Hello Everyone,
So about a week ago I decided that the Tuning Lounge is full of great suggestions and Tuning advice. If only I could get it all together in one place so I ran through from page 9 to 1 picking out various bits and compiled a list of statements and helpful info. I’m now just wondering how accurate they all are and I’m sure these statements will get some good discussion going.
Here’s what I ended up with. Are they all True or are some False?
Softer Springs are faster in most cases and you can compensate with stiffer dampening.
You can use weight bias to begin with to work out initial settings. Reduce overall by 20%
Set Ride height to as low as possible and use uneven ride heights to shift more weight to front/or back.
Rear Bump should almost always be lower than Front Bump
-From 1-4 is the ideal range for Bump in the game generally
-From 8-13 is the ideal range for Rebound in the game generally
Springs and dampening setting on AWD vehicles should be more even as opposed to RWD
Bottoming out can be caused by and in my preferred order of adjusting to resolve
- TOO SOFT SPRING,
- TOO SOFT ARB,
- TOO SOFT BUMP SETTING,
- TOO LOW RIDE HEIGHT.
Tracks with more elevation change in them should benefit from stiffer springs and a slightly softer Overall Damping setting – aim to get as soft as possible still though.
Softer Bump might absorb curbs better, particularly front
Harder Bump will give more response, particularly front
Go as low in bump as it takes so that you have enough response and are clearing those curbs nicely.
Rebound offers grip to front and rear
-More Rear will improve Front Grip
-More Front will improve Rear Grip
Less Rear Rebound can reduce the effects of losing traction on exit of slow cornering.
Stiffer Front Springs helps with Braking – more resistance over that initial dive so to improve braking distance stiffen up front as well as front ARB’s.
Too much ARB’s may cause locking of Brakes.
Under braking Cornering (ENTRY) damping should be considered as the outside front wheel becomes compressed and your inside rear wheel will extend – use telemetry to see where friction/grip is being lost under braking and corner entry.
Under Acceleration out of a Corner(Exit and Particularly with RWD) your Outside Rear Compresses under squat and your inside rear extends. Use telemetry in these situations to find the balance.
Front of the car pulling = Positive Caster
CAUSES OF HIGH SPEED OVERSTEER
1. Springs - Front too soft in relation to the rear.
2. Aero - Rear downforce too low in relation to the front downforce.
3. Too much Toe out in Rear.
4. Rear Camber too low.
5. Rear Tyre Pressure too high
6. Rear ride height too high in relation to the front ride height
Damping is also a cause but doesn’t affect the car too much…
Spring calc
You will need to do this equation for front and rear it can give some ok settings and sometimes not.
take cars total weight add in total downforce (front and rear) next multiply by cars weight balance % (convert into a decimal) take this number and divide by cars ride height next multiply this by the cars lat G’s (found on tuning menu at the bottom left)
WHAT SEEMS TO WORK IN FORZA 5
In addition to the True or False statements we might as well consider the Forza world.
Here’s a few things I have picked up along the way…
Camber settings work if they’re really quite high in negative value
Low Bump Settings, High Rebound settings
I have no idea why but the following settings work…
ARB’S
Front - 0 or 40
Rear - 40 or 0
DAMPERS
FR - 13 or 0
RR - 0 or 13
FB - 0 or 13
RB - 13 or 0
High Caster works well
I don’t know why that works so would love to know.
Anymore anyone?