They mentioned that they’d be adding “select” races back to the career. I don’t have the link off the top of my head, but I do remember the word “all” being conspicuously absent.
forza.net/news/motorsport-community-august-2024
“…We also recognize that many of you would like the opportunity to revisit previous Featured Tours and unlock their associated reward cars.
Later this year, we will add select series and rewards from previous updates as permanent additions to the Builders Cup.
Next year we’ll be introducing a number of permanent race car-focused Tours to the Career.
These changes will give you the chance to check out series you might not have played before, while providing new players with an expanded selection of Career themes and events…”
" The lack of Online players is very concerning a"
I would argue that the singleplayer is generally well-paced as opposed to the previous structure where you felt so overwhelmed with the sheer number of events and variety.
This time, there’s a nice and steady progression to things, and they will be expanding the career a great deal as they pointed out in a recent feedback stream.
And, if you’ve finished the career events for now, just go into Single Player and create events that you like. There’s lots of interesting possibilities. Or just tune your favourite cars and hotlap. Never gets old.
Is that sarcasm? Or have things really reached a point where it’s argued that having a barely-existent single-player experience is somehow preferable?
Is “make your own fun offline because the game barely has any single-player content” truly commendable game design?
How is arguing in favor of such things good for the future of the game and good for the player community?
Geez, you’re making me wish I hadn’t written that!
I personally couldn’t care about career as long as the game keeps improving in terms of audio, visuals, and physics. But then, that’s just me. I’ve never been a “career” person in any racing game. I just appreciate the cars, tracks, tuning, driving, hotlapping, etc.
I might be in the minority, judging from the sound and general tone of your reply! ![]()
FH 5 is a driving game not a racing game, this covers a larger number of players as well.
This is 100% influenced by the human factor, there’s nothing to do with the game engine.
I much prefer the current single player over that of 7. Feel that I can actual choose what I want to do and how.
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Tell that to every major retailer in existence. And Playground Games, considering that racing still makes up an overwhelmingly vital portion of it.
What about option #3?
Increase the player count so that races contain full lobbies without widening the skill gap.
When I play league of legends they don’t settle for 8 out of 10 players and start the game, nor do they need to widen the skill disparity enormously (unless you are perhaps queuing with a disparity to begin with in your party).
So why can’t Microsoft achieve this with their one and only first party racing game?
You can’t simply generate new players out of thin air though, if there aren’t enough people playing at the desired ratings. That’s the entire premise behind this thread.
To make this work in the short term you would need to significantly lengthen queue times, or significantly reduce the number of playlists that are open. To make it work in the long term, you need to “make a better game that more people will buy and play”.
Many players are impatient and if a matchmaking queue takes long enough they’ll assume the game has broken and back out anyway.
Fair points - queue time is something I did not factor at all to be honest.
I signed up to the forums in 2011 friend.
I havent played it as its a far cry from fun currently. I’ve played more FM7 this year so far than FM23
And the indication of it being dead seem to be from people who cant get a full match even with cross play on a very small batch of online hoppers presently ingame.
Yup, they are not adding it all back which is dumb, the content is completed already, just give it back to us. It could have sooo much single player content right now it ain’t funny. fomo isn’t attracting players it’s repelling them tbh. Myself included.
In all the previous versions of FM i played single player as little as possible and played multiplayer for hours. Now i never go on multiplayer and its only FOMO that has me turning the game on once a week.
90%+ of my FM friends have dropped the game.