We touched on Drivatar and its impact in Horizon 2 yesterday, but Fulton explains some of the additional surprises that have come with the system.
What [your Drivatar] learns only in Forza Horizon 2, though, is when you leave the road, where you explore, the kind of places that you go.
“It’s the same system [from Forza Motorsport 5]; all you have to do in Forza Horizon 2 is train your Drivatar to drive in the open-world,” says Fulton. “It already knows exactly how you take corners, where you brake, how you pass other cars from Forza Motorsport 5, and you can continue to train it to do those things in Forza Horizon 2.”
“What it learns only in Forza Horizon 2, though, is when you leave the road, where you explore, the kind of places that you go. That’s an exciting new element to the Drivatar story.
“A super cool nuance of this, which is one of the organic things that just comes out of systems that are as complex as Drivatars, is that if your friend has found a secret collectible, or maybe even a Barn Find that you haven’t, sometimes you can just follow where he’s going. And because his Drivatar is driving where he has been, he can lead you to a collectible or a secret that you haven’t even found.
“So your friend is helping you, almost asynchronously, to play the game. It’s a system which just keeps on giving.”"
I think for street racing it drivatars are good cos if you look at Horizon 1 they all follow the line and rarely deter from it unless you or an NPC car is in the way, which isnt realistic, you look at Fast and furious or the Midnight club series, the cars move around much more without following a set line all the time, so im interested to see how this will fare
The drivatar concept is fantastic. The thought of having your opponent drive like a real gamer and not follow a train track is the next level of racing games. Implementation is another story. I agree with Shadow Edge that the only way to improve is to stick with it. I’m sure there will be noticeable improvements from FM5 to H2. Someday we may be able to do a tune and it will tell us how fast our drivatar would take it around the track, or while racing click a button and let our drivatar take over. The cause of the issues from 5 have been well discussed. In short:
races were too short and drivers had to crash their way to the front to win.
drivatars learned to crash to stay in front
even with the length correction on Road America and Longbeach it was already too late.
Horizon 2’s challenge:
A higher percentage and casual players
Casual players = crazy drivatars
Solution:
Provide these options in settings -
Standard (if you like it how it is)
Drivatars are only friends (for if you have clean friends)
Drivatars except friends (if your friends are too fast)
No drivatars (if everyone is out to get you)
The downside of these options would be the data. T10 eliminated endurance races and slow cars because the data show them not being used. I’m afraid that those of us that want to see where this can go are the minority.
Absolutely the best idea. AI in any other racing game are boring, all drive the same line, all stay in the same order they started. Bring on the drivatars!!!
I am excited to see the Drivatars system implemented in FH2. The biggest problem with them right now is in FM5, it’s a crash-fest to get into the lead. Too-short races and oodles of casual players bashing their way out front with damage turned off make the problem. Once more arcadey racing games come out, we should see fewer casual racers and less idiotic Drivatars.
Gents. It’s a game for fans of vehicles and driving and for those who are, ultimately, willing to purchase and play. This casual/hardcore classification is nonsense and has nothing to do with the implementation of Drivatars. Can we keep this discussion on track?
Uhm, DOHC is hoping that FM5 gets better with FH2 and other games come out. Leaves the more serious driver (mostly clean) at FM5 and more casual drivers play the others.
I’m for drivatars- and the only time I stray under unbeatable is when I’m racing a class underneath actual race.
I wish my friends drivatars were faster and ran in thier tuned cars (I wouldn’t win as much and then it would be more like real life) there is no way I should blow passed Greeksniper for instance. No matter the car.
I love the fact drivatars are coming to Horizon and that what they’ve learned in FM5 carries over. Of course, they will be learning more on the open road, but it’ll be interesting to see what my friends are doing even when they aren’t on.
If I play H2 the same way has H1, and I will, people are really going to hate my drivatars. I spent at least 50% of my time torturing AI in the first one, and now I get the fun of teaching drivatars how to get stuck on the terrain, (and any other mean/silly thing I can think of). Look out world!
I like the drivatar system, the biggest and quickest thing to learn and observe was that novice drivers all head to the inside of the turns. So, give all the knuckleheads as much room to pile up on the inside of the turns, and pass them all on the outside.
Also, if you go into settings and move your drivatar level up to advanced, there is a lot less piling up in the corners, better braking, and less cars zig-zagging down a straight-away. It’s more challenging because the drivatars are likely driving more like you are. It becomes more of a challenge and is in turn more fun.
I am new to xbox and forza, is there an objective within Horizon or is it all open driving?
I also enjoy racing on RaceRoom on steam using a PC and a forcefeedback steering wheel.
Horizon isn’t a game about proper racing techniques. Who cares if the drivatars drive terribly.
The big reason they are so bad in fm5 is because of T10s questionable choice of making the majority of the races 2 laps in length. Hard to race clean with a mad dash to the front
As much as I like the drivatars in FM5 when they work (Still completely broken on Silverstone and Long Beach), I think they will be AWESOME in FH2 due to the more chaotic nature of the game. Drivatars learning wild shortcuts is going to be hilarious. Imagine the carnage in the cross country races. I’m stoked.