Track limits and corner cut

Hi! Why the track limits are on the narrow end on the curb instead of racing line? Sometimes legal cuts looks like farming simulator gameplay… In FM7 track limits was on a white line which was good. Often all four wheels are beyond the white line. I am adding the photos to show what i mean.

Peace.



Yes, you are right, but T10 have specifically changed this because major parts of the community have said the FM7 track limits are “unrealistic” and therefore should be changed for the next Motorsport title.
I personally thought too the FM7 track limits are totally fine.

3 Likes

I just went through the Daytona bus stop during practice. Couldn’t stop, kept riding instead of turning. I was DISQUALIFIED FROM THE ACTUAL RACE.

Wait what? Is that a new feature since 4.0? Hmm, not sure what to think about that…

I can murder 3 other drivers w/ tbones before I’m DQ’d in a race, but I can’t ride along the oval during the bus stop to save my car from crashing? IN PRACTICE MODE? Wtactualf.

1 Like

In the race itself I would’ve kinda understood the disqualifying, but in practice? Makes no sense.

The FM7 track limits were way too restrictive. You couldn’t take any curbing at all. I get what OP is saying, but I think the problem may lie with the scaling of the curbs and the cars. I should be able to have two wheels touching the white line, and two wheels off over the curbing in most places while remaining within track limits according to most race series.

Just so happens that there a bunch of places that you can really exploit that fact in a way that is completely unrealistic to real racing.

2 Likes

Some of you are never going to be happy with what they do. In FM7 the track limits followed the white to a T and you complained and posted pictures of the proper racing limits. So T10 answered your concerns and improved the track limits to include corner curbs middle and corner exit. Now some of you are not happy with that and want them to go back to following that darn white line everywhere. Please for the love of racing, make your mind!! LOL Have a great day race fans!!!

I mean if u can take this sausage underneath your car, w/o dying at the same time, that means u got skills, I always avoid it cuz I don’t want to die by accident LOL.

1 Like

tbh I usually take them full, I wish they’d make the sausages more aggressive. :joy:
But yes, I don’t see the track limits as the problem there but rather the physics that just allow a lot of unrealistic driving, but I also don’t want them to change the physics either.
Imo, this is Forza, it’s not supposed to be that realistic, it supposed to be fun and they should care about making the game fair and competitive before they worry about hyper realism.

I don’t think hyper-realism should have ever been a goal outside of possibly graphical fidelity. The closer you try to tie the game to realism, the more we expect it to behave as it would naturally. I said it in another post, racing games are more about the player and community than the game itself. If everyone treats it as an arcade bash-em-up, then that’s what Forza is. If everyone treats it like iRacing Lite, then that’s what it is.

The game given to us is only half the equation.

Track limits are the white lines that run around the edge of the circuit and set a boundary that the drivers are not allowed to cross.
Drivers are not allowed to exceed these limits and can face a penalty if all four wheels are over the defined boundary.

The current track limits do not follow these white lines, but include the kerbs outside of them and allows racers to cross the line with two wheels. This results in unrealistic corner cutting and overextending.

The track limits should be changed to follow the white lines bordering the circuit on both sides, but allowing up to two wheels to cross the line. With this change it’ll still be allowed to use the curbs bot on the inside and outside of the circuit, but will rule out the corner cutting and overextending.

1 Like

The mid-Ohio’s first corner is the best exemple of the dumb track limits I think

1 Like

Tracklimits on their own are fine. Only thing is a narrow car can extend less than a wider car. Follow the path of a wide car like the f50 in a datsun 510. The f50 s lap will be clean, the datsun won’t cause the outside tire crossed the tracklimits. That’s a bigger problem in my opinion.