Backstage Passes shouldn't be limited

To get all of the backstage pass vehicles in FH4, you have to spend multiple years grinding. WTH ?

The game is about to be delisted, why do we need limitations on how many backstage passes we can buy ?

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not all people love specific rare cars in fh4. not all of them will try to get them all.

it just takes time to grind cars from it. anyway, you can get extra off seasonal challenges, still, from what i’m aware of. that should make the process a lot quicker.

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…except the seasonal championships are taken right from the previous series, so almost everyone playing now probably already has them. I sincerely hope their plan isn’t to just keep looping Series 77 for eternity, but I can almost guarantee that’s what it is.

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There is no festival playlist anymore. Only Forzathon live, daily and weekly challenges.

Buying anything from the Forzathon shop now is limited to just a singular purchase, which means one cannot spend as many Forzathon points as they want, to buy as many backstage passes as possible.

Even if you want a non significant percent of backstage pass cars, you have to spend many weeks to do so.

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Most of the Backstage cars can be obtained from other places too, even from the Autoshow, so it’s not a complete scam, it’s just quite annoying needing to wait for so long. Plus, from what I’ve read, you’ll be able to use Forzathon points, and Forzathon points aren’t that hard to get, so if their new system works, you can just buy backstage passes.

Edit: I wrote this before I went and checked to see the new update and I didn’t realise you could only buy one Backstage pass, which does seem annoying.

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The majority (if not all) of the Backstage Pass cars aren’t available from the Autoshow. The whole new batch added today were old Playlist reward cars that were never in the Autoshow, and some of them haven’t shown up as rewards in over three years. And yes, Forzathon points are easy to get…but if you can only buy one Backstage Pass per week, it would take you multiple years if you needed every single car in there. I just worked the numbers on my own playthrough, and to get every single car on my Steam account, I’d need over 40 weeks…and that’s with both my Steam AND MS Store accounts buying Backstage Passes. That’s absurd.

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Guess what - the players who started with the game right after it was published had to grind the seasonal challenges for about four year too to get all the cars.

A few of them are available in the auction house - the VW Notchback or Karmann Ghia for example - the Cyberpunk 2077 car may still be available as reward for the nightrace.exe challenge.

I have to admit, I only have 43 backstage passes. But I almost have any playtime with FH4 after the FH5 release…

I only would call it a scam if you only get backstage passes with real money. And if they would put a game currency in between like in all the other games, where you can buy some sort of coins to with real money to change these coins for ingame items but the coin packages are never fitting any ingame item. So you have to buy two or three coin packages to get a specific ingame item but the will be always a change left…

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It will take me a couple of months to get the handful of cars I want from backstage, being new to the game, but my ambition definitely is not getting every car in the game. It’s just a game, there are other ways to spend your time. Don’t let a company dictate your life with meaningless ā€œachievementsā€. I already wasted enough time grinding to get the cars I do want, and I don’t even drive all those cars. But hey, it’s your life, you do you.

Backstage passes were easily available before the end of the festival playlist recently, while many of the cars were still available as rewards. Now there’s no festival playlist and only forzathon.

It probably took them more time to program the limitation of ā€œ1 BP per weekā€ than to just leave it and allow players to get as many of them as possible.

I’m probably totally wrong here but are’nt all the cars (with a few exceptions) being added to the autoshow in December when the game is delisted?

My bad. I’ve been playing the game for a while so I’m used to getting duplicates or buying those cars from the Autoshow, and haven’t opened it today to check out the new update, so I wasn’t fully sure on how it worked, but one Backstage Pass a week is actually quite not useful. At least there’s always the auction house and wheelspins if there really is nowhere else, but they’re not very efficient.

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You know what, I actually agree with you. Sure, it won’t be as engaging anymore doing Forzathon after Forzathon just to rack up some points, but for other players (like myself for example) who’ve been playing for years and have collected cars overtime, it’s still fair. I could argue the point of the game is dedication. It’s coming back every week or so to complete challenges and slowly earn rewards to build up the game. If obtaining cars (especially some of the rarer ones in Backstage) were that easy, it would just take away from the actual gameplay! Even so, there are so many other ways to obtain cars. Heck, I don’t even know how I got half the cars I own, but there’s wheelspins, Auction House, Super 7 (although I haven’t checked if you can still earn cars from there), Horizon life (e.g., street scene, stories, etc), and other ways too.
It’s not a scam, it’s just making it so newer players don’t get to fly through the game so quickly and easily as older players. It’s just fairer on us.

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Really hope that’s not the case as I’m quite fond of the Seasonal Champs and it’d be a huge shame to just have the same 12 on cycle when there are so many more available. Same goes for the other events too: The Trial, PR Stuns, and Showcase Remixes.

Not too fussed about only getting one Backstage Pass per week.

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Yeah

The sort of live-service FOMO ā€œengagementā€ model that the later Horizon games use is for my money the absolute worst thing about the modern gaming industry. ā€œSeason passesā€ or ā€œbattle packsā€ or whatever guise they fall under are intended to do nothing but force players to keep logging into the game, so that publishers see the boosted player numbers and are happy. They turn gaming into a job: you’re logging in every X number of days not because you want to, but because you have to in order to claim the newly-added content. It’s fundamentally disrespectful to players’ time.

And maybe you could make the argument that this was acceptable while the game was still active and new content was being added to it on a weekly basis, but that time is past. The game is a finished entity now. There’s no reason at all to push any sort of ā€œengagementā€ model on players anymore. You mentioned it being ā€œfairā€ that new players should have to go through the same grind that older players did, but why would you want to subject them to the same nonsense that we were? Shouldn’t the goal be to give them a better experience than we had? I know I’d love for newer players to be able to get all of the cars much more easily, so they can actually drive them around and use them…which, y’know, is what the whole game is supposed to be about in the first place.

Also, how is it ā€œfairā€ to people like me who did the grind for years, earned all of these Forzathon points, and now are forced to wait for Backstage Passes to trickle out once per week in order to actually use them? I’m not expecting everyone to have as many saved up as I do, but even if someone only picked the game up during the sale in June, they could potentially have a few thousand points banked in anticipation of buying Backstage Passes. Now having any number greater than 250 at a time is almost completely worthless.

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Look, I don’t want to get into an online argument so I’ll just say this, it all comes down to personal preference. Yes, it was annoying having to log on every other day to not miss out on cars, but from all my time playing the game, even without having access to 70% of the past seasonals, I was able to collect majority of the cars in the game. In my opinion that work then reward is what I prefer.

You do have a good point though, I won’t argue with that. As much as I don’t want to admit it, FH4 is done. But that doesn’t mean that it’s complete nonsense. I’m glad that newer players have a way to obtain harder to get cars from backstage, I’m just also glad that they won’t get it in an instant. One backstage pass a week is unfair, I will say. Older players could do the same amount of work in a week and earn multiple rewards, which isn’t the case anymore. My point simply is I’m glad it’s not very easy to get, but there’s still room for improvement.

Again, personal gameplay. I don’t know about you, but I’ve been playing for years, and when I went to check Backstage, I already owned almost all the cars in Backstage (the exception being the PO cars), but even so, I had backstage passes racked up from ever since they introduced Backstage to the game, and I got those by completing seasonals. What was it, 50% completion to get one backstage pass per season (which is a week long irl), which is the same as what these newer players have to deal with, except they need Forzathon points instead of completion. It’s not fully fair on the new players, it’s just fairer then how they could’ve done it (which is making it too easy).
I recognise that newer players will earn cars slower than we did, which isn’t fair on them, but like I said before, there are plenty of other ways to earn cars besides Backstage. Super 7, ranked adventure (but I don’t know if ranked is still operational so do correct me if I’m wrong), completing Stories, wheelspins, using skill points on car perks (and more wheelspins if you want), ranking up in Horizon Life (Road Racing Series, Street Scene Series, The Drag Strip, and so on…), the Auction House, and probably more than I can’t think of as I’m typing this.

Let me reformulate my original statement. It sucks that new players are now having a way harder time earning cars, but it’s not all bad because at least it’s not too easy, and there are still other ways of progressing through the game without Backstage.

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The game will be available til December and even after that can and will be played normally (minus the Festival Playlist), with still working multiplayer servers, so the devs tried to keep the core gameplay intact, especially the ingame economy, where people should still have an incentive to use the auction house to obtain cars and to play the game to unlock cars like the Porsche PO, the Mercury Cougar or the Capri FE. Flooding the game with backstage passes would reduce the game to pure Forza Points/Backstage Pass grinding. Of course that did not happen, and this is a good thing.

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Not only would it be a shame if they were to just loop the same ā€˜year’, but it’d also feel pretty darn odd, IMO.

Alternatively, if cycling the same year is the only option, why stick to just three events per category? Why not add in as many as possible (Champs, PR Stunts, etc), or at a minimum, three of each type per season: say, three Road Racing Champs, Three Dirt Racing Champs, Three Speed Traps, Three Speed Zones, etc?

As for the Showcase Remixes: there should be one for every Showcase, each season (when a Remix exists, that is); that way we’d only miss out on one single Remix (as The Delta-Wing Showcase has two summer variants, Night Flight and Quaint Village Rush).

I presume the cars available in the Shop will rotate to cover more than just four too, otherwise that seems kind of pointless…

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Oh yes, it’s a good thing that you have to use broken auction house and grind 20 million credits to buy a single car, as if the economy wasn’t completely broken.

It’s also a good thing apparently that the same backstage passes and other playlist exclusive cars, which were given out like candy before, are now only obtainable through tedious, years long grind.

I would say something about your intellect (or rather lack thereof) but I’m simply going to say this - a new player has to spend way more time now to get the same cars than older players and there’s no way around it.

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Okay, so first off, I didn’t ā€œhoardā€ anything. I played through the Playlist events every week, the same as a lot of players did. If you complete the weekly and all 7 daily Forzathon tasks, including getting the bonus, you can earn 400 points from the Playlist every week. Multiply that by 3 years of playing, and that adds up, even if you don’t go out of your way to do Forzathon Live events. And it’s not like I wasn’t using them: I bought every unique car or cosmetic I didn’t own from the Forzathon shop. But since the game was repeating the same series over the last two years of its life, before too long there wasn’t anything new to buy. As for wheelspins, why would I bother with those? I have almost 800 million credits on that playthrough, and I’ve long since earned every single possible unique reward for them. They’re completely useless to me at this point.

You speak as if the game isn’t reduced to grinding for Forzathon points, but that’s exactly what it is for new players now, at least if they want the rare cars in Horizon Backstage. And that’s fine, provided they’re rewarded for their efforts…but they’re not. Only being able to get a single Backstage Pass per week means that there’s essentially no reason to do Forzathon Live events and bank points, because they’re only going to be able to spend 250 per week anyway. Saying that they should rely on the Auction House, which has been an objectively terrible system since its inception, is hardly a good substitute.

Why am I still ā€œwhiningā€ about this? Because from what was said in the original announcement, I assumed that I’d be able to burn off my extra Forzathon points for Backstage Passes, and then finally uninstall the second full copy of this 90-GB game that I have sitting around eating up hard drive space. But nope, now I have to keep both copies around for almost a full year, fantastic! PGG got SO close to getting this end-of-life situation right, but then they mucked it up right at the finish line. If that isn’t the perfect metaphor for how this franchise has progressed over the years, then I don’t know what is.

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