This is what I’ve come to realise with the latest changes to FH4, they think the act of collecting cars is the main activity people want to engage in, rather than using cars to do other things such as race. I was going to switch to GT Sport, but AFAICT that also has collecting cars as a main focus, with lots of hours of gameplay needed to obtain all the cars. So I’ve decided instead to try PC2 and AC, where I understand all the cars are available to use from the start, i.e. the emphasis is on using the cars not collecting them.
The core single player feature in FM7 is The Forza Drivers Cup. This mode has rules which limit eligible cars by Homologation specification. The driver selects competency level through Difficulty Assists. Completing events awards both collectible rewards as well as Forza Points, which are required to advance to the next group of races as you progress to completing the championship.
Multiplayer offers similar scenarios in Leagues, where drivers are grouped by skill level tiers Race results reward points which can lead to the player moving up or down in the tiers.
By any normal measure these modes meet the conventional definition of motorsport, and semantics isn’t really a sport where anybody wins. The game wouldn’t be any different if it were titled Forza Racing, Drifting, Painting, Photography, and Other Automotive Activities Game.
This thread seems more like a veiled attempt to criticize the game as you want it to be, not whether it meets a broad definition only determined by one person. #ChangeMyMind by sending your feedback to the developers via the Support site linked above.
Guess what, it doesn’t work. Races there are even more dirty because stakes are higher. It’s a joke and you (official representative as I understand) talking about it so proudly makes me regret buying this game even more as it kills any remaining hope that T10 has an idea of what motorsport game should be.
Totally agree. Plenty of motors but the sport part is missing. Someone here saying something about ‘competitive racing’ shows how low are forza community’s standards.
Each kind of Motorsport is based on a set of rules (also Tractorpulling). And this is missing here, the rudest driver winns, you can ram, cut corners, smash other cars without consequences.
In my opinnion Forza7 Motorsport provides a rough racing environment: Tracks, cars, drivers and a lap counter - thats it. I think at T10 there r no racers by passion, only racers because required for the job. You can see this like a red ribbon through the whole game: No race regulation, no authentic gearboxes for most of the modern cars and racecars, opics (graphic) more important than functionality (lovley sunsets but unable to see the track - you need to adjust the gamma for each race in values up to 200%) insane unrealistic reflections on the windscreen, we are racing on a closed track at suzuka (red light at the startingline during the whole race what means track closed) and under full course yellow at watkinsglen, catalunia…, people next to the track waving siglecolored red, green, white, yellow flags, no support from pit / raceengineer - not evan a last lap warning (but a mod with hud off - count your laps in head) confetty cannons shooting on the track to cover coolers airintakes and breakducts, and many more - i doubt that there are any racers at work, seems more they r comming from the RPG corner.
OP is basically right. Turn10 is slowly killing their own project, or should I say projects. The horizon-concept seems to have reached it`s limits too.
This is all very ambiguous in asking one to define a motorsport. You have listed:
Rules & regulations.
Recognised levels of compentency.
Structured competitions.
Something to win/lose.
The first, there are rules. Finish first, you win. Finish last, you don’t.
The second is extemely subjective - you’re level of competency can only be measure by those around you?
Point three - these are most definitely structured - whether online hoppers, racing leagues or just rivals. Each requires a structure to perform.
And finally, win and lose. There is in-game currency awarded as well as gift vehicles etc. from time to time - let alone the cash payouts for the bigger competitions that need qualifyng for.
Sport by definition is the quest of competiness, this can be applied to any wak of life - hence the saying, be a good sport - i.e. fair in quest to win/acheive.
The 1st. Basically there are no rules. Admit it!
The 2nd. When you passed your driving test(assuming you have). Was you measured by those around you or was you tested by an exam?
Point 3. Without point 1 & 2 satisfied the 3rd is meaningless.
And finally. You can earn the same stuff doing #forzathon nonsence!
Forza is not an exact replica of other real world auto racing series which includes their rules for weight/ allowed vehicle types / hp / sportsmanship / practice days / qualifying / tire type / number of tires allowed etc etc and etc. But it is definitely a motorsports game. It is also a racing game.
Forza has never to my recollection been a game that said…" race the 1998 Real World BPR series racing exactly as it was intended including rules and using the ACTUAL vehicles/tracks that ever ran any of the courses that year." This would make the game a…BPR racing game, and if there were multiple exact replicas of other series and other years, this could still be CALLED Forza Motorsports and be correct.
I’m going to assume the comment from the OP was related to Forza not supporting any rules or many things that a standard racing series utilizes to quantify fair racing within that series. However, Forza doesn’t break up its cars in relation to real world series and to be honest doesn’t have ALL of the cars that most real world series employ. However Forza does have class/divisions/track boundaries and homologation in order to create some fair racing among those different classes divisions and cars etc. So it is a motorsports game, and a racing game.
Could it be better? yes
Are they trying to make it better? yes
Will we all be dead before it is the best all around real world racing sim/arcade sim/arcade game/fun game/tuning game/livery creation game/photo game/drivatar game game…hope not
Will the AI ever be as good as games from 2000?
Again for me, ambiguous in your questioning and exceptionally subjective. Exactly as were my points in my response - I add.
I can’t admit there are no ‘rules’ if it is clear I believe there are some (at least). That people choose to, in many many people’s opinions, race unfairly, does not conclude no rules. An occurrence in real motorsport as well, reference Vettels ‘unusual’ decisions 2 years ago?
An ability to drive on the public high-way to a set level, does not relate to motorsport - Verstappen had no licence, but was able to compete. The level of his ability to compete was then judged versus those he raced - succeed, race better opponents, etc.
Doesn’t matter if you can attain winnings elsewhere, most motrsports pay money whch can be earned from any walk-of-life, that does not take away from it being a prize attained through ones racing pedigree.
Again, just perspective rather than matter of fact, again, just my perspective in this case.
All due respect Tin Peach but when i hear those magic words ‘i believe there is’ i have to tap out! Obviously there are no rules and Verstappen has a licence. A racing one.
Understood. But ‘believe’ is what we are both quoting. Surely there is no definite, only our own interpretation of a games meaning and the rewards it grants/or does not those that play.
I think of it as a video game first. I’m not a car guy, so I’ll let car people have that discussion. To me, it’s a video game. Though I have learned a fair bit about motorsports due to Forza, so maybe there’s an argument to be made for it to be a gateway to motorsport. But it’s a video game, and whatever else it may be in addition to that, I’ll leave to car people to hash out.
This thread really has no point to it, and you should just agree to disagree. If you don’t think it’s a “motorsports” game that’s your opinion, which you are welcome to think that if you wish. By definition, it is, and to be honest, you’ve provided no credible evidence that it isn’t. All of your arguments so far have been pretty much bogus.
Those who call it a motorsport game are probably the ones who destroy my car every race, cut every corner and ruin experience for others on the regular basis.
jps071 you are legend for willing to respond to everyone but there’s no point. Forza Community mostly consists of people who don’t care about motorsport, fair competition etc. Otherwise T10 would have introduced Race Regulations 10 years ago.
Someone said that there are rules, that you win if you finish first and you lose if you finish last. Excuse me, you win WHAT exactly? Maybe 1 little battle once in a while, but definitely not a race, as most of the time your car gets destroyed, overtaken by corner cutters or overpowered imbalanced cars. In order to win a race, there has to be a race in the first place. Finishing 1st never feels rewarding in this game. Credits are worthless. I bought this game for some good racing not to collect virtual credits.