FM Update 2.0 | Nov 14 - Dec 28

Community Update | Update 2.0

Our second content update is available as of 10am PT November 14th, 2023. If you experience any new issues after this update please report them in FM Report New Issues

Version *.509.566.0

Forza Motorsport Update 2 Release Notes – November 14, 2023

We’re working to improve your Forza Motorsport experience. Below you will find a summary of new content and features, as well as items fixed or improved upon in Update 2.

New Content, Features and Events [All Platforms]

New Track

  • Yas Marina: Full Circuit, North Corkscrew, North Circuit, South Circuit.

New Career Events

  • Prestige Tour (Available from Nov. 16, 2023 – Dec. 28, 2023)
    • British GT Series (Starts Nov. 16)
    • V12 Power Series (Starts Nov. 23)
    • Maximum Velocity Series (Starts Nov. 30)
    • Boutique Builds Series (Starts Dec. 7)
  • Open Class – Italian Manufacturers (Available from Nov. 16, 2023 – Dec. 14, 2023)
    • C Class Series
    • B Class Series
    • A Class Series
    • S Class Series

Reward Cars

  • Prestige Tour: 2011 Lamborghini Sesto Elemento
  • Open Class Series: 2015 Ferrari 488 GTB

Spotlight Cars

  • 2013 Aston Martin V12 Vantage S (Nov. 16 – Nov. 22)
  • 2016 Lamborghini Aventador Superveloce (Nov. 23– Nov. 29)
  • 2017 Mazda MX-5 Cup (Nov. 23– Nov. 29)
  • 2011 Bugatti Veyron Super Sport (Nov. 30 – Dec. 6)
  • 2017 Saleen S7 LM (Dec. 7 – Dec. 13)
  • 2016 Spania GTA Spano (Dec. 7 – Dec. 13)
  • 2020 MG #20 MG6 XPower (Dec. 7 – Dec. 13)
  • 2022 Gordon Murray Automotive T.50 (Dec. 7 – Dec. 13)

Car Pass Cars

  • 1965 Lotus #1 Team Lotus Type 40 (Nov. 16)
  • 2019 McLaren #03 720S GT3 (Nov. 23)
  • 2018 Mercedes-AMG GT3 (Nov. 30)
  • 2019 Peugeot #7 DG Sport Compétition 308 (Dec. 7)

New Multiplayer Events

  • Vintage Le Mans Sportscars (Nov. 16 – Nov. 22)
  • Subaru BRZ Spec Series (Nov. 23– Nov. 29)
  • The Birth of Grand Prix – (Nov. 30 – Dec. 6)
  • Forza P2 Series – (Dec. 7 – Dec. 13)

New Rivals Events

  • Featured Track: Yas Marina – 2020 Koenigsegg Jesko – Yas Marina Full Circuit (Nov. 16 – Dec. 13)
  • VIP: High Velocity – 2019 Hyundai Veloster N Forza Edition – Lime Rock Full Circuit Alt (Nov. 16 – Dec. 13)
  • Spotlight – 2013 Aston Martin V12 Vantage S – Mugello Club Circuit (Nov. 16 – Nov. 22)
  • Spotlight – 2016 Lamborghini Aventador Superveloce – Hakone Grand Prix Circuit (Nov. 23– Nov. 29)
  • Spotlight – 2011 Bugatti Veyron Super Sport – Yas Marina North Circuit (Nov. 30 – Dec. 6)
  • Spotlight – 2022 Gordon Murray Automotive T.50 – Silverstone International Circuit (Dec. 7 – Dec. 13)

Bug Fixes and Improvements

Stability [All Platforms]

  • Many fixes to improve overall game stability and reduce crashes across all platforms.

Livery Editor [All Platforms]

  • Fixed issue where players can view and unlock tunes and vinyls shared by other players. [1626544]
  • Fixed issue causing black paint shade to show up as grey instead of black. [1604400]
  • Fixed issue where only the inner barrel on factory rims is paintable. [1538143]
  • Fixed issue where livery and tune creators would not be displayed in Private Multiplayer when viewing the vehicle information.
  • Fixed issue where “Likes” would not be counted for shared liveries. [1588482]

PC

  • Fixed issue requiring shaders to recompile every time Forza Motorsport is started on AMD chipsets. Note: This fix requires the latest AMD drivers to be downloaded for your graphics card. [1607128]
  • Fixed specific game crash that occurs if headphones are plugged into the front panel. [1620048]
  • Fixed an issue on Steam where the player could not exit the Builders Cup Intro Series and return to the main menu without restarting the game. [1608859]
  • Improvements to alleviate track textures disappearing when playing on certain PC hardware configurations. [1615983]

Note: We’re investigating an issue where in specific scenarios, players running an AMD GPU might encounter a slight impact to their framerate during gameplay.

Multiplayer [All Platforms]

  • Fixes to matchmaking as a group, party management, and invites and joins across multiplayer.
  • Fixes to ensure custom liveries show up more consistently across multiplayer game modes.
  • Fixes to address cases where Intermission/Launch Countdown would take much longer than expected before the start of multiplayer races.
  • Fixes to automatic wet tire selection when entering an event, and fixes to fuel estimation logic. [1582678]
  • Fixes to title stability when resuming from a suspended state on console. [1500737]
  • Fixed issue in the Featured Multiplayer menu where countdown timer would appear on Series that had not yet started. [1616271]
  • Adjusted event schedule to provide more variation in Event start times.
  • Fixed issue where Race End timer did not appear for players who had already finished the race. [1482776]
  • Fixed exploit where players could load into any Open Class event with a P Class vehicle if they matchmake while in a party. [1608740]

Gameplay [All Platforms]

  • Fixed an issue where players could encounter an infinite loading screen when saving a Quick Upgrade in the Builders Cup Career Mode. [1632115]
  • Resolved an exploit related to changing car tune mid-race. [1631855]
  • Fixed issue where the game becomes stuck in the “new content update” loop when entering the main menu. [1635561]
  • Resolved issue where the game would fail to reconnect if connection is lost during the initial races on Maple Valley or Hakone. [1607172]
  • Fixes to Replays in scenarios where Replays do not start playing, the cars do not move, or they float. [1598248]
  • Fixed issue with a forced camera change at the start of a race. [1551469]
  • Fixed a number of Builders Cup exploits allowing high class cars into lower class series and events. [1616897]
  • Fixed issues related to loss of progression or save data.
  • Fixed a number of visual scene transitions
  • Fixed a bug where replaying a series with a high standing didn’t replace the series trophy with the improved trophy. [1597484]
  • Improved balancing and overall impact of slipstream effect between cars in races.
  • Fixed issue where player would not receive credits or Driver XP when using a rental car in a Rivals event. [1634738]

Cars [All Platforms]

  • Fixed issue with the 2018 Porsche 718 Cayman GTS Sport Roll Cage visual upgrade option, which removes the roof of the car when viewed in first-person. [1608113]
  • Fixed tuning stat comparison indicators within the car upgrades menu. [1555287]
  • Fixed issue where incorrect car thumbnails would be displayed in the My Cars menu after a race. [1607398]

Accessibility [All Platforms]

  • Fixes applied to numerous scenarios where narrator voiceovers would be missing, incorrect or would stop playing. [1489012]

Wheels [All Platforms]

  • Fixed issue that prevented the Thrustmaster T248 LED screen from displaying race position information. [1608680]

If you are experiencing any bugs please continue to upvote them in the FM Report New Issues section of the Troubleshooting Hub. This topic is only to communicate upcoming plans.

While we continue to work on improvements and updates to Forza Motorsport, here’s a preview of what’s coming in Update 2 next month.

Since the release of Forza Motorsport and Update 1, we’ve been working on additional fixes and improvements to the game based on the top reported issues in the community. We understand how frustrating these are, especially when they may hinder your full enjoyment of the game, and we intend to resolve them as soon as possible.

We are committed to supporting Forza Motorsport in the long term by delivering monthly content updates and quality-of-life improvements. Update 2 is our first content update for the game and it’s coming mid-November, introducing an additional track location, Yas Marina. We also have over 200 fixes lined up for this release, including improvements for these highly reported issues:

Stability

  • Many fixes to improve overall game stability and reduce crashes across all platforms.

Livery Editor

  • Fixed issue where players can view and unlock tunes and vinyls shared by other players.
  • Fixed issue causing black paint shade to show up as grey instead of black.
  • Fixed issue where only the inner barrel on factory rims is paintable.

PC

  • Fixed issue requiring shaders to recompile every time Forza Motorsport is started on AMD chipsets.
  • Fixed specific game crash that occurs if headphones are plugged into the front panel.

Note – PC players using AMD 7900 XTX who encounter a crash at the end of races should download the latest AMD graphics driver to resolve this issue.

Multiplayer

  • Fixes to matchmaking as a group, party management, and invites and joins across multiplayer.
  • Fixes to ensure custom liveries show up more consistently across multiplayer game modes.
  • Fixes to address cases where Intermission/Launch Countdown would take much longer than expected before the start of multiplayer races.
  • Fixes to automatic wet tire selection when entering an event, and fixes to fuel estimation logic.
  • Fixes to title stability when resuming from a suspended state on console.

Gameplay

  • Resolved an exploit related to changing car tune mid-race.
  • Fixed issue where the game becomes stuck in the “new content update” loop when entering the main menu.
  • Fixes to Replays in scenarios where Replays do not start playing, the cars do not move, or they float.
  • Fixed issue with a forced camera change at the start of a race.

Cars

  • Fixed issue with the 2018 Porsche 718 Cayman GTS Sport Roll Cage visual upgrade option, which removes the roof of the car when viewed in first-person.

Wheels

  • Fixed issue that prevented the Thrustmaster T248 LED screen from displaying race position information.

Stability is an area that we’ll continue to work on beyond Update 2 with additional improvements coming to Forza Motorsport in future updates.

We’re aware that the infinite loading screen when saving a Quick Upgrade in the Builders Cup still occurs for some players after the Update 1.1 hotfix. We’re investigating this issue very carefully, and with the additional information that we have received from the community, we believe we have identified the root cause. We hope to better resolve this issue soon.

Thank you for your continued patience as we work to resolve these issues. Please continue sharing your bug reports with us on the Troubleshooting Hub. Including details such as reproduction steps can help us to identify and resolve issues more quickly. Continuing to submit your game content suggestions in the Suggestion Hub will help shape our future content updates.

We will share more details about the new content additions in Update 2, as well as the full list of fixes and improvements, closer to its release in November, and we’ll let you know once those changes begin to roll out.

36 Likes

Good comms👍

5 Likes

16 Likes

Yeah, a few of these items should be hot-fixes like the exploits, shader compilation on AMD, and the hang before races. Waiting 2 weeks for this update knowing what will be in it is frustrating when the issue to be resolved impacts the enjoyment or fairness of the racing.

13 Likes

Penalties in mp must be more logical and drastic punishments for those who seem to drive nfs. Matchmaking also needs to be better

20 Likes

I’m not defending them but given the state of the game after a 6 year hiatus a mid November patch is somewhat expected. I think these comms are good because it clearly states what to expect. The question now is will this patch fix what they have outlined noting this is only 2 weeks away. If so great, if not then the lies and false advertising continues…

6 Likes

Appreciate the update for the community Turn10, it’s good to know that y’all haven’t given up on making this game the best it can be. Hopefully these fixes can smash most of the bugs, looking forward to the update and seeing the new content too.

2 Likes

track disapearance bug?

6 Likes

I hope they fix the graphics problems with the disappearing tracks and the saving of progress in the Builders Cup. These two are super annoying.

5 Likes

Just Yas Marina? No cars? That’s it?

2 Likes

They need to fix the game before adding new content…

18 Likes

The fact that you have the courage of saying that there is any kind of matchmaking in the game infuriates me.

I guess joining a literally random lobby and racing with literally random people is your idea of matchmaking.

8 Likes

This is good communication Max, keep it up and hope the patch goes well for you guys.

9 Likes

Let’s keep negative comments to a minimum, everyone. We’ve asked for more communication, and they’ve provided it to some extent. Let’s maintain this positive direction.

19 Likes

We have to wait 3 more weeks (at best)? And even then there is no mention of this fixing the track disappearing bug on PC? This is one of the most upvoted bugs in the forums. This is a racing game. Being able to see the track is somewhat important. Don’t you think? It seems clear that PC platform is the lowest priority for XGS.

Time to free up some space on my SSD. I’ll check back after they release Nordschleife (assuming it ever actually makes it in).

7 Likes

A message is good to see, communicating is only going to help. The next patch looks a little light given the amount of problems, but fixing what is there is more important than content. Keep it up!

3 Likes

Two more weeks of waiting 3 minutes for shaders to “optimize” every time the game launches… Yay?

1 Like

Hotfixes as major version releases. Strong start right out the gate.

I said it before, No major adjustments or added missing features til March of next year.
Expecting qualifying or modified degradation rate outside of featured multiplayer?
Nother 6 months bucko. Dont worry, Im sure its just taking so long because they just want to make sure the feature doesnt have a bunch of bugs, so they can release it in perfect working order.

This is true. Expect the LOOOOOONG HAUL on this one.
What used to be day 2 fixes on a busted release is now month 2.
At this rate we might actually get the improved AI they advertised by Easter(2045)

4 Likes

As mentioned, I feel these comms are good, however I won’t lie I am very sceptical whether Turn10 will be able to deliver on all these fixes as 2 weeks is not a long time when it comes to development. Given the state of things it’s a tall ask for any company to fix this hot mess.

1 Like