Demo handling questions

After playing the demo I see that one thing has in a small way drastically changed. When going into a turn if you put your brakes on the car just goes straight, this was not how things were in Horizon 3. I realize changes happen and normally I see it as a good thing. My main questions are a follows.

  1. Is this just in the demo?
  2. is this something that was brought over from Motorsports?
    a1, if yes, you can bring back the way of Horizon driving as this is a Horizon game, not motorsports, lol.
    a2, if no, was this a decision someone decided on at PG?
    I am not expecting anyone to answer with, “It is something you will have to learn and slow down before turns.” I am already having to learn this. “Adjust your brakes to front/rear settings…” This doesn’t work as I have already tried it, all it does is pull the car to center if you adjust brakes all the way to the rear, plus you just don’t want to ever do this, lol.

Sounds like you’re braking too hard while trying to turn at the same time.

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There is only so much you can ask of your front tyres, if you are cornering at maximum potential then ask it to slow down too, your going to lose some of that cornering grip proportionate to how much your trying to slow the car.

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I didn’t notice this issue, do you play Motorsports? Horizon is an arcade game but it does have somewhat realistic physics which makes it fun. In real life if you brake and turn at the same time the car will go straight. This gets much worse in snow/gravel.

Have you tried turning ABS on?

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This is wrong. If you brake too hard yes, braking correctly, no.

Nothing I said is wrong but thanks for trying to correcti me. Obviously the op is having an understeer issue because of braking, the easy fix to this is to either turn or brake, don’t do both.

Tires only have so much grip, this can either be used to slow the car or turn the car, if you go past their grip limit the car will go straight. When you trail brake you lift off the brake as you start to turn. At some point I read/heard you should think of a string wrapped around the stearing wheel and tied to your foot, as you turn the wheel this string will pull your foot off of the brake or gas.

If you try hard enough you can even brake while turning and cause oversteer. Which is always entertaining to watch because most people have zero idea how to recover from that. Watched a G37x almost go onto a ditch in my rear view mirror when mid corner he decided he had to much speed, he stopped tail gating me after that though.

You were wrong. You were talking in absolutes. Braking in a corner does not mean you will lose control. If you exceed your friction limit, you will. Learning to stay within that limit is why most people drive on a track, or play games. What you stated is a beginner theory. It keeps you on the track. To get better, you have to move on. You can control braking on the controller by pressing the trigger numerous times and not locking the wheels. Similar to pumping the brakes on a non abs car. It provides more control and is more fun. Remember, the triggers are pressure sensitve. You can control it with just one varying pull…but that’s difficult for me with such small travel. I use a wheel and pedals on everything but horizon as there always seems to be some incompatibility on PC. Braking is MUCH easier with a pedal.

Exactly if I was talking in absolutes I wasn’t wrong. Obviously if the OP is understeering while braking they are a beginner and explaining it to them in beginner terms is better than getting into the finite details of racing craft. After they figure out how to take a corner and stay on track their next question could be, “how do I get quicker” and that would be the time to discuss all the various braking techniques and when to use them. As to pumping the brakes in a non abs car, why not just threshold brake, it stops you faster and you have more control. It never occurred to my to “pump” the xbox triggers, and with a little practice it really isn’t that hard to figure out the sweet spot for braking in Forza.

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“Any traction used for Braking can not be used for turning, and any traction used for turning can not be used for breaking.”

That was a tip that I believe showed up in loading screens of one of the older Forza games. I remember seeing it a lot while playing a racing game, think it was in FM2 or FM3.

So yes, it is intentional that braking while turning will cause the car to understeer.

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Your final conclusion is not what the quotes meant. Look up trail braking.

Trail braking is for corner stability, not deceleration. Please inform yourself.

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Trail braking allows later braking and enables weight transfer during cornering…but that’s irrelevant. It’s still BRAKING. You stated that braking during cornering is an issue. That’s wrong. Braking excessively is an issue. Period.

you must have turned ABS off, put it back to on and u will be fine

I turn off all assists. I don’t run abs. I brake without locking or other issues in corners all the time. Abs is not required. The friction wheel taught to drivers is correct, you only have so much grip. As long as you don’t exceed that grip, you are fine. It’s a learning process.

But that’s what Horizon is, that’s what we play it for. It’s better than the others because of how well-made and full of content it is.

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I agree, its the reason I have now stopped playing Motorsports games, I don’t want perfect realistic racing. Since this board will no longer show true tiers for people (at least on my computer), I am tier 10 and have been playing Forza since Motorsports 2, I tried to get into FM7 but just gave up and figured tier 10 is high enough for me starting in Horizon 4. Horizon is setup to be a game how you want to play it, that is what Forza Horizon is for, not just follow the whims of all the “turn off everything and make it sim steering” people out there coming from Motorsports.
Don’t get me wrong SuperHornet, I respect that you and others like to play this way, but Horizon gives us the choice to play how we want. ABS and normal steering are the only things I turn on in the game, everything else is turned off and that is how I play Horizon.

I haven’t had to “pump” the brake trigger since they added trigger feedback.

And there’s plenty of travel in the trigger. Possibly just as much as a brake pedal control accounting for relative sizes of the controls and the respective appendages. Certainly more than enough if one has significantly more fine motor control in their index finger than their foot.

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As it turns out “baritone mike” is correct. I could have sworn I had turned off all of those assists while playing FH3 and just turned them off right away in the demo. Never thought to change it as I found it funny. Sorry for any confusion on my part.

edit not a beginner, just noticed what I thought was different from one Horizon game to another and found this was pretty obvious because I thought my settings were the same.

I mean… it’s just drifting bro, don’t take it too seriously. It’s not like you’re actually racing with skill or anything.

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Because nothing makes drifting easier than AT and TCS.