Car Mastery and Perks

Car Mastery and Perks

Playground’s July 24th “Winter” livestream showed off the new Car Mastery feature in the Cars menu. For those familiar with previous Horizon games, Car Mastery works like the Skill Shop: various driving feats trigger Skills which earn Skill Points which accumulate for you to spend on unlocking Perks. In FH3, there was one Skill Shop perk tree for your overall gamesave. In FH4, each car now has its own Car Mastery perk tree.

SKILLS
Skills register automatically as you perform them while driving. Each Skill performed adds to your current Skill meter, which when full awards you with a Skill Point and starts to refill again. Chaining Skills together before they’re banked (or lost due to a collision) fills your meter more rapidly. Some example Skills and Combos:

  • Air: Get all four wheels off the ground.
  • Kangaroo: Air + Air + Air in short succession.
  • E-Drift: Use your e-brake to lock your wheels and slide sideways (at # speed).
  • One-Eighty: Brake/spin/accelerate in the opposite direction.
  • Wreckage: Hit something breakable (such as street signs and fences).
  • Wrecking Ball: Wreckage + Wreckage + Wreckage.
  • Snowman: Wreck a Snowman (seasonal availability of course).

PERKS BY CAR
Perks are bonus factors or additional benefits. There are from 8 to 16 Perks to unlock for each car. Unlocking the first Perk in a Car Mastery then allows you to unlock the adjacent Perks in the tree, and so on. Car Mastery trees start fresh for each additional car bought from the Autoshow, but remain unlocked when the car is sold through the Auction House.

Perks List

  • Absolute Speed - Speed Skill scores are increased by [20%-40%]
  • Blessed - Lucky Escape Skill scores are increased by [10%-20%]
  • Check the Glovebox - CR: 30,000
  • Collector’s Item - Instant 5,000 Car Collection Influence.
  • Concours D’Elegance - Earn [150%-250%] more Skill Score for Clean Skills
  • Convoy Favorite - Earn 10% more Influence from Skills while driving your car in a Convoy.
  • Custom Sound System - Skill Multiplier builds much faster when a Skill Song is played.
  • Daredevil Driver - Daredevil Skills are increased by [5%-30%]
  • Dirt Monster - Extra 20% Influence for the next 10 Dirt Racing Events in your car.
  • Door Panel Surprise - CR: 100,000
  • Drag Reduction - Drafting Skill scores are increased by 10%
  • Drift Destroyer - Sideswipe Skill scores are increased by [5%-20%]
  • Exceptional Handling - Skill Multiplier builds [2x, 3x] as fast.
  • Extra Life - Each Skill Chain now takes two collisions to break
  • Fan Favorite - Skills banked while racing gain a [100%-200%] Influence bonus for the next 10 Campaign races.
  • Fingers Crossed - Wheelspin
  • Flying Car - Earn 20% more Skill score from Air Skills.
  • Gas Tank Package - CR: 300,000 - Car List
  • Head-Turner - Permanent [5%-10%] increase in Event Finish Influence.
  • Juggernaut - Extra [10%-20%] Influence for the next 10 Cross Country Events in your car.
  • Just Hoon It - Extra [10%-50%] Influence from Skills banked in Freeroam
  • Love Tap - Drift Tap Skill scores are increased by [250%-500%]
  • Lucky Hit - Wheelspin
  • Natural Drifter - Drift and E-Drift Skill scores are increased by 30%.
  • Pass Master - Pass Skill scores are increased by [20%-30%].
  • Pro Racer - Slingshot Skill scores are increased by 5%
  • Push Your Luck - Instant Wheelspin.
  • Risk Taker - Near Miss Skill scores are increased by [10%-30%]
  • Road Racer - Extra 10% Influence for the next 10 Road Racing events.
  • Showing Off - Instant 5,000-10,000 Skills Influence.
  • Skill Legend - Skill Multiplier can go to [6,7,8] - Car List
  • Spinball Wizard - Wheelspin
  • Suspect Catalytic Converter - CR: 200,000
  • Timeless Design - Skill Chain ends [0.5s-1.0s] later than normal.
  • Triple Pass Master - Triple Pass Combo Skill scores are increased by [5%-10%]
  • Ultimate Thrill - Ultimate Skill Chain scores are increased by [5%-20%]
  • Weekend Toy - Instant 2,000 Car Collection Influence.
  • Wombo Combo - Earns [5%-30%] more Skill score from Combo Skills.
  • Wreckage Weapon - Wreckage Skill scores are increased by [10%-20%]
  • Wrecking Ball - Your car’s Wrecking Ball Skill scores are increased by 10%.

There are 5 cars that are unlocked via Car Mastery:

  • Lamborghini Reventon Forza Edition unlocked in the Lamborghini Miura perks
  • TVR Sagaris Forza Edition unlocked in the TVR Sagaris perks
  • Nissan GT-R LM Forza Edition unlocked in the Nissan R390 perks
  • Maserati MC12 Forza Edition unlocked in the Maserati 300S perks
  • Mercedes SL65 Forza Edition unlocked in the Mercedes 300SL perks

www.kudosprime.com shows the Car Mastery tree for each car.

6 Likes

I’m really delighted by this feature - they’ve really tried to increase the longevity by giving completists a huge amount of stuff to go for. I look forward to maxing every skill tree :grin:

2 Likes

Me too, they mentioned something about being able to max out a cars perks, but if you get an identical car you car it will have its own skill tree. I can see myself making a lot of money on the AH selling maxed out perk cars!

It’ll be like OCD heaven!

2 Likes

:thinking: interesting.…
I intend to spend a lot more time painting in Horizon 4 than in recent FM/FH titles so this feature could come in very handy - you’ll probably have a regular customer here!

I haven’t delved too much into this specific feature, but I don’t imagine that’s how it will work. I don’t believe the perks will be tied to the car … I think the perks will be tied to the user’s account and will be enabled when the user is driving that specific car. I can’t imagine that you’d be able to sell cars with all the perks unlocked to a buyer who has not unlocked them in the game. Just don’t see that happening.

Interesting… I wonder how much diversity in the skills there will actually be…

This reminds me of the 1000 club in Horizon 1. That continues to be my most favorite Horizon feature of all time! I am looking forward to this feature in Horizon 4.

3 Likes

I was coming here to say pretty much this. Was really happy to see they returned it at least in some form.

2 Likes

Frankly I like this feature, it rewards you for playing the cars you already love and doubles as extra goals to accomplish the more you explore the car roster.

2 Likes

Nice to be able to give Horizon Edition-style perks to any car in the game.

Especially cars that already happen to be Forza Editions. That Capri FE already had a Skills bonus and really had some powerful stuff going on with the Masteries.

Why can’t they just be horizon edition cars ?? Instead of Forza edition

You are really going for the Wooden Spoon award but TA beats you by a mile

Read Max’s post, PTG:

“Additionally, unlocked Perks stick with the car when sold to another player in the Auction House.”

Time to farm those BRZs!

Yup, it was discussed in some depth on the stream. Unlocked perks are tied to the car - if you buy another one, you can unlock different perks if you like. If you sell one, the perks go with it.

Being able to sell cars with perks unlocked will be nice as long as they allow the free market to set the prices instead of forcing us to buy/sell within a certain range like they did in FH3 and FM7.

2 Likes

Absolutely love this new feature! Great use of skill points and will add longevity to the game!

To be totally honest, I’d rather have brand or division trees if they want to go this route. A tree for every single in the car sounds to me at least like a grindfest. I liked the old FM way of having affinity levels for each brand.

-k

You don’t have to grind if you don’t want to. You have the option of buying the car with the perks on it in the auction house.

I do agree that the affinity system was good though. I was disappointed that it wasn’t in FM7 or any of the Horizon games. The only thing I’d change about it is I’d remove the level cap.