You can’t get cars to suddenly and almost violently change direction or transition during S-bends when you want to, don’t know why I think they have deliberately kept the control that way to make the game generally accessible. Also, it’s strange when a road car starts oversteering and you brake hard it doesn’t oversteer further. IRL, if you apply brakes to an already oversteering car, you’d lose the tail even more, although that can depend on the weight distribution and powertrain configuration.
Wish these hidden controller aids get binned for good.
The physics are in an okayish to generally good place right now but I want them to be far more nuanced and detailed. So, driving should be more challenging, rewarding the player, and no hand holding (aka. hidden controller aids).