Forza 6 - Leaderboards/Rivals

Heading into Forza 6 would like to see the leaderboards go back to FM3 and FM4.

I loved the fact that all the leaderboards tallied up together so you had an overall time. Getting clean laps etc…I found FM5 just doesn’t encourage you to go for all the tracks as they have been made individual through the rivals mode.

This is the best part of Forza and thought it was a step back.

Bring back those league tables please!!!

17 Likes

The only difference that exists is clean lap (no triangle) and time of cheaters (triangle).

Add restrictions of the top ranking at the bottom:

  • At the top: players who do not use assists / gearbox manual / manual clutch …
  • Below this: players who use only the automatic clutch
  • Below this: players who use automatic clutch and normal steering
  • Below that …
    And at the bottom of the list all those who use assists

Another idea:
View rank Class + by model
If I am in 2000th CLASS C with mustang, what interests me is how I rank with all other mustang CLASS C!
Why? Because of cheated cars

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A triangle for dirty laps doesn’t mean you cheated. Could have simple got drafted on by a player behind them.

T10 will never alter the leaderboard so that no assists are ranked at the top. What could be done instead is make TCS more of a hindrance than a benefit. However a filter for assists used would be neat.

You’ll never know where you actually rank with a mustang if the leaderboards only record your one fastest time. If they recorded your fastest time per car that’ll be a better guide; however, that would be a lot of saved data and I don’t know if that’ll be possible.

I can tell you right now you’re way off pace in the stang in C class. Most will run top 300s and the '65 top 100s with no assists.

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If you’re slower than someone driving with assists, it’s purely because you don’t drive as quick as them. If you can’t beat someone with automatic transmission when you’re using manual with clutch, you’re just worse than that someone.

As for cheated cars, the best drivers will still kick your ass if they were using other cars,

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not true with TC with cars that are traction limited on tracks that are traction limited.

While it’s true traction control is beneficial in many instances, how much is often wildly blown out of proportion! If you’ve always raced without traction control there’s nothing stopping you from competing with the best in the world, absolutely within .5 of anyone in the world regardless of assist. The way people go on is that if it wasn’t for traction control and a certain leaderboard car that they don’t want to drive they’d be right at the top rather than 10 seconds off.

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They still would be faster than you if you both ran TC or both had it off. Are ego’s that fragile round here, that we need some sort of reinforcement that so and so is only faster because of x?

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Its not just here…

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A return to the format of FM4, with the addition of per-car leaderboards, would be the best route.

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Agree. I’d like to have that format.

Forza 4 was absolute mince,the cheek of it was Forza 2 came out 8 years ago and blew all rivals away,And should have been the platform for a better franchise,to build up,The 2 best racing sims that i have had the honour of studying actual realistic gameplay was and i havent seen any improvement on these would be TOCA race driver as of the reality impact/damage time and Forza 2 for its wheel/wheel and competiveness with good clean lobbies

Sorting, based on assists, is unnecessary but it also complicates overall leaderboards.

Given how many people want overall leaderboards I think we should keep the assists out of the equation.

The rally engine plus the 5.7 v8 need to be nerfed (FH2 seemed to sort out the rally engine - its useful on tight accel tracks but not so much on speed tracks).

Swerve’s idea about nerfing TCS or something along those lines sounds good.

My preferred approach to leaderboards in FM6:

  1. Keep the current class structure and add an overall leaderboard.

  2. Add career leaderboards and an overall career leaderboard. These would be lap time based and you can run them in a rivals mode. eg if US muscle are running C class in career then there would be leaderboards for the tracks they run at in career for C class, US Muscle.

  3. If endurance races are added I would let them have their own leaderboard structure (maybe based on miles driven if they are timed).

1 Like

Why is it unnecessary? It’s just one more push of a button.

How would you handle the overall leaderboards or does every person have their best hardcore time and best softcore time stored?

If the latter then it doubles server space and I would prefer that space be used for career based leaderboards. If we don’t get a time on both leaderboards then the overall leaderboards won’t be useful.

I also think people make too much of the assists issue. Sure in FM5 TCS became a benefit for some cars but if you have hardcore and softcore leaderboards and every driver gets a time on both boards then the same drivers will top both anyway.

First thing to do is outlaw the use of the term “hardcore.”

Second is to throw out any thoughts about “server space” or processing power needed to filter / handle vastly greater numbers of car / track / times being stored. This is an instance where the “power of the cloud” can come into play. Virtually unlimited storage space, and cloud-computing to mine the scoreboard data.

Third, the Class-Based LBs have been a source of complaint since FM1 - and they really are, in my view, perhaps the most “arcade video game-ish” aspect of FM. The people who are really into hot-lapping and climbing the LBs could put some real thought into it (that is, more than a couple minutes, and more than just complaining about how T-10 has done it) and come up with a better system.

Personally, I think we should have lots of “best times” recorded, that could be searchable and filterable for comparison’s sake. I also think we should be able to see Factory-Spec leaderboards for every car on every track (easy enough to determine if the car has any upgrades).

And, I think we should have some LB management capability… there have been many times where I wanted to delete a time I had posted, either to set a time in a different car, or using different assists, or a different tune, etc.

Agree with EVERYTHING posted here.

  • The term “hardcore” separates you from other drivers when we should all be the same. The mention of that makes me cringe, all you are doing is alienating yourself from the majority of consumers which is never good.
  • I think spec boards for every car (stock) would be good, spec boards for every assist bad. The old spec boards in FM2 and FM3 were super competitive.
  • Deleting times has been asked for here and there, that would be great.
  • Would love to be able to set a ghost in a hot lap session and chase it again. That was removed.
  • Would love to tune the car in the session again. That was removed.
  • Would 100% love to see sector times again and even how you stack against someone (or yourself) by each one.
  • I think a lot of people complain though because they’ve asked for the same things for 5 years now and gotten nothing.
  • Cars are “useless” or under used not because of the car itself. It is the upgrades and how upgrades on cars are never balanced, they even do different things if you combo them up differently. If they were set across the board to do the same thing to each and every car more cars would become competitive.
  • Upgrades that decrease PI should be removed
  • Drag tires should be outlawed in any mode other than drag racing
  • More problems in the last 3 games have come from drivetrain swaps and motor swaps than ever. I wouldn’t be against removing them.

Not quite sure what you mean but are you saying hardcore would be no assists and softcore with some assists? If that’s the case then the answer would be no because you don’t have that now and I’m not asking for completely separate leaderboards all over the place. It would be whatever your fastest time is however you achieved it. Currently you see the leaderboard with your rank at the bottom, then you hit whatever button it is that says sort and it shows people immediately around you, hit it again and it shows friends. Are each one of those separate leaderboards? I’m not tech savy enough to know about things like server space and what eats up what but I just thought that you have all of those circles and semi circles and blank spaces maybe you could have another press of that sort button that showed the same marks. To me that would be a truer representation of my speed. But then again you would have controller vs. wheel (not that I’m advocating that) so maybe there’s more to it than I realize. But that’s why they call this a “WISH” thread. :slight_smile:

So you just want another sort based on assists?

Sure ask for it and a sort of existing data is probably simple.

To me that provides a misleading picture though.

If Rayzer runs a TCS time of 1.10 and person x runs a no assist time of 1.15 but happens to be top of the no assist sort leaderbaord it does not mean they are #1 with no assists because Rayzer can probably run a 1.10.2 with no assists.

If you continue to dilute the leaderboards then less people will run them and continue to run the over and over and over again. I used to sign on XBL and have 40 friends playing Forza, tonight I had two. That is how this works. Why do you think good rivals events are competitive when they offered a reward?

You guys are wanting more when it should be less, before this is over you will want leaderboards for everything so that everyone can think they are fast.

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If they could balance the cars better then I would be happy with class based.

I don’t think that is an option though. So the next best thing is allow us to run with leaderboards linked to the career events.

Otherwise we will just have to jump in a rally engined xyz or the 787B again.

Actually it doesn’t have to be leaderboards - somewhere to run cars like the Indy Lights where they are not competing against the LMPs.

Whilst custom lobbies can provide that we don’t all want to be running online all the time.

EDIT: Appearing fast is not the motivation - the motivation is having a reason to run the cars that can not compete on the class based leaderboards.

1 Like