See the most recent post in this thread for updated information and be sure to follow www.twitter.com/forza_support
If you have a technical issue with FH5, see the pinned message in the Support forum - only post after you have followed the steps listed there. Technical issue posts should not be added to this forum.
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Nov. 17 Hotfix
A #ForzaHorizon5 hotfix will go live today to apply service improvements and perform maintenance along with a game update. Don’t forget to restart the game to ensure you have the latest update to reconnect and access online features. Thank you for your patience and ongoing support.
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FH5 Release Notes: November 17th, 2021 (CU3 &CU4)
https://support.forzamotorsport.net/hc/en-us/articles/4410593330579-FH5-Release-Notes-November-17th-2021-CU3-CU4-
https://twitter.com/forza_support/status/1461030357856239618
Version Number:
- Xbox One consoles: 1.410.860.0
- Xbox Series consoles: 3.410.860.0
- PC: 3.410.860.2
- Steam: 1.410.860.0
-
Game Stability*
- Fixed several crashes
- Fixed a potential crash that could happen if an emote was earned whilst offline
- Fixed a potential crash that can happen when starting a Horizon Arcade
- Fixed a potential crash that occurred when spawning traffic cars
- Fixed a crash when loading EventLab events
- Fixed a crash when upgrading cars
-
Multiplayer*
- Improved stability of Horizon Life connections
- Improvements to online traffic
- Fixed issue where player’s car would get stopped when losing connection to Horizon Life
- Disabled Convoy voice chat to help track down the long load times in Online events
- Improvements to Horizon Arcade for other player visibility and joining and leaving Arcade events
- Fixed Eliminator Head to Heads not ending when players reached the finish point
-
Wheel Compatibility*
- Fixed a disconnect pop up that was preventing Wheels from functioning correctly on PC
-
Exploits*
- Updated the Car Masteries for various cars to address an exploit
- Removed an exploit that could be achieved when creating Challenge Cards
- Removed an exploit when creating specific route configurations in EventLab
- Fixed an issue which allowed players to purchase cars from the Car Collection screen which weren’t available in the Autoshow
- Added checks to stop an exploit with driving assists
- Stopped players being able to download tunes before a race starts
-
DLC*
- Fixed VIP Player House not being free for some VIPs
- Fixed VIP House not giving player correct Forzathon Point multiplier
- Fixed issue where some VIP players weren’t receiving Super Wheelspins
-
Rewards*
- Fixed players not receiving the loyalty reward for playing Forza Motorsport 5
- Fixed an issue with Car Collection where it was possible that a player could lose pending rewards if they quit the game
- Rebalanced UGC payouts
-
PC Settings*
- Fixed Resolution Scaling causing GTAO depth issues on PC
- Fixed issue where distant terrain could appear as low res on PC Ultra settings
-
Other*
- Fixed an issue where it was possible for the player to fall out of world after completing the Trial
- Fixed an issue where input stops working on the Press Start screen
- Cross Country Event difficulty has been tuned slightly easier on Drivatar Difficulty levels below Unbeatable to smooth off some difficulty spikes
- Fixed EventLab notifications persisting in Freeroam
- Fixed some Accolades missing icons on Xbox One and Xbox One S
- Fixed profanity filter not applying correctly on Super7
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