My understanding is that Rally is just a type of off-road Motorsport. Is that correct? I ask because FH seems to treat them as separate types of racing. However, when upgrading cars, there are no “off-road” engine and suspension parts—only Rally. And even then, FH4 (& 3, I think) refer to Rally as “Dirt Racing.” And even, even then, the dirt races are often a combination of dirt track and asphalt.
Assuming I have all this right, do you guys think it’s possible to tune a car so it will perform reasonable well in both off-road and dirt racing (which again, I tend to think of as Rally)?
Without going into too much detail, I tend to tune for dirt racing (or Rally) closer to specs typically used for road races. For example, where I might raise the springs close to max for off-road, I tend to lower springs substantially for dirt racing. Same for spring tension. Similarly, the settings for anti-roll bars and AWD 2-way differentials are considerably different for Rally or multisurface roads and off-road.
Tires can be tricky too. I raced motocross in my youth, and knobby tires for my dirt bike were much more aggressive than the tires on my road/off-road hybrid motorcycle. But again, FH seems to treat off-road and rally tires the same. With Rally tires being used for both dirt racing and off-road. It’s been my experience, however, that in some dirt races in FH3 and 4 (especially those in which a considerable part of the course is asphalt), “Race Tire” compound performs better than Rally tire compound.
Are you guys creating separate tunes for dirt and off-road racing, or do you try to find some middle ground tune that works well for both?