Literally any SUV, truck, or car that can lift wheels up while turning.
This!
There are some trucks I simply can’t tune in a way that they don’t go “two-wheeling” in some turns. Tried countless variants in vehicle height, ARBs and suspension but it only went from “horrible” to “not good”. On top of that some of them have these wobbly off-road tires in their homologation which makes everything even worse.
Stock Bentley Bentayga. In FH3 the worst handler was by far the Hoonigan Bel Air.
Blame the straight axle for the Bel Air,they were just used for drag cars.
Bentley continental supersports is kinda woeful
I agree with the most porches comment, but I would also add the 62 Ferrari gto
The Nissan front wheel drive race car. Yikes.
The Nismo GTR-LM? I hear you. That overtake challenge you have to do to win the car was the single most annoying event in the entire career mode, and I’m not ashamed to say that I finally dropped all difficulty/assist settings down to zero just to be done with that race. Never touched the car since.
Honorable mentions go to two of my otherwise favorite cars that are killed by homologation, namely the 1926 Bugatti and the Lotus Eleven. Both are an absolute blast to drive stock or with some sensible, subtle upgrading, but both are so heavily outclassed in their respective divisions that homologation turns them into uncontrollable, ridiculously overpowered zero-grip rocket ships (just the thing homologation was supposed to avoid). I love driving both in stock against a field of identical opponents, but homologated…yuck.
Yep, it was terrible and I ended up the same way: lowest difficulty and then get it done.
And the Renault F1. This car is too much for me. I used the rewind so often I was more going backwards than forwards…
But generally I like the different race cars in career mode, and after getting used to the behaviour of the cars it´s quite fun.
Funny that you say that. I’ve been racing the Bugatti yesterday and today and find it lively and enjoyable. A bit wild in the corners, but it trucks past the others in its class on the track. I’ve been setting times with it in the top 15% range, where I’m normally down around 50%. Admittedly almost nobody plays in this class, but I’m finding it quite a fun car to drive.
Yes, it’s hardly like stock - which is a shame - but I wouldn’t say it’s a terrible handling car. I can keep it on the road and win races just fine. More than I can say for some of the Porsches in this game.
I did that challenge just yesterday. Managed it on 3rd attempt on expert difficulty with TC on only. The key i found to winning was leaving the start line at half throttle, by doing so i overtook the first AI car just after the second corner then blasted around the final sweeping left corner and up the straight, there was about a cars length between me and second place at the end.
I’m sure this isn’t the worst handling car in the game, I haven’t driven all the Trucks, SUVs, and various other off-road vehicles and I probably never will, it was definitely the biggest disappointment though.
The Lotus 3-Eleven, I had high expectations for this car, I loved the Lotus 2-Eleven in previous releases of the game, and I love small mid-engined cars in general. So I figured I couldn’t go wrong with the latest and greatest track day car from Lotus.
Something definitely went wrong somewhere though, this thing is awful! It seems to have hardly any usable lateral grip front or rear, either end can break loose, even on an easy sweeping track like Maple Valley, combine that with being completely unstable and rotating at a moment’s notice, it’s one of the least enjoyable cars I’ve tried in the game. Funny enough the Vintage GT Racing cars that some other people have mentioned disliking here will also break away at both ends, but they tend to allow you to hold a nice 4 wheel drift and throttle-steer around corners, that is not the case with the Lotus, it just doesn’t handle well. Again, it’s not that I dislike this type of car either, I like the edgy, quick steering of a lot of mid-engined cars in the game, but most of them back it up with some level of grip and handling, this doesn’t. Compared to the brilliant BAC Mono it’s night and day, and these cars are in the same class with similar on paper specs. I haven’t driven a real 3-Eleven, but I’d be pretty surprised if it’s accurately represented here.
Toyota Hilux - has a physics glitch and 2 wheels at every corner.
Toyota Baja - has a physics glitch in which the suspension doesn’t extend past the normal resting position. So the car does a stoppie when braking and tripods all over, the suspension compresses okay but won’t go past default.
Every race car bar the Oreca FLM09, NASCAR cars and Group C they all go as quick as the real ones, but the LMP1s, BTCC/WTCC, V8 Supercars and GTE/3 are all too slow and unbalanced through the corners and slide when they should be loaded up with downforce. Doesn’t help that the rear springs are always stiffer than the front which you just wouldn’t do out side of front drive. A lot of the tace cars lose time in the corners, the BTCC cars should be as fast as a the R class 918 and P1 and a GT car shouldn’t get beaten by a Stockcar.
Every rear engine car as they all have a physics glitch that makes them lift a front wheel on corner exit.
Also the 570s and 3-Eleven are poorly represented, the 570 doesn’t turn and the 3-Eleven feels like its been modelled with casters for rear wheels.
Honorable mentions go to two of my otherwise favorite cars that are killed by homologation, namely the 1926 Bugatti and the Lotus Eleven. Both are an absolute blast to drive stock or with some sensible, subtle upgrading, but both are so heavily outclassed in their respective divisions that homologation turns them into uncontrollable, ridiculously overpowered zero-grip rocket ships (just the thing homologation was supposed to avoid). I love driving both in stock against a field of identical opponents, but homologated…yuck.
Overall I like the homologation system, but there are some very odd ducks in some of the divisions. Alpine A110 is another one that just doesn’t belong in the division it’s in. Would be nice if cars could be homologated for any division they’d believably qualify for, rather than being limited to one. That A110 would work great in Vintage Sport Compact.
Every rear engine car as they all have a physics glitch that makes them lift a front wheel on corner exit.
Modern RRs shouldn’t, but vintage ones would absolutely lift the inside front during hard cornering. In-game it needs to be dialed back for sure, but it’s not an entirely unrealistic phenomenon.
Incidentally its on of my favorite vehicles to race because of its handling, but id have to say the Toyota Hilux. Not only will it go up on two wheels when cornering stock(and with mods) but it will completely flip over if you push it hard enough. This makes it hilarious to try and race.
Incidentally its on of my favorite vehicles to race because of its handling, but id have to say the Toyota Hilux. Not only will it go up on two wheels when cornering stock(and with mods) but it will completely flip over if you push it hard enough. This makes it hilarious to try and race.
Your post made me go buy one and play around with it. That is laughably awful. Whenever I’d get off track into the sand in Dubai, though, it would suddenly handle perfectly fine.
Radical SR8.
The Caterham R500, I find that almost undrivable, I’ll tame it one day!!!
458 Speciale. Holy Moses does that thing have the worst front end bounce tendencies I have ever seen. It’ll have no grip at all and then suddenly the fronts catch and you rocket into a spin.
I’m running a full fanatec wheel setup and the game feels completely new. Right now the R34 GTR feels like a chariot of the gods, but the R32 GTR is has massive oversteer issues, it feels bizarre.