Well we know for certain they do listen to some things, I’m 100% sure they get suggestions from the suggestions hub. The car list for dang sure maybe we will have the same results for the track suggestions but who knows?
I would really hope the devs would look at suggestions for gameplay changes and stuff but honestly that stuff is so scatterbrained it makes even my head hurt lol. Many people saying many different things while with cars/tracks voting it’s literally a number that the mods can look at. It’s so easy to know what the community wants if they look at those two but everything else is like huh?
Is the idea not that once you level up to 50 you have complete control of the car mechanics and can then build and fine tune to your hearts content? So the fun starts at 50 and not ends, for the cars that you enjoy driving the most? If you don’t like it or want to try something else then you move on to another anyway?
OK, you spend hours leveling up a car and then finding out that it’s garbage no matter what you do.
Or spend hours doing that, liking what you got, then deciding you need a different version for high-speed tracks like Silverstone and Le Mans…and finding out you have to do the same hours-long grind all over again.
The car leveling up grind is no joke. I spent 4 hours leveling up ONE single car to 50 so I can tune it to see if I like it and I realized the car was not for me, now I have to spend 4 more hours to see if I can find a car I like. This is extremely exhausting. At this rate it will take years to level up all the cars. I have stopped playing the game. Way too much work for something that should be fun
I agree, this is why I’m probably just going to get a refund for this game. A game shouldn’t be a chore, it should be fun and that’s not what this is. Plus the customization is still horrible for how long they’ve had time to do something about it. Paid $100 and was just let down to be honest.
I’m no tuning pro for sure, but do you not know before level 50 whether you’re going to like a car or not?? If you get to level 20 and aren’t feeling it do you not move on at that point?
I’m actually looking into tuning more in this FM than any past game because of the way the progression works, which maybe was the intention for the less tuney folk like me perhaps.
The suggestion of making leveling up to 50 tied to manufacturer instead of one specific car is one that I can get behind with. Luckily for me, my first and so far only level 50 is the 2020 Supra and I love that car.
Another suggestion would be an option to preview a fully leveled up car. So max out any car, take it for practice runs where you earn no XP, and if you like it then you can move forward or on to another car.
I want the car levelling and the car points GONE. I wanted a FM7 with better graphics, new cars and a bit more realistic handling and that’s it. I don’t wanna play a “car RPG”.
There should be a petition to remove all this nonsense from the game!
Thats one of the biggest bandaid solutions I’ve heard of though.
Making you do more work and spend more time just because they implemented this system poorly.
My current experience with the Alpine Le Mans. Got it handling reasonably well but it appears there’s no way to make it competitive in a straight line. So glad I wasted hours on that car.
If you played any other motorsport, you could have played this exact way if you wanted to. You could have driven a stock car an entire championship if you liked, or maxed it out in its class, the choice was yours. The difference now is, you have no choice. They didnt add progression they slowed it down.
This is usually how I played older Forza games since all the way back to FM2. Did the same on the GT and NFS games where I could too, I hate it when a racing game forces a player to have to upgrade. When it comes to tuning I usually download a few if I want to be competitive online, I usually like seeing how the cars can do in their stock form but that’s just me. Even though I don’t tune I can tell this carpg stuff needs to be pulled or redesigned/adjusted. Pretty terrible implementation
Sorry, but it is terrible.
I want to build my cars how I want, not in the completely linear progression Turn 10 chose for me.
I have spent thousands of hours playing Rivals on previous Forza.
I do not want to level up every car I race to experiment with fastest setups for a given class.
If the progression was an open tree, where we choose what upgrades to unlock first, it MIGHT not be soo tedious.
As it is, pure tedium.
I experienced it yesterday aigan. Bought a AMR Vulcan (Factory Racer) and had to grind 11 levels to install race tires. It was the second time i used sport tcs. First one was on the M4 Competition Coupe. This car needed everything but more power, and Air intake is the first upgrade available.
There’s a lot of cars that simply need anti-roll bars, better suspension, weight reduction or better tires to start with. Driving them without these upgrades is not a good time, so leveling them until these are unlocked is a real struggle.
How can I fall in love with cars like this?