The Mexico main map desperately needs a lifecycle update

I want to preface this by saying that FH5’s Mexico is a stunning beautiful map and has been serving me so well. From the desert sections and the beaches to the mountain roads and jungles, the map is gorgeous albeit a little lifeless.

That being said, I’ve been noticing that with passing time and more festival playlist updates, the main map is not sufficient anymore. Adding new and recycled cars alone will not increase and retain player engagement.

The main work needs some sort of mini expansion or updates that add more areas to the main map permanently. If anything, allow Rally Expansion owners to be connected to the main map for Xbox Series users instead of being separated in a loading m[quote=“DayKnightV8, post:1, topic:673160, full:true”]
I wanted to preface this by saying that FH5’s Mexico is a stunning beautiful map and has been serving me so well. From the desert sections and the beaches to the mountain roads and jungles, the map is gorgeous albeit a little lifeless.

That being said, I’ve been noticing that with passing time and more festival playlist updates, the main map is not sufficient anymore. Adding new and recycled cars alone will not increase and retain player engagement.

The main work needs some sort of mini expansion or updates that add more areas to the main map permanently. If anything, allow Rally Expansions to be connected to the main map for Xbox Series owners instead of being separated in a loading menu.

New little towns, highways, roads, villages etc - anything to add life to the game’s map along with the festival updates would be tremendously welcomed.

Yeah, I think I once coined this too. I think it would be cool if the devs would spruce up the map with some of the new props they made the last few years. How about gas stations? Updating the race tracks during races? Or the main Festival? Add a new town? Or update existing ones? Where are the traffic lights? I assume they exist in real life Mexico and Guanajuato??

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True that. Once you get into the festival playlist loop of updates you realize it’s the same thing every month essentially with some new cars into the mix. And the map does get boring at some point which would be different for everyone. The festival playlist/post launch is partially to blame here due to making you play the game each week and month keeping the player busy with FOMO content.

If you listen to their marketing they’ll tell you how the game gets “a ton of new content” every month and just the fact that the game has long lasting post launch support might make you think you’re swimming in a massive pool of fun and activities to do. But when you take a faire look at it , it’s actually just recycling the base game untill dry. Which gets me to your second point:

It actually does. It does seem enough for most players. And they’ll really only complain about “recycled content” when it comes to cars. Taking as an example players suddenly thinking the game updates got instantly better ( since around the stadium racetrack playlist and japanese automotive ). They were really happy that the game is “finally on the right track”.

But then if you look at it objectively what did really change that much? And The asnwer is: the car rewards. They had a few playlists with some really nice new cars. They’d also dress up the game world more often but that’s it. Little did anyone ever consider that it was maybe forza motorsport getting announced that allowed them to release these newer cars into horizon. And nobody ever talking about the other part of the recycled content which is - the festival playlist itself.

This prooves it clearly doesn’t matter what they do content wise, for as long as it’s more cars , it will keep players enggaged and happy. And at this point more than 2 years in almost nobody cares about any of this. And this is the sweet spot for forza. If they can last the negatives for the first year or 2, then the game will be fine. Players will forget and move on.

Can’t wait for Horizon 6 to come out and have this cycle repeat again. Players complaining about recycled content in the first year of the game release. PG eventually fixing this by releasing actual new cars with some returning ones in between. Players are happy. The rest of the game might remain largely the same. But who cares. OH! It’s been 2 years…

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All of this however would be a good suggestion for a future game to implement… Probably better for them to focus on that instead on Horizon 5’s map. The work they’d have to put in for the fewer returns they’d get from this simply isn’t worth it. Especially given what i’ve wrote above.

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Funny this topic is here, I was driving passed the Hot Wheels icon on the map last night and it occurred to me that it would be great for there to be a Hot Wheels launcher physically present on the Mexico map instead of just an icon so you could drive in and be launched, an incentive to go there rather than using the menu. Also for return to Mexico a jump ramp and parachute system would work.

The same could be done for the Rally Expansion with a landing field for cargo planes or a ship dock with parachute arrival or landing craft arrival respectively.

It could also help sales of the expansions if these were present with closed for maintenance signs across the entrances :slight_smile:

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I was kind of disappointed when I found out the huge launcher only exists in the intro scene. Would be cool to see it on the map and launch right to the Hot Wheels dome

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