The Fm8 career is online only, but freeplay is offline? How does this affect longevity?

So what does this mean? People were talking about this game vanishing from existence when the servers go down or permanently go down in maybe 8-10 years, but how does that work if some parts are offline? Do they mean that the majority of the game won’t work (e.g, career/multiplayer) but free play/checking cars would work fine or that the game somehow won’t even boot up anymore? Based on what has been said already, I don’t get why you won’t be able to play the game at all when the servers go down. They stated that campaign/career is purely online along with multiplayer. They also stated that free play is offline. Going by that it means that you do not need a connection to boot up the game since free play runs offline/without wifi? So when the games servers shut down long in the future, you won’t be able to play multiplayer which is normal, but now you won’t even be able to play campaign/career which is new/a shift away from how old forzas functioned. However, offline play would still work meaning that you can still view your cars/progress with credits and xp/play as normal even when that happens? On release day, can I boot up and check cars/race in free play without wifi? To me it seems that way. Unless the game directs you to begin campaign/career immediately without skipping past the menu. But once that setup stuff is done with the help of wifi, you should be able to boot up forza without wifi to check your cars/explore menus and race in free play/single player right? Just not campaign/multiplayer ofcourse.

Why are people saying that the game wouldn’t work once the servers are down? Going by what I said above, only multiplayer/campaign wouldn’t work. Checking cars and exploring menus/racing in free play still works offline?

People are saying to prevent “cheaters and hackers”. How the heck does that even exist on xbox ones? Isn’t that terminology tied to the xbox 360 era where you could usb hack? I swear it isn’t possible to hack on xbox one/series x games?? Or are they talking about glitches? Who cares about glitches, just do a quick hotfix or maybe a rollback if it got out of hand.

Like I’ve heard people complaining, but can someone elaborate why this is even a thing. I tried to look it up and just said some bullcrap about “to ensure it’s fair and secure”. I mean that sounds super vague and is a ridiculous statement. Forza 6 had offline single player and it was fair and secure? Fair and secure, lol, they just cherry picked random nonsense to say.

Apparantly freeplay away from career is offline? Is the career the only thing that is online?

I know this is bad but I don’t understand why, especially if some aspects of single player are offline.

Free play works so that you can still earn credits/xp right? So that is still some offline progression?

Nothing makes sense and it all sounds so vague where they make claims about it being more safe and secure and blah blah blah. If that is the case then I didn’t realise that previous forzas were unsafe and dangerous offline? That’s what they’re insinuating right?

I know I am missing something so please explain haha.

Thanks.

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I doubt “honest” players will benefit much if at all, considering awful MS servers that can’t even properly handle save synchronization, wiped save files, etc…

I also doubt that they had speedhacks in mind when they made this decision. It feels like they’re planning to introduce in-game monetization systems and having saves on their servers is a simple way of controlling all this.

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Yeah but who actually cheats/hacks on Forza on the Xbox one generation? I have never heard of this being possible before? All of this modifying files stuff only applies to the pc versions as you said. Although I understand your crossplay sentiment, I do not get why they are implementing this as if it was an issue in the first place. I never saw a hacker on any of the old forzas and nobody complained about it? Plus, making campaign online doesn’t help with the cheater in multiplayer? If this was the 360 then maybe yeah since that was the era of usb mods. The most the average player would do is a credits glitch or an xp method of sorts which is really up to the developers to not have random exploits to be found in the first olace? Would they ban you for something like a glitch/exploit? There’s bound to be a ton upon release.

What do you mean? You do earn xp/credits in free play though.

So what does this mean for the games standing in 10 years for when the servers are 100% down. I gathered that the campaign/career will be unplayayable since it requires a connection, but the overall game will be bootable/playable on free play because those parts don’t require an online connection in the first place?

Most people think that the game would be completely dead since if the servers are down, you can’t boot up the game let alone check your cars/race at all. I think differently because T10 or that chinese guy mentioned that free play is offline, meaning that some aspects of the game have nothing to do with the servers/online connection. Does that mean I can boot up the game without wifi as of release? I would think so. But is the free play save stored online? I don’t know about that especially with this new system. With the older Forzas single player/free play was stored locally.

What do you think?

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Pretty sure they specifically said no micro-transactions. All of the updates will be free, or normal DLC packs like every other Forza game has had

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It’s not like publishers/studious never walked back any of their statements. I’m sure they also worded it in such a way that it leaves them a chance to call it “additional purchases” (instead of “in-game purchases”).

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Forza has never really had a history of doing anything like that so it would be very out of character

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Making saves only online is already a pretty big red flag, there’s only so many reasons they would do that and I don’t believe they care that much about speedhacks. I guess time will tell.

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Please don’t eat my socks, I’m running low as it is lol. I didn’t mean “dlc” when I was talikng about additional purchases, was just too lazy to come up with a legally distinct name for in-game micros. I also remember FM6 fiasco, but recent kerfuffle with Unity has taught me that sometimes some people don’t really think… like at all…

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What do you mean “honest players”?

Speedhacks? Is that more of the pc sides of cheating? On the xbox consoles there isn’t any hacking, I don’t think that is even possible for forms of hacking/cheating to occur. Or atleast that is what I think? I am aware that there is crossplay from pc to consoles hence making the changes across all systems.

How would this impact the players doing credit/xp glitches? Every single release of Forza has had a huge wave of this crap upon release. When I search for reviews on the first day, the glitching people have 10x the views lol. Would this online save stuff make T10 have a closer eye on this? Maybe they want to ban players abusing stuff? How likely is that? I don’t really understand about that kind of stuff so this is just my speculation. It killed the game for me when I was progressing alongside players who have unknowingly been abusing glitches where they advance much faster than normal thus messing with leaderboards far too fast. I like seeing who has come up with some amazing method to be as efficient as possible, but people glitching is just boring and when I see a super high level I doubt if that is even legitimate which is a shame. I don’t recall there being any credit/xp glitches that lasted in older Forzas, they usually get patched in the first week or so. But I guess it depends on the nature of the glitch/exploit. What do you think?

This would be my first Forza on launch day since Forza 4. (Actually, I think I played Forza 4 at Tescos close to release day and I got it for Christmas HAHA.) think so much time has elapsed since then that if it sucks, then what can you do. I am so far out of the loop haha.

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By “honest players” I mean… well, players that happen to be honest and don’t cheat.

I don’t know much about current xbox stuff but there were some sus vids with some players being abnormally fast. That was as late as FH5. I don’t think there is any realtime tracking of what players are doing during the race but save files tied to the server won’t change that just by itself.

Hard to say if online saves will help with players abusing glitches. At least in fh5 there’s still some cheaters in races and on leaderboards. Bans are handed out mostly after players report cheaters with some visual evidence. I don’t really see how having saves on their servers will change all that tbh.

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Im just finding out about this. Oh well this is gonna go badly. Just watch out on launch day the servers. RIP to the beta testers who pre-ordered.

The idea that this is supposed to be the return to the roots game yet its gonna be always online… And just watch out 5 years later when they shut it down and you can’t even play the campaign anymore. :skull:

Live service is not your friend bois. Even subscribing for gamepass feels like im being robbed.

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At least freeplay will be a thing… yey. Some games don’t get even that. I suppose i should be grateful

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this is the most anticipated forza sinze forza horizon 5 try to figure out where its gonna be , but i think this one is gonna be good . theres no micro transaction you race for parts so like in real life , what do yall think about it and it was built ground up , i wish there was a demo or some this so we could see how it reall is

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They then made another attempt at microtransactions with lootboxes for Motorsport 7.
But the industry-wide blowback that lootboxes got after EA thoroughly ruined the punchbowl with Star Wars Battlefront II joined forces with Motorsport 7’s own shortcomings to force Turn 10 to redo it’s post launch strategy so much that every update after the Car Pass expired was released free and unrestricted.
Now they’re taking another swing at forcing AAA video games deeper into mobile game territory by adopting Horizon’s model of FOMO-driven engagement, but because someone at Turn 10 recognizes that most of their potential players just aren’t going to go for that tire fire like Horizon players will, they’ve attempted to soften the blow by tacking on two extra weeks to complete their checklists.

This needs to fail just like the lootbox idea did. Developers and publishers are going to keep pushing the envelope until even full-priced games are going to require constant and expensive investment just to keep playing them on a regular basis. Think things are bad now? Imagine this game but with Call of Duty’s microtransaction model.

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Ah I get what you mean. I don’t know how much of a difference it will be on Fm8 with it being online even in single player. But since free play is offline, are they really tracking levels tied to your account? What do you think about them picking up on how we are playing? (Like, e.g, if there was an xp method that was overpowered or maybe you and a family member were taking it in turns totalling an abnormally high play time thus having them watching you like a hawk?)

@Banjacked8153 chime in here aswell.

Are you guys familiar with time zone jumping? So I live in UK and I was planning on setting my Xbox location to New Zealand so I can play 12 hours earlier. (It fits my schedule instead of wasting time in the night time.)

My question is, would it work with early access that releases on the 5th.

So, context: I have the game pass. I will buy the add-on bundle to get it on October 5th. I will change location to New Zealand to play it at 12pm October 4th instead of 12am October 5th.

Would that work? I’m aware that the game license would unlock with your location if you bought it normally, so that is why the gamepass thingy works since there is no license. However the add-on is tied to your actual region? Or is it not?

Thanks.

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Longevity is completely up in the air since we don’t know how long Motorsport 8 is going to be supported, how long the licenses for the tracks and cars are going to last, and how long the servers are going to be kept on.

At the very least, Free Play, as long as it allows us to still rent cars, prevents the game from being lost to complete oblivion when the time comes for the servers to shut down. I mean, it’s way better than what Gran Turismo 7 only has available offline (Music Rally and an arcade mode that only has a small fraction of all the cars in the game).

I don’t know man, I’ll still try it and I’ll get back to you upon release. I am talking about Xbox by the way, not PC but I think the same still applies for PC (could be a different method using VPNs, I don’t know but I’m sure it is the same as Xbox). I understand what you mean but I don’t think that applies here because Forza is releasing on October 5th at 12am EVERYWHERE. So whenever 12am hits in one country, another country that is 5 hours ahead would technically get the game first because their release is also at 12am on the 5th October but it just happened 5 hours sooner. That’s why I want to hop time zones because in my timezone that will be 5 hours earlier for me.

The time jump trick works and it does not work. It depends on the games release parameters. Some games have a global release when a release date is set for a certain time (like midnight) for everywhere (e.g, 4pm PST, 4pm EST). Time jumping will work here since releases are happening at completely different times. Some games release at the same moment across all timezones (e.g, 4pm PST, 7pm EST) so jumping timezones won’t be considered a different point in time as in this scenario it is literally happening at the same second/minute/hour/point in the day. If I tried to jump timezones to somewhere 5 hours ahead, nothing would happen as they are also waiting for their equivalent time to release.

I think this game is releasing like the first scenario I laid out and I think you may have muddled it up. You said “release at midnight per time zone”, that is what I am going by and that is how Forza will release.

Changing the location seems to be all you need to do. No VPNs or anything and I recall people doing this years and years ago. As stupid/braindead as it seems to just change your location, it is all that needs changing since the store immediately reflects upon the time zone change thus you will live in their time zone which has already advanced past you in your time. (12am my time might be 4pm their time so they are further along in the day.)

What do you think? Do you reckon it’ll work, would you try it?

Hmmm, so is offline free play just like older Forzas? Saving the game locally still goes to online saves aswell in lets say Forza 6. In the “cloud saves”.

Why is that a “convoluted way to game the system”? People having their family/mates taking it in turns isn’t to power level or something, it is just to hand over the controller when your time is up haha. My family isn’t into Forza anymore, we all grew up lol.

Yes, changing the time won’t do anything, changing the console location will. It has nothing to do with VPNs. Changing the timezone setting would do nothing. Lol you’re not understanding a word I’m saying, nobody said UK/NZ has multiple timezones hahahaha. The idea is to change your location on the Xbox from UK to NZ to get that 12 hour early play. It would work vice versa but it works backwards not in their favour as if NZ tried to switch to UK they’d play the game 12 hours later and what is the point since they get the game first. It works with any country and people all over the world change their Xbox/Playstation/Pc location to a timezone ahead of theirs. People have done this for ages and it is dependant on how the game is released.

Yeah, people did the time jump thing with Fh5 aswell. Loads of people changed their location to New Zealand on their Xboxs and played earlier than what their respective country released it at. We’ll see what happens on the 4th/5th.

Read this part again and tell me what you think. Out of option 1 and option 2 which one does the Fm8 release fall in to according to you? I honestly have no idea lol.

Have you not heard of the time/location timezone jump trick to play games a few hours early? I don’t get why you’re saying it’s not a thing. People have been doing it for years. Heck my mates did it on their Xboxs aswell. We all sat on the sofa like 9 years ago and did this whilst everyone else was doing the same thing. It is nothing new at all and I have no idea why you bring up VPNs. There is no conflict of account data or any extreme measure to lcation spoof. You’re just miles out of the loop with one of the release parameters.

Read that random article I found and let me know what you think. At the end of the day I am uncertain with the Forza release parameters as I haven’t found much on it yet. It could very well not work at all haha. But as per what it says on the Microsoft store, the time jump thing works as normal as it did with tons of other games including Fh5 which I never even bothered to play. Even on Fh5 as an example, everyone did the time jump thing on their Xboxs for that aswell. There are articles saying how New Zealand got a temporary spike in population because of this haha.

Only PlayStation struggles with this to an extent since changing the location won’t do anything since it is locked down to their account location which was set upon creation. The way around it is to create a new acocunt, but who wants to do that.

Like I said, it has been a thing for atleast 10 years, it just depends on how the game releases. Simultaneous or local time launches, I do not know which one Forza releases at.

Dawg just wait a few hours.

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