“Calculating” means Meta, Meta only means taking from somebody else to get different results in a video game…
Sure there might be an artificial cloud someplace in the air, and the vehicle feels perfectly in the right temperature for just a brief moment, but not several times over where you get your own personal safe tornado… it would take extreme fractions of a second, even with seasonal changes to see your results in the tune… especially for how the physics is represented… I don’t know whos idea it was to make it such a gamble as of late, but id gut meta entirely, you know? Not one person is going to tell you how an inanimate object is going to perform over another, it just doesnt work that way, and it wont ever work that way until you reach somewhere near the speed of light… stop clowning me forza horizon…
There’s an apparatas known as meta data in recent video games that collects data on how a user performs on certain objects and or whether they own an object in the video game, this data is then sent back to the programmer to make any adjustments and or in real time by often a flimsy artificial intelligence to promote a more fair gameplay or an advantageous gameplay…
When picking up tunes from specifically other players, it’s essentially a puzzle game, but when you have a realtime atmospheric disposition added to the tunes based on said meta in the game, its entirely open to exploitation especially for a certain combination of pretend atmospheric conditions, often formulating yet another disposition of a glitch…
this can become either counter intuitive of realistic physics, or a corrupt intuitive experience for each driver.
So just to try and get an understanding are you talking about Meta based tunes here or are you talking about players who break the code of conduct or?
The terminology below was quite confusing to me as well .
What tornado, what gamble, why did you use inanimate? Sorry, it just kinda threw me off. I mean the cars are not living so inanimate made sense. But if your wondering about possible meta tunes like i understood it. How would you improve upon it if you were in their shoes. Every game has a meta of some sort. Even Mariokart.
Again by no means am I trying to sound rude or anything… I am just confused on the topic. If I came across that way my apologies
and it changes the overall physics or atmosphere for the other players in next to real time… everytime i get finished with my, specifically hot summer day tune, where, ‘oops, i didnt fall on that degree or tension or pound’, when I head back to that same degree, that atmospheric adjustment is no longer there… I literally watch the meta adjust my vehicle as im driving right after i save the tune, in real time to something more abismal, or in meta’s case “fair”.
tornado; was to represent a vortex of data or atmospheric conditions, because for each individual part, the “atmosphere” changes what happens to the tune… when you add up the lucky gamble from particularly the atmosphere one part after another, such as from the front diffuser to the real spoiler to the pounds of tire pressure, these parts add up… you do it enough times, it becomes more so a combination of tunneling or vectoring this lucky atmosphere… it changes, switching the slider back and forth enough times to achieve the “calculated” result…
I guess you’re talking about values changing seemingly randomly when you tune your car, drive for a while then take a look at the values again and your .010 seconds are gone? Yea, happens to me too, didn’t know if it was related to changes in (tire) temperature or just some kind of calculation error. I just ignore it, the values are just rough guidelines anyway.