Posted a more detailed version under “Report New Issues” as it seemed more appropriate there.
Tire sounds seem to get far away over time to the point they aren’t audible at all. It started when I bought the 2024 Mustang Dark Horse. Then, it seemed like it happened to any car I drive. When I let all the tires hit the grass however, the issue goes away and I can hear my tires again temporarily.
Bug Info: Front tires get muted until they hit grass or sand, then get muted again after a few minutes. It isn’t consistent either. Some races it happens, other ones it doesn’t. But it lasts the entire race/session. Not track specific from what I can tell. Bug persists even after reinstalling the game. EDIT: Rear tires get muted a while after the front tires do. Just found out after completing a medium length Multi-Class race at Indianapolis Speedway GP Circuit.
Here’s a short video I recorded during a “Test Drive” race mode at Suzuka Full. Used max front brake bias to lock the front tires up and even muted the engine to make it as obvious as possible. Use headphones to hear the single tire I “unmute” by running just the right tire off the road.
Platform: Windows PC (Game Pass)
Edition: Standard with the 2024 Ford Mustang Dark Horse Add-On
Account: Solo Account
PC GPU: NVIDIA GeForce RTX 3060 12gb Driver Version 566.14
Peripheral: Logitech G920 Racing Wheel and Pedals
Attempted fixes: Rebooted PC, reinstalled the game, updated drivers and toggled spatial audio to no avail.
Content Update: Started happening around the time the 2024 Ford Mustang Dark Horse was released.
As of now the tire sound bug still persists. The front tires seem to quiet down after around 1 minute. Still not absolutely certain that it’s car dependent but I’ve been driving my self tuned '02 BMW M3-GTR since release, more-so with this BMW Challenge Series (loving it btw). Though I’ve been able to adapt to this bug using the Pneumatic Trail Scale (FFB setting) to feel the front tire slip in my wheel (to an extent as it doesn’t seem entirely accurate), I feel like I could be faster if I had the auditory feedback as well. Not to mention, the braking zones get really difficult after ~10 min of endurance racing, not being able to hear my REAR tires lock up (Mostly rear brake bias tuner).
Also, this audio bug had me speculate that the sounds of the tires are separated in thirds? As the front tires lose sound, it sounds like I hear less of the inside or outside tire over time. There’s a certain dissonance in timbre, if you will, that seems to gradually go away over time. I’m thinking it has to do with each section of the tire that Forza’s telemetry details as it is in thirds. Inside, middle and outside.
Just my drunken introspective on the subject. Apologies if this came off as a bit of a rant. To be honest, I find the development of this game intriguing and hope that it does exceedingly well in the long run.