You’re looking at this from one particular perspective, but there are other types of players who greatly benefit like me. I only started playing FH4 about 6 weeks ago, and I don’t have XBOX Live, and I don’t want XBOX Live, and I don’t want to do multiplayer, so these few playlists that I witnessed I could never get past 70% and I missed out on those reward cars. I also get very little FP from just the weekly and daily challenges, and then the cars I wanted weren’t for sale in the forzathon shop. The cars I missed from previous playlists were impossible to get through the Auction House (I reload the search over and over and even on those rare occasions that an auction appears, by the time I am able to press buy-out the car has already sold), though I got lucky a few times (LFA, Trueno). But with this new system I can quite easily, albeit slowly, get all of the cars that I want, which was pretty much impossible otherwise.
So for those of us that were very late to the game, and most of all for those of us that don’t care for online multiplayer (for lack of XBOX Live or simply lack of time), this weekly backstage pass for 250 FP and the addition of rare cars is a godsend.
It’s baked into the system. Each forzathon shop item can be bought once per season/week, so unless they rewrite the code for the shop, it’s one pass per week. Doesn’t get more valid than that?
And the 150 surplus FP yields you one car from the shop per month for 599 FP.
I think you guys are just mad at yourself for wasting so many hours playing a computer game, unless you enjoyed doing the races/challenges/events, then that was the reward in and of itself. If not, let it be a life lesson.
Enjoy the grind then I guess? There’s some Porsche weeklies in the next couple of weeks that it I’m guessing you might enjoy.
Frankly I have 53 passes that I can’t use since I have 980 htf cars already. Every car in the backstage area says owned and I completed the star card ages ago.
There’s still much I enjoy about the game. The stinginess isn’t part of that. My only reason to speak up is for the newer players to have a reasonable path and the hope that some of the multiplayer events have life for a bit longer. You’re welcome to continue to disagree.
Before the end of the Playlist, there were the 50% and 80% rewards. Sometimes that were two cars, sometimes a car and a Backstage Pass and in some rare cases a vanity item was in the mix.
I’d say that two Passes per week would be the reasonable limit to mirror that. But in any case there’s still the Auction House as a possibility to get the cars, Backstage is just an uncomplicated way to quickly get the car you want. While it’s great that so many new players are now grabbing a six year old game months away from EOL to play it for the first time, I can’t help but think the addition of these cars alongside the possibility to grab one pass per week from the Shop is more for the people that played it for a while now, but missed out on certain cars. In my friends group there were some that didn’t get the AM DB11 PO on Christmas Day five years ago when it was up for free for 24 hours — they were looking forward to get it on Thursday and completed their collection that way.
You’re misconstruing my point here. I love the fact that they added all of the former Playlist rewards to Horizon Backstage. It’s a fantastic decision, especially for new players. There were four preorder cars and a random other car that never showed up as rewards in my 3+ years of playing on my main account, and I was able to finally get them and own every single car in the game. That’s awesome.
What I hate is that only one Backstage Pass can be purchased for week. Now anyone who has any amount of Forzathon Points saved up, not just my huge amount, has to wait for them to trickle out at a snail’s pace in order to finish buying the Backstage cars that they don’t own yet. And there’s no good reason for it at all.
You know, if it was up to me, ALL the cars would be free in the Showroom, as soon as you purchase the game. I don’t enjoy the grind at all. If I buy a game, I want to be able to drive the cars that I like, when I like, without jumping through hoops. So 10 passes per week, I don’t care. But on the one hand I hear people complaining about FH4 being too easy, you get too many cars, too many credits, too many wheelspins, same for FH5. What about the good days with FH2 and FH3 where you had to grind for your favorite car. Well I’ve got a lot of hours on FH3 now and bought a few sub million credit cars I like, and now I’m grinding for hours per days to afford ONE 1,000,000+ CR hypercar, the P1 being 1.3 or something and the Centenario even 2.3 or something. They aren’t much cheaper in the Auction House either (at least currently).
So while I have hundreds of cars in FH4 at XX hours of single player, I struggle to get 50 cars in FH3 at 50% of that time. Me, I prefer the FH4 scenario. At least the 10,000,000 CR cars can be had for half or less at the Auction House.
Bottom line, the devs can’t make everyone happy no matter what they do. And I think the number of people that insist on having EVERY car in the game, is not the target audience. Why would you even want the PO cars? What does it add to your life? Don’t get me wrong, I like collecting things, but I collect the cars that I have admired in real-life, so that I can drive them in the game once in a while. What’s the point of having every car if you’re never going to drive them? Or having every achievement? I’m not judging, people can play the game however they want, more power to you, but don’t expect the devs to cater to your specific wants.
At the risk of sounding like the “old” guy that I am, 10 years from now none of you or your friends is going to care that they completed a digital car collection in a videogame. This is what we call a first world problem. The sooner you learn not to devote too much mental energy to first world problems, the happier you will be in the long life you likely have ahead. You’re gonna find out sooner or later how valuable this random advice was on a random forum.
And to drive home the point ad nauseam: the devs won’t cater to your wants, society won’t cater to your wants, the world will not cater to your wants. You are lucky not to live in a war zone, to have electricity and internet and a roof over your head and food on your plate. A bit of perspective goes a long way.
…why would I not want to collect all of the cars in the game? If they’re part of the game, and I can feasibly get them, then I want to, the same as content in any game I play. Even if I’m not going to drive a lot of them for any real amount of time, I like knowing that I’m able to if I choose. Finally getting that full garage on my main save is the culmination of the hundreds of hours I’ve put into this game. It may not do anything for you personally, but “collect ALL the things!” is a pretty common motivation for playing games. Certainly anyone who grew up playing 3D platformers in the 90s should be able to identify with it.
No one said anything about getting every single car at once for free. I’m perfectly fine with there being some sort of process to earn or unlock new cars. (As you said, the game arguably deals out high-tier cars much too easily.) But in the case of someone who’s saved up a bunch of Forzathon points, the grind has already been done. Those people have put in the work, but now they’re being kneecapped in a completely unnecessary way. Compare it to the Autoshow, where if you save up a ton of credits, you can buy a bunch of new cars all at once.
And I don’t think your second post is worth addressing. This is a game forum, and people are going to talk about the parts of the game that they think are good or bad. You may feel that those concerns aren’t worth all that much yourself, but you don’t get to decide that for anyone else.
Please increase the number of backstage passes we can buy each week. One pass per week is very restrictive. Even make it exponentially more expensive (1=250, 3=1000, 5=4000 etc).