Steering Wheel Nativity

For next Forza Motorsport:
It would be nice to have equity between wheel users and controller users. Do away with the dampening “magic” for controller users that gave them drastically broader room for error than a wheel user on hardcore settings. I would see cars getting sideways on straights with no repercussions. While we wheel users had to fight to stay facing forward and between the lines with some steering.
At least, make the hardcore mode drivable and not have us constantly fearing a death spin from random throttle lift oversteer or something. I guess, build the game with wheel users in mind. Although maybe not the majority, you have a lot of them.

Thanks. Good points. However, on hardcore, some cars were undrivable out of the box. Production cars don’t need to be tuned to drive at highway speeds. For example, the BMW M5 stock. On normal steering, things are a lot more tame. Yet, on sim steering, you are pressed to get 1 lap in without spinning. And I understand about being soft on the throttle and not even speaking of trail braking here. Other games have made controllers viable as wheels without giving controller users an advantage.