After watching what’s been revealed in FH6 trailer video with what more to come in the creativity side of subjects, and what has been developed and implemented in FH4 and FH5 like painting or design features/tools such masking tool, the ability to create glossy and matte colors side by side with the help of using vinyl editor menu..
I don’t know much about or from the perspective of tuner creativity and the latest one Event Lab side, but one thing to another I think it will all be related like in my previous suggestion, and now in the coming FH6 we will also have step by step career progression, but aside from the Event Lab category, with the wrist band progression will come in place, it would be safe to assume that it will took more time and efforts to obtain the particular car (model) to design and/or tune in FH6..
From the car wrap design and Event Lab’s perspectives, having more visual freedoms such manually control room or garage lighting and outside car park weather or season progress and day or night cycles by the designer would increase more creativities such as qualities in mixing paints and placing vinyl decals to the car model, and or maybe to the properties for Event Lab side as well..
I know that everyone has different way of playing.. different objectives to achieve and enjoying the game, but I think from all 3 Wrap Designs, Tuners garage and Event Lab creator spend most of the time tinkering as much as others driving exploring and racing around..
And since in FH6 we will also having car meets buying others player cars etc, I think anyone would like to show off their ride somehow or maybe somewhere..
And from the previous FHs, how the game system displays wraps design menu related tightly to any aftermarket parts applied to the car that also uses from tuner garage’s perspective, can we have the ability to obtain the car (as models only) for wrap designer and tuners early or freely, or properties for Event Lab creators bypassing the progression system?
I’m suggesting that any of wrap designers car tuners and event lab creators have the privilege access to obtain what they need to create their creations and the abilities to manually control their rooms or studios lighting or car park weather or season and day or night.. apart from what’s going on outside their house or studio or private track..
And if by any chance this suggestion is to be approved and implemented to the game, the privilege access and abilities only applied to their local areas, anytime when they go outside and join others in car meets or convoys etc.., their car models would not be able to be use for outside activities, they too still have to gain their career progression in FH6..
But for this suggestion to work.. and in all fairness to others that are not in these 3 creators categories, I would also to suggest the ability to carryover “legendary status” from the previous FH games.. maybe FH5 or FH4 or both combined.. but in the expense of the ability to sell any car for 20M Cr from previous Legendary Status that they have in the previous FH5 or FH4 at the start of their career in FH6 progression, but they’ll get it back once they reached certain level..
So for those who still working their creations to achieve Legendary Status in FH5.. go for it!! We still have time about 3 and a half months before May 19th..
And for any new comers that just started in FH6 but would like to be in the mix by achieving legendary status, will also have the privilege access like them once they reached certain points, and the ability to sell any car for 20M Cr (or more I hope) will also come after more progression achieved in their career..
Alright then.. I think that would be all for my suggestions subject
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PFA.. to my in-game followers,.. yes I’m currently also updating my non JDMs line-up cars for Japan
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