I’m playing the game on an Xbox One S in driver view and getting a bit annoyed with debris such as rocks from broken walls, torn up flowers and grass, and so on clipping through the car. It’s especially noticeable on cars where you’re seated quite low (like the Lamborghini Miura).
I don’t remember seeing this happening in FH3, and assume that it rendered the car interior last to let the depth buffer be cleared and always make the car interior be in front. Since grass and flowers on the ground don’t clip through, I assume the car interior being rendered last could still be the case, and the clipping simply be a bug or other issue with debris only. But then again, it could be down to a limitation to how the game is handled on the Xbox One S versus the Xbox One X and PC.
So my question is if this clipping happens also when playing the game on the Xbox One X and PC?