I have a corvette stingray that can pull a wheelie. I was wondering what type of cars people are using to get good wheelie cars. My car can pull a sick wheelie almost straight up.
the lancia delta pull good wheelies
I wonder if somebody thinks the Delta can pull a good wheelie? I never thought of that one though, so I’ll give that a go. The Stingray is a good one. Any old muscle car should work as well.
It’s pretty basic. Find a car with little to no overhang behind the rear axle, and then it’s just about adding the right parts and tuning it. In FM4, I tuned a McLaren F1 to do a fantastic wheelie! I had a pretty good one in a '65 Ford Mustang too.
I haven’t tried any other car than the VW beetle in FM5 so far [see below], as I’m pretty new to FM5 (2 months), but I’ll eventually get to wheelie tuning again too when I need a break from career and livery painting.
Ok, here’s where I’ll go parts and settings crazy if you want to try it yourself on the VW Beetle. The keys in a wheelie set up are a) Power, b) Traction to the rear wheels, and c) the least possible weight over the front wheels, and d) non-traditional shock settings. You should know that I’m far from an expert on wheelies, so this was just a simple trial and error setup. But it works, and that’s what matters - right??!!
Get in your bug, and head to the Upgrade shop and get this:
Conversion:
- Engine Swap: 5.7L V8
- Aspiration: Twin Turbo
Aero/Appearance:
- Remove front bumper
- Remove rear bumper
Tyres/Rims:
- Tyre compound: Drag tyre
- Front tyre width: stock
- Rear tyre width: 265/45R15 (Widest)
Drivetrain:
- Clutch: Race
- Transmission: Race
- Driveline: Race
- Differential: Race
Platform/Handliing:
- Brakes: Race
- Springs/Dampers: Race
- Antiroll bars: Race [both front and rear]
- Chassis/Roll cage: stock
- Weight reduction: Race
Engine: Max out everything to Race parts
At this point, I’m now sitting at PI# 744 in S class. If you aren’t exactly at the same PI#, that is probably fine. If you have chosen some other parts that I haven’t mentioned (like rims), it shouldn’t affect the complete setup.
TUNING.
I have done the following changes:
Tyres:
- Max out the front tyre pressure, and lower your rear pressure by 10% or so.
Springs:
- Front: softest possible
- Rear: stiffest possible
Ride Height:
Highest possible, both front and rear
Rebound stiffness:
- Front: softest possible
- Rear: stiffest possible
Bump stiffness:
- Front: softest possible
- Rear: stiffest possible
Now save your setup, and head to a drag strip or the Air field. Those large areas are the best places to try this out, even if you could do it anywhere once you have the right technique.
TECHNIQUE:
If you don’t already do it, switch to manual gearbox (with or without clutch doesn’t matter; I use without clutch) on your controller.
The trick in getting your front of the ground is to get the front bouncing, and you accomplish this by accelerating - braking - accelerating - braking - accelerating - braking (in 1st or 2nd gear) until you get into a rhythm that gets your front off the ground. I can’t really do more to help you here, as it’s all up to you finding your own rhythm. Start at about 1 second intervals between accelerating and braking.
Good luck!
/Sweedish
SweedishThunder – I am actually completely new to gaming and Forza, thus, can you share a little bit more about setting a car up for wheelies (take as an example, your VW: parts & tuning differences to other builds/tunes). Thanks!
How did you do it can you send me the tune pleasw
Nice explanation Swedish. Btw, I use a lot of your liveries and your awd Caterham inspired me to work on one of my own. I used to hate that car, now its my soulmate (well for a car…)
Both the Caterham and the Ariel Atom are so much more fun in AWD, I’ll never drive them in RWD again.
Thanks Sweedish!
Glad I could help.
Cool