I did this today, one other person and I knew to stick around on the losing side and take the beating we did This should have been implemented from the beginning…keeps it engaging and you’ll play the game rather than just drive in circles for 5 minutes so, honestly, I think its a big improvement. The Glory-Hounds may be upset that its no fun if its a participation trophy but this game isn’t a competition. These games are all the electronic equal of playing KickBall…you do it for the doing, not the glory…everyone gets sodas after the game, this isn’t eSports…
As we get closer to endgame for this title it’s nice to see them making the cars a little easier to achieve…although why we are getting those extra sets of free cars is confusing, is there some significance as to why I’m winning those cars from, what was it, series/season 16? (The Ferrari TR, I think I just won another Aventador but it’s not the not-in-the-autoshow SV Lambo…I looked quick).
Interesting trial … you know you’re in for a good time, when you’re first and rest of the team is keeping back door safe … very safe.
So 2 runs … first 1:2 for drivatars and 2x 1st and 4th (force is strong in those drivatars, I was nowhere near one, but got moved into another part of the track and ofc missing a checkpoint.
Second run was much better we won 3:0 and again 2x 1st and 3rd for me (hitting a bit of guardrail, which in turn stops you dead, doesn’t help in placing at the top. But we did it anyway.
Offroad extreme A 800 TopGear Track-Tor, tune - 108 868 608 (tune was refined, in hope to get some more front end grip)
Alternative from last week:
Jeep Wrangler DD, tune - 756 246 482
Jeep Trailcat, tune - 877 210 367
or my favorite Ford F-150 Prerunner DD (I just love this truck) with new tune - 795 974 100
So another week that’s in search of finding drivatars without strong force in them …
First lets try S2 998 High rollers … on snow (so all were fitted with snow/rally tires), I did try few and Lambo Centenario just doesn’t turn, MB CLK GRT is seriously unstable, …
Luckily few did well for me and was alsol funny watching those heavy, no grip Bugatties doing a triple sync slides
S2 998 Lambo Veneno, tune - 181 383 563
alternative Porsche 911 GT1 Strassenversion, tune - 601 263 044
Moving to track toys on … you guessed it, on snow
S1 900 Dodge Viper SRT10 ACR, tune - 154 828 994
alternative BAC Mono, tune - 116 152 735
and let’s finish with Hoonigans doing some offroading … on snow
S1 900 Hoonigan RS200, tune - 545 011 302
alternative Hoonigan Escort RS1800, tune - 151 786 541
Forzathon car MB 190E 2.5-16 Evo 2, A 800 tune - 677 410 382, went to Astmoor speed trap, to collect 3 stars, while there, did few laps on Astmoor track for clean racing skills and then just took my time driving around.
PR stunts … Agera RS, tune - 167 849 655 used for danger sign and speed trap and McLaren Senna, tune - 176 256 116 for speed zone.
I actually think they use some sort of program algorithm to pick the playlist event type, class, tracks etc - which is maybe looked over by someone for QA before release (although not so sure on the QA system some weeks, limiting players without any exclusives to a choice of one or two for events is just bad, bad for promotion, bad for the player). I also think this program is weighted towards certain classes and tracks…but I do not know why it is weighted the way it seems to be beyond “expensive” classes seem less common presumably because they are expensive.
I will note that (not at all now, or not noticeable) in the past we have had playlist events that did seem hand-picked, with clear themes.
Personally lately the spread seems really odd, last few weeks of C and D, now mostly S1 - so the future few weeks is maybe the same? I really like D and C class, but even I felt it was too much lately, I feel for those that don’t like it at all - really there is enough events to do something to ‘please’ everyone to some degree and not max out on one type each week.
I don’t think they use a real algorithm… there are different ways to randomize things. They use some pre-defined seasonal events, and then randomize those. In FH5 it would be better to use real randomization as in everything is randomized, and not pre-defined, and then randomized.
Cars/tunes/suggestions for this weeks seasonal for those that find such useful. All tunes are my own, unless otherwise noted, all shared by myself (or others). ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don’t forget to leave a like.
Online:
**Trial: “Tobogganing” | Cross Country | (A800) Extreme Offroad
**Car used: 1993 Toyota #1 T100 Baja Truck (Autoshow 500,000 Cr)
**Tune: A800 CC Offroad / 637 166 137
A.I. seem easy, especially considering cross country, I did not try this trail in a offline/solo mode. Painless, easy enough trial, suffered some force-field issues, and teammate issues, yet this weeks trial was among the smoothest I have had in recent weeks. Using a previous trial/solo event tune, so far tune has served me well, so not reinventing the wheel just yet. Tune is AWD, with 6.2L V8 engine swap.
**Seasonal Playground Games | Mudkickers’ | (A800) Offroad
**Car used: 2017 Ford F-150 Raptor (Autoshow 63,000 Cr)
**Tune: A800 CC Offroad / 138 009 364
Again this is an older tune, but I know it preforms well at this location for games. As the event is now win win, win or lose, tune choice is maybe no longer too important - provided losing is okay. Car/tune is seemly equivalent in speed to other cars/tunes I faced, has grip, more than some choices, same same vs others, tends to have a wide turn circle making catching the smaller offroad offerings sometimes challenging - very stable considering arena, hard to roll over. Tune is engine swapped for 5.8L V8, twin turbo, offroad tires.
PR Stunts:
Bridlewood Speed Zone, 2018 McLaren Senna - ‘New S2 Road Race’ (111 960 179) by Don Joewon Song,
Cars/tunes/suggestions for this weeks seasonal for those that find such useful. All tunes are my own, unless otherwise noted, all shared by myself (or others). ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don’t forget to leave a like.
Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability; Off, Gearbox: Auto.
My experience, once in front, the A.I. stop been an issue. Very quick and nimble track toy, can be great for avoiding oncoming traffic if you see it too late, otherwise, fast acceleration makes recovering from non devastating collisions a breeze. Tune is AWD running snow/rally tires.
**Championship: “Like a Boss” | Road Racing | (S2 998) High Rollers
**Car used: 2008 Maserati MC12 Versione Corsa (HTF)
**Tune: S2 Road Snow / 127 796 928
Car/tune is capable, I am not so capable with S2, but managed, so anyone better than I should have no issues. In my races the problem A.I. car (or the visible model the A.I. used) was the Lego Bugatti, which seemed to be way too fast compared to the other A.I. including another Lego Bugatti, in case others encounter similar, this will be the challenge car to you. While grip, and handling (10) on this car is high, I had trouble at points keeping it on the track, however this could be very much driver error, and not a car/tuning issue. Tune is AWD with snow/rally tires, stock aero is an near max.
Somewhat skittish, but easily capable winner for these winter events. Tune/car is slightly on the unstable side (I think this nature is built into the model, as tuning it out is difficult), yet this makes it very fast and quick on corners, and recovering if need be (as long as not over corrected). Will win with some lead (expert). Tune is AWD, turbo, snow/rally tires, Forza air with mud-flaps.
So I gave it a few runs and it is indeed a pretty capable tune. It owns the Edinburgh City Sprint, it’s got that nice, dry road surface. Once you get to Glen Rannoch, though, those snowy roads, the back end wants to sway. The first time I ran it, I faced a Bugatti Chiron (non-Lego version) that I just could not catch. I could get close to it, but never in a position to get around it. It ran about 7 seconds faster than the next AI and it was an S2 933 at that, lol With Astmoor, same behavior, the end just wants to swing. But at least on a circuit, you can set up the turns a little better but I’d never be able to run it in Rivals…lol. Every lap would get flagged for some contact somewhere. Ran it a few times and there is always a second-place car that is seconds ahead of any other AI. Going to try my own tune to see if I can do any better, just gotta get that rear-wheel traction under control otherwise it’s great.
I then adjusted my Centenario. I put on Snow tires and was able to hop up the engine a little more. It was about the same as before through Edinburgh, but def seconds faster through Glen and Astmoor. This time I had the Lego Chiron as the fast AI. Not sure if the Chiron is on purpose or just a coincidence. But I think that is standard for Expert/Pro runs, there always seems to be one car in my rearview while the rest were gone.
Updated Tune: 130 276 980 Lambo Centenario
The Trial revisited - I also need to give an apology to the Mini X-Raid. I’m not sure why I never took it seriously, but since the other day when I saw it perform for the Trial, it has been on my mind. Soooo, tuned up one. I was concerned because the metrics had the speed as 6.3. I know there is no hard and fast rule about what those numbers mean, but they should be a ballpark representation. Well, anyway, my 6.3 Mini is faster overall than my 6.8 Trailcat and my 7.2 T100 Baja. lol. It ran well, was stable, handled the uneven terrain better than I thought and made it through obstacles really well. So yeah, much respect now. The only thing I’d be concerned about is with it being narrow, off-angle ramps might cause it more problems over the wider Trailcat or Baja with those huge tires.
Mini X-Raid All4 Racing Countryman Tune: 182 485 923
I don’t quite recall how it ran at ‘Glen Rannoch’, but I do remember been very surprised at its behavior at ‘Ashmoor Heritage circuit’, which is also very snowy in the winter - while it is sort of controllable on the circuit track due to the layout of the track limiting ultimate top-speed, the fact it acted as if it was not on snow tires at all really confused me, to me it seemed the only grip it was getting was down-force from the aero add-ons - this was the first time I have felt a snow tire car act as such (I have had the experience of snow tire cars breaking traction in snow, just not to this extent), yet maybe this is because I don’t try S2 very often, and is less of an issue in C, B, A -even S1 (another I don’t often use)?
Like you I never took the Mini X-Raid seriously but today I thought ‘what the heck, why not?’ for The Trial and wow what a surprise, had no problems aside from my own mistakes.
I had an A class tune on the Mercedes 190E from some previous event. I’m not sure what. It had street tiers and race suspension, which usually means an ordinary class restricted road tune. But it was completely undrivable. Always spinning out, way too much wheelspin, refused to go in a straight line until I got into 3rd or 4th gear. What was I thinking? Did I tune it for drift? There’s no drift suspension, and the diff isn’t locked, so it couldn’t be that. Unless I unlocked the diff to try and make it drivable. It didn’t work. I had 3 saved tunes, 2 in A class, one of them just said “test”, and they had the same upgrades. And two tunes in Forza 7 that I don’t think I imported, unless I overwrote them.
Anyway, I didn’t bother adjusting the tune at all, but I managed to get through all the weeklies. They were pretty easy, even with this creepy pasta tune. if I take it out again, I think I’ll just blow it away and start from scratch.
I’m pretty sure I didn’t share the tune, but if I did, don’t bother downloading it. Or maybe do, if you want to try and figure out what I was thinking.
For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events - Winter - Until 20/08/20 - SERIES 25
50% Winter: ATS GT 2018
80% Winter: PORSCHE 356 C CABRIOLET EMORY SPECIAL 1964
50% Series 25: LAMBORGHINI DIABLO GTR 1999
80% Series 25: TOYOTA CELICA 1992
PS.: Bonus Winter Season (50% and 80%) and Series 25
Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage → Designs & Paints → Find New Designs → Search
Share Code: Garage → Upgrades & Tunes → Find → Search
A) Photo Challenge: #DIGGINGIT
Take a photo of any Rally Monster at the Quarry
Reward: Super Wheelspin
B) Forzathon Weekly:
Code Tune MERCEDES BENZ 190E 2.5-16 EVOLUTION II 1990:… 537 446 846
Chapter 2: get 3 stars just by repeating the challenge several times on the same Speed Trap (MORTIMER GARDENS or ASTMOOR)
F) Playground Games: Winter
Reward: Mini X-Raid All4 Racing Countryman 2013
New this season: You don’t have to win the event to earn the reward.
Code Tune FORD F-150 SVT RAPTOR 2011:… 219 342 959
The Trial - I know Cross Country is overdone, but I enjoy it. And these tracks are pretty pleasant…though Force barriers can have their effect, there is still plenty of room to run. I knew I was taking the Trailcat through; it has good speed and is very stable. Also ran the Toyota. It has better speed but is a little more skittish and terrain is def a bit wonky. I have long discounted the Mini X-Raid for no reason in particular…but I came in 2nd to it during the first race. Beat it the other two but it definitely showed me it is worth consideration. Soooo, gonna tune it up and see what it gets me. lol
2016 Jeep Trailcat Tune: 228 168 177
1993 Toyota T100 Baja Tune: 393 150 401
PGG - I already had this tuned up from last week so figured why not? It is narrow and short, so turning over is a concern…but actually handles the bumps well and is short enough that when it does turn over, often it rights itself so you don’t reset. It’s light, moves well, and redirects pretty quickly.
1976 CJ5 Renegade Tune: 188 733 478
Blizzard Mountain - Okay, so the RS200 was a given. It almost seems unfair. It is the Swiss Army Car. It’s fast, grippy, runs good on dirt, gravel, and snow. Took first by a long shot. So after I ran it, I knew I wanted to try something else. Enter the 911. It’s faster than the RS200 though not quite as grippy. You have to anticipate your turns a little more. Now, for whatever reason, I tend to have issues with this Scramble in particular. I win, but it’s rarely clean and at times, would definitely lose my racing license, lol. Both cars did very well, but the Porsche seemed completely in its element. Sweeping through turns, barreling down straights. I could never put together a 100% solid run…would nail this turn but fudge another. Then fudge this turn but nail the other. So I’m gonna fire up some Rivals and see what I can do with a few runs under my belt. Should be fun.
1986 Hoonigan Ford RS200 Evo Tune: 167 032 028
1991 Hoonigan Porsche 911 Turbo Tune: 161 908 561
Midnight Battle - I was going to tune up the Bentley for some other event but never got around to it. So now was the time. Had to reconfigure a little bit to get it where I wanted, and then let it go. Ok, so this thing pulls. It accelerates well, a little doggy on the steering but still plenty workable. Perhaps a little more work on the tuning is required. During any uphill portions, especially the last circuit race, it just pulled beautifully. Easy wins.
2013 Bentley Continental GT FE Tune: 152 587 536
Like a Boss - This one worried me. I’m not strong in the upper S2 region, though have definitely been getting better. And with this being a Winter race, was not looking forward to it. Had raced a Veryon before and found it lacking so I wanted a different direction. So many great classic vehicles but I know bringing them up to S2 990’s is a bit of a stretch. Saw the Veneno, but then the Centenario was sitting right there. And man, it just looks so good. So there’s my decision-making process. lol. Hopped it up a little bit and took a chance with Race tires instead of Snow hoping for clear roads. In the clear, this thing is amazing. Quick off the line, fast, and very grippy. It does suffer a bit once you hit the snow but still workable. Might try a version with snow tires and see how that compares.
2016 Lamborghini Centenario LP 770-4 Tune: 747 926 417
PR Stunts
Trap - 2017 Ferrari 812 Superfast Tune: 906 501 166
Zone - 2018 VW #94 ID R Tune: 220 347 284
Danger Sign - 2017 Ferrari 812 Superfast. I have a 1000+ ft jump with a continuous run up in a Lambo Huracan on this very Danger Sign. So I was tempted to bring it out. But I have done up an 812 Super for doing particular things (currently inspired by a vid I saw of a 10-second jump. I’m currently just under 9 secs…so yeah, lol) so I figured I’d just run the Ferrari instead. Took a few tries to get through that tunnel, but eventually once it hit, it carries easily.
The Trial this week is A800 CC. I don’t get the complaints, myself. A800 is the best class for Extreme Offroad.
The Championships are S1/S2, but, seriously, it’s offline. Just spam rewind. Pretty sure there’s some offroad capable cars in the High Roller category as well.
Decided to play these offline championships after all, since I had nothing better to do.
Man, they’re complete ass. I apologize to the fellow member whom I criticized.
I tried the High Rollers championship in a 911 GT1. RWD of course (I refuse to convert). Second race was in the snow. Undrivable. Changed to Centenario. Still very difficult.
The other one was the Track Toys championship. On the snow. Yeah, don’t you know Porsche built the GT3 for winter events? They race on the snowy Nürburgring all the time!
Except not.
I think the person at Playground who picked them is a complete idiot. Does not know cars. Does not know how to have fun driving cars. Should not be allowed near a car game ever again. Fire this guy/gal. Or send them to Fable team or something.
Hmm, I sense a challenge. Gonna do a RWD Porsche for the High Rollers. I had great luck with the Centenario…though did have to change to snow tires because the second two races just made it a bit hairy.
The RWD cars just seem overly torque-y to me. Like they are just waiting to break traction. Now part of that is I don’t have pedals, so I can’t feather like I normally would as I’m driving…gotta somehow translate that into a trigger. But we’ll see.