Forza Brand Aero Customization

Forza Horizon 6 – Aero Customisation Needs an Overhaul

One of the biggest areas holding Horizon back visually is aero customisation.

We all understand aero matters. Downforce, balance, PI calculation — keep that exactly as it is.

But the visual execution? It’s outdated.

Right now, we get the same generic “Forza aero” wing on almost every car. Same shape. Same mounting style. Same end plates. It kills individuality.

If we look at how Gran Turismo 7 handles wings, they allow:

  • Different wing blade designs

  • Adjustable wing height

  • Different end plate styles

  • Multiple mounting styles

The aero calculation remains the same — but the look changes.

That’s exactly what Forza Horizon 6 needs.

Proposed FH6 Aero System Concept

Rear Wing Customisation

Keep:

  • Same downforce slider

  • Same PI impact

  • Same physics

Add:

  • Multiple wing blade styles (GT3, time attack, ducktail hybrid, swan neck, etc.)

  • End plate styles (solid, cut-out, vertical stabiliser style, exposed carbon)

  • Wing height adjustment (low, mid, tall)

  • Mount types (chassis mount, trunk mount, swan neck)

Result:
Same performance. Completely different personality.

Front Splitter & Canards

Currently:
One splitter option.

Proposed:

  • Splitter style options (street, race, extended time attack)

  • Canards: add/remove

  • Canard style: single blade / triple blade / carbon dive planes

  • Tow hook options:

    • Metal ring

    • Fabric strap

    • Remove entirely

    • Colour selection

This adds visual tuning depth without touching balance.

Side Skirts

Let’s move beyond “one carbon option.”

Add:

  • Street style skirts

  • Aggressive extended race skirts

  • Carbon weave variations

  • Forza Horizon branded skirts

  • Sleek vs aggressive profiles

This is huge for stance builds and track builds.

Hood Customisation

Tasteful. Not ridiculous.

  • Small, medium, large hood vents

  • Subtle hood scoops

  • Carbon hood option

  • Hood latch options (exposed pins or clean look)

This allows people to build:

  • OEM+ builds

  • Track weapon builds

  • Show builds

Right now it’s too limited.

Why This Matters

Horizon is about expression.

Right now:

  • 10 players in a lobby = 6 identical Forza wings.

With modular aero:

  • Same performance.

  • Completely unique builds.

This doesn’t break balance.
It doesn’t require new physics.
It just improves visual depth.

If FH6 is meant to be the next step, aero customisation needs to evolve beyond the “one-size-fits-all Forza wing.”

Upvoted!

Additionally, I suggest adding the feature to adjust the Width of the Rear Wing!

Though I’m fine with OP’s suggestions getting implemented first, best to lay the foundation before the extra features!

5 Likes

listen if we get customization in this depth i will be happy forever! UPVOTED

2 Likes

me and my friend are proud of u i hope its work \

customization deep dive from ign is coming soon, fingers crossed! upvote

Yeah…

AI slop.

2 Likes

Who the hell is voting for this AI slop?

2 Likes

hey, the idea was great, the ai slop wasn’t

2 Likes

@SH4RPY4935 Should replace the slop with something real to compare it to.

The AI pics are unneccesary but the idea isn’t. If the devs are unable to get a certain bodykit in the game I think they should make their own alternative. A lot of racing games have done this. NFS Underground 1 had bodykits which were mostly inspired by real life bodykits, Midnight Club also had unofficial kits inspired by real life ones and most recently games like CarX, The Crew Motorfest and Tokyo Xtreme Racer also do this.

Why the negativity? The image was clearly just a quick AI mock-up to visualize an idea around body kits and customization. It wasn’t meant to be “official” or pass as real gameplay. It was just a way to show the concept so people could actually picture what I was talking about.

The whole “AI slop” thing people throw around in every thread is getting a bit tired. The point of the post was to start a discussion about customization possibilities, not argue about how the image was made.

If anyone has better ideas for body kits or customization options they’d like to see, contribute to the discussion instead of just complaining about the image.

There is plenty of real life images about good splitters and wings. Why not use that instead of something that doesnt even exist?

For one, it’s my post, so I’m free to use whatever image helps illustrate the idea I’m trying to explain. The whole point of the mock-up was simply to visualize how different body kits, splitters, and wings might look in the garage environment.

If you have good real-world examples that you think represent the idea better, feel free to share them. That would actually add to the discussion rather than just dismissing the image outright.

I dont see anything cool about AI slop. The idea of this post is good but the slop ruins it for me. It makes it very low quality and low effort.

You’ve now commented multiple times about the image but still haven’t actually contributed anything to the discussion.

The image was just a quick concept to visualize the idea around body kits and customization so people could picture what I was talking about. I’m not a game developer and this is a forum, not a design studio. What exactly do you expect people here to do, produce accurate 3D models and renders just to illustrate a post?

If you’ve got better real-world examples of splitters or wings that fit the idea, post them and contribute something useful. Otherwise repeating “AI slop” over and over isn’t really adding anything to the conversation.

If I look for real life photos about good aero are you going to replace the ai slop with what I found which isnt slop?

if you’ve got examples that you think represent it better, share them and add something useful to the thread instead of just repeating the same complaint.

Are you going to replace them when I do find something?

depends if they are any good or just “slop” you found… haha