Making a circuit where you hit micro element and be stopped fast to 0 and get stuck at the point you can only do a rewind is really stupid.
I could understand a wall or something big (still not fun though) but not a micro element in the scenario.
I’m happy I played this with gamepass and will never ever buy a forza game.
All I can really say to this is give Motorsport a try when it comes out; that series usually doesn’t traffic in the rank, juvenile nonsense that Horizon has embraced. It has it’s own set of warts, and the new game will be entering a changed arena with enough baggage attached to it that I am withholding purchase until I try it on Gamepass myself.
That said, if they were still on Gamepass, or if they were available for digital purchase, OR you just so happen to have a XBox 360 and/or One and can play them off of their physical discs, I would strongly suggest you seek out and play the older Motorsport games and Horizon 1 & 2. Your reaction, unfortunately, is the precise one I knew and feared would come as a result of the complancency and laziness fostered and embraced by Horizon 4 & 5. Those games are now poisoning the well for the entire franchise.
After Motorsport hits, and I read a multitude of forum posts from trusted posters I will make a decision on which way to move forward. With what I’ve read on GT7, I’m not enamored with it at this point. And the fact that Sony is already talking PS6 has me looking back towards xbox.
Anyone heard any rumors of another newer xbox?
I’m really worried they are going to implement the live service model in motorsport, I wouldn’t buy it if that’s the case.
Given that the name lacks a number this time, it’ll most definitely be live service game. With luck, it’ll take cues from Gran Turismo Sport (instead of 7 and Horizon) and won’t hold new cars and tracks ransom behind chores.
Also sad that FM4 & FM3 never made it to the supported backlist.
I started with an xbox One S but bought these two on disc (360 versions) with the hope that they would get brought back in. Saw a lot of good stuff about FM4 on the forums and (stupidly) presumed that after FH1 & 2 got onto the list, thought - why not.
FM5, 6 & 7 were disappointing so I was hoping to get a decent FM for once. Not to be.
Motorsport will definitely be a live game. It’s the direction the studios are going. It’s where the money is.
Outside of some of the weirdness that occurs in user-created tracks, I don’t think I’ve ever “hit micro element and be stopped fast to 0.”
I don’t even know what “micro elements” even means.
I believe the “micro elements” he’s talking about are the stub pipes and tunnel walls in the trials race. And if so, I have to agree those are rather annoying. It’s kind of silly that we can drive through a concrete power pole but a little 6 inch stand pipe stops your car dead.
I’m operating under the assumption that “micro elements” are tiny things that are small enough that avoiding them isn’t something that should be expected of the driver. Gravel sized chunks on the ground, or imperceptible lips/edges in terrain transitions for instance. If the driver hits something that’s a fairly visible and avoidable object, that’s usually on them. Like, say, when you try to cut some of the corners in the town of Guano… What? Oh. a little too close and you hit one of those short pole barriers. That’s a basic driving fail, albeit one that the game may lead you to believe is doable the first time - any such collisions after that first time are purely bad driving.
Sony isn’t ‘talking PS6’ in that sense, but it should be no surprise that they have a long-term roadmap. No doubt Microsoft also has a plan to replace the Series, hopefully this time with something with a better name.
There are some city track
people from previous lap create lots of board and light pole on the ground.
When my car run on them sometime it may redirect my car into wall or cut my speed to half.
the object is so big there are no way to avoid it.
Duuuuuuuuuuuude…lol
GT7 does things differently from FH5. There are no chores, as all of the cars can be acquired with credits. But every car older than '01 is in a rotation inside the used dealers (Used Cars and Legend Cars), usually a weekly one.
What made people angry was that PD announced MTX for the game then immediately rebalanced the rewards so they were lower overall under the excuse of “making players play different events”. Combined with server downtime, they had a PR mess in their hands and fixed it by introducing several ways of earning a lot of credits quickly.
Today I think GT7 could benefit from seasonal events in FH5’s style (but with large credit sums as rewards, not cars), though there’s no problem earning credits. Legend Cars dealer is very expensive, but cars always come back later and you can prepare for them beforehand. The main problem is event variety IMO.
Too many licences I’d guess, same reason no sports titles were made BC.
Either that or they’d rather not remind people how FM used to be, I never thought I’d ever love a racing game as much as GT3 until FM4 came along.
This time 10 years ago has to be the peak of the franchise, optimism for what a new console could add to an already brilliant FM4 in it’s next entry + pure excitement around this new Horizon series that had been born a couple of months earlier.
Look at us now…
This is only going to be taken down.