’t mention specifics but certain 80s and 90s Italian cars I’m looking at you. Good job there’s nothing there by British Leyland or Rover lol. I would love to see a Rover SD-1 in this game but it rains in this game giving you a v7 engine in wet races…but then you’d save weight during the course of the race through rampant rust.
No worries, lots have been reported, some were fixed, others weren’t. QC team doesn’t exist apparently or they are an outsourced team that does a poor job, but hey, they were all built “from the ground up” according to top brass at Turn 10.
One thing’s for sure, this is the glitchiest Forza I’ve seen. If this E3 is the “one that MS needs to win”, then Phil Spencer is going to have to have a chat with team Forza on their future. Glitches in general shouldn’t be acceptable, but some zealots in here will just tow the company line and decide what’s important for YOU rather than freely posting on an official forum ANY issues YOU encounter for a game you paid money for.
It’s caused by changing the size of the tires. Besides this, the game has way more import problems than a speedometer which shows a slightly different speed. Just wait for the next update the receive new bugs.