People actually complain about it, its a win in usually annoying race, who cares how we got it.
Sure it happened to me a few times and I’m sure not gonna fuss about it, just glad it did.
As someone who regularly repeatedly does Street race trials (they are the most challenging), the bug is definitely not rare. I think there was one S2 trial I did, when I reckoned the teams I was on genuinely won 3 out of 30 but the bug meant that I think it was 24/30 were recorded as wins. It doesn’t always seem to be that high but it’s usually over 50%.
Happened this morning in Trial. Great team, I screwed up leading second race, but still won series. Great drivers. Hate the first race.
Hi all,
Cars/tunes/suggestions for this weeks seasonal for those that find such useful - both online, PR stunts, 2 of the 3 solo. All tunes are my own, all shared by myself. ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don’t forget to leave a like.
Online:
**Trial: “The Supra Bowl” | Street Scene | (B700) Model Family: Toyota Supra
**Car used: 1992 Toyota Supra 2.0 GT (HTF)
**Tune: B700 Road AWD / 852 815632
This trial is a perfect example of what the trail should not be, first we have a type/class with only two cars, only one of which is in the Autoshow, next it is B class, when one of the choices (the Autoshow choice no less) is already at the top of B class, and lastly street scene, one of the race types where the A.I. is known to be a bit … dishonest, what’s more, lets also have the trial include a track where the A.I. are infamous for been ‘dishonest’. While this trial should produce an event where all cars (player and A.I.) are very similar in performance (only so much can be done to tune - and the A.I. are (at least for me) ‘pretending’ to use stock, untuned cars - this is not what I saw, the A.I. (all in the same '98 Supra) easily pulled away and took the lead, with the front runners been very difficult to catch (basing this on what my teammates did, as well as my own troubles), no matter that on paper they had ‘stock’ P.I. cars vs. both stock (few) and tuned same model Supras. If it wasn’t for the street scene trail glitch mentioned elsewhere here, this would be a very difficult trial. I tried the '98 Supra, but really dislike how it handles, my version was RWD (shared if anyone wants), as was not aware you could get it to AWD, still handles badly, so I switched to the '92 Supra. This tune is here, as it is what I used, however I don’t recommend it unless you feel the A.I. are too easy, this tune will fix that issue. Tune/car is a middle of the pack tune/car, which isn’t a surprise, on paper this what it should be - so can/will score points, but unlikely to lead - handles great. Tune is Forza rear air, AWD, with rally tires.
**Seasonal Playground Games | Mudkickers’ 4x4 | (A800) Extreme Offroad
**Car used: 1993 Toyota #1 T100 Baja Truck (Autoshow 500,000 Cr)
**Tune: A800 CC Offroad / 637 166 137
Nothing much to say here, it is extreme offroad at the most fitting location, likely everything that can fit in class is somewhat suitable here. Good performance, good grip, not very tippy, nice acceleration, nice top-end, no issue with jumps (as it should be for what it is). Tune is AWD, with 6.2L V8 engine swap.
PR Stunts:
- The Orchards Speed Zone, 1978 Hoonigan Ford Escort RS1800 - ‘S900 Rally Trial’ (680 307 281),
- Cat Bells Speed Trap, 2019 Rimac Concept Two - ‘PR Stunt Rally’ (120 633 544), mind you, anything fast should manage this without issue,
- Leap of Faith Danger Sign, 2019 Rimac Concept Two - ‘PR Stunt Rally’ (120 633 544).
Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability; Off, Gearbox: Auto.
**Championship: “No Spring Chicken” | Road Racing | (A800) Classic Racers
**Car used: 1959 Jaguar Mk ii 3.8 (Autoshow 80,000 Cr)
**Tune: A800 Road / 133 159 822
Nice easy driver, no really issue for winning, only keep an eye out for A.I. using the rubber-band to play catch-up near the end of races. Sounds great, not too expensive. Tune is AWD, turbo, Forza rear air.
**Championship: “Hatch of the Day” | Dirt Racing | (A800) Super Hot Hatch
**Car used: 2014 VW Golf R (Autoshow 50,000 Cr)
**Tune: A800 Dirt / 221 746 718
Very fast, perhaps too fast vs its ability to handle the speed (in my hands). There is a few fast options in this class, however feel this is among the fastest, although if the same as what I encountered, the A.I. will be somewhat challenging (expert). Tune is AWD with rally tires, using the Rocket Bunny wing, and has the hazard/safety lights on the roof (because reasons).
Not done the last event, will likely use the 1974 Corolla when I do. If you have none of the prize cars here, you will be running 4x4’s in this event, so great choice limits once again.
Enjoy.
Hello,
Cars/tunes/suggestions for this weeks seasonal for those that find such useful. All tunes are my own, all shared by myself. ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don’t forget to leave a like.
Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability; Off, Gearbox: Auto.
**Championship: "Track Toyotas” | Road Racing | (C600) Manufacturer: Toyota
**Car used: 1974 Toyota Corolla SR5 (HTF)
**Tune: C600 Road / 182 564 015
Very good circuit track car/tune. Easy enough wins (expert), although you will need to gain a good lead in the corner areas of the tracks, as this car/tune lacks top-end. Tune is RWD, but is very stable, easy to control and predictable, can manage most corners in the circuits in this event at high speed. Tune runs race tires, is RWD, with no aero.
Have fun.
We won the Trial on first effort, every race too though we didn’t get first two positions at the Monument Wynds (first race) rest were blue though. For following races I and couple of other players crossed finish line before Drivatars, so finish line Drivatar bug had nothing to do us winning. We all had pretty good time what little we used quick messages.
I used '98 Supra, I tuned it to B700 but I didn’t share a tune as it wasn’t very good at Monument Wynds. Won second race with it and hilariously lost 3rd position to Drivatar (just didn’t felt racing with other two blue) in the last race.
We were exchanging quick chat stuff, like GG! and you know, and last section by mountain with some turns, player on front of me messed steering and clipped fence, probably because was trying to access quick chat, I didn’t felt like I’m going to pass. Didn’t notice Drivatar had caught me up and while waiting to player on second position, who messed up to recover and when it passed me I was going too slow and on wrong gear to get back, so there went our triple win LOL
Never mind, we had already won the Trial race earlier but there are certain routes and sections where using quick chat might be a bit risky. Ha!
'98 Supra is a bit funny car in a sense that to get the best performance out of it, for my driving style at least, stock and with tune I made, I tend to drive it bit sloppily on purpose. It can get tail happy easily and power band feels bit funny too so I try to avoid taking it to edge. I’m perfectly aware that it’s sort of oxymoron finding performance limits by driving sloppily is oxymoron but it’s the best I can do. Sorry.
Monument Wynds is sort of special route. For me it’s starting position, during Trial and on single player on Unbeatable player starts uphill, while Drivatars up in the grid soon get to downhill after first left turn and it’s a little thing but can be a real headache on Unbeatable, especially on higher classes when raced RWD’s vs AWD Drivatars starting from first two rows. So your gut feeling is probably right, it’s not you, it’s something developers didn’t catch before release.
Although I think I won 2/3 races on my first try I agree with you although for maybe slightly different reasons. Car selection should be bigger especially when only 50% of the cars are available from the autoshow. Furthermore I’m really annoyed by all these boring B700 events lately. I really don’t think they’re much fun at all and this trial really made me feel like I just want to get it over with. B700 can be fun at times, e.g. taking a quick and snappy car like the '74 Civic RS over Gravel. The Supra trial was just tedious. And then there’s this other Toyota event which is at C600 - gosh.
I’ve only done the bare minimum to get the few cars I was lacking this month, hopefully the next series will be more entertaining.
Forum double post - ignore.
For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events Spring - Percents, Tunes and Rewards - Until 02/07/20 - SERIES 23
*** Update for BUG Correction of Playlist Percentages will be done next week ***
50% Spring: TOYOTA MR2 SC 1989
80% Spring: QUARTZ REGALIA 723
50% Series 23: SUPERSORTEIO
80% Series 23: TOYOTA SUPRA 2.0 GT TWIN TURBO 1992
Photo / Picture: Percents,Tunes and Rewards
Photo / Picture: Rewards
Forza Horizon 4: Festival Playlist Events - Rewards - Until 02/07/20 ** SERIES 23 ** Spring Season
Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage → Designs & Paints → Find New Designs → Search
Share Code: Garage → Upgrades & Tunes → Find → Search
Forzathon Weekly: Retro Sports Car
Code Tune TVR SAGARIS 2005:… 538 787 225
Share Codes Event Blueprints - Forzathon Chapter 3: Win a Road Racing Series event at the Astmoor Heritage Circuit in your Retro Sports Car in 07 seconds:… 145 158 766
The Trial Co-Op Championship: The Supra Bowl
Code Tune TOYOTA SUPRA RZ 1998:… 155 668 988
Playground Games: Spring
Code Tune AMG TRANSPORT DYNAMICS M12S WARTHOG CST 2554:… 793 286 741
Danger Sign: Leap of Faith
Code Tune PORSCHE SPYDER 918 2014:… 144 611 806
Speed Trap: Cat Bells
Code Tune MOSLER MT900S 2010:… 187 290 668
Speed Zone: The Orchards
Code Tune KTM X-BOW GT4 2018:… 856 315 166
Championship: Track Toyotas
Code Tune TOYOTA CELICA GT 1974:… 905 462 286
Championship: Hatch of the Day
Code Tune RENAULT MÉGANE R26.R 2008:… 151 391 474
Championship: No Spring Chicken
Code Tune PORSCHE #46 356 SL GMUND COUPE 1951:… 330 775 688
PS.: Also available on Twitter and Imgur: The magic of the Internet and Redirecting... every season change
I hope this helps you to do the challenges
****** This giving error at the time of posting and causing triple posting and I can’t delete *****
For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events Spring - Percents, Tunes and Rewards - Until 02/07/20 - SERIES 23
*** Update for BUG Correction of Playlist Percentages will be done next week ***
50% Spring: TOYOTA MR2 SC 1989
80% Spring: QUARTZ REGALIA 723
50% Series 23: SUPERSORTEIO
80% Series 23: TOYOTA SUPRA 2.0 GT TWIN TURBO 1992
Photo / Picture: Percents,Tunes and Rewards
Photo / Picture: Rewards
Forza Horizon 4: Festival Playlist Events - Rewards - Until 02/07/20 ** SERIES 23 ** Spring Season
Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage → Designs & Paints → Find New Designs → Search
Share Code: Garage → Upgrades & Tunes → Find → Search
Forzathon Weekly: Retro Sports Car
Code Tune TVR SAGARIS 2005:… 538 787 225
Share Codes Event Blueprints - Forzathon Chapter 3: Win a Road Racing Series event at the Astmoor Heritage Circuit in your Retro Sports Car in 07 seconds:… 145 158 766
The Trial Co-Op Championship: The Supra Bowl
Code Tune TOYOTA SUPRA RZ 1998:… 155 668 988
Playground Games: Spring
Code Tune AMG TRANSPORT DYNAMICS M12S WARTHOG CST 2554:… 793 286 741
Danger Sign: Leap of Faith
Code Tune PORSCHE SPYDER 918 2014:… 144 611 806
Speed Trap: Cat Bells
Code Tune MOSLER MT900S 2010:… 187 290 668
Speed Zone: The Orchards
Code Tune KTM X-BOW GT4 2018:… 856 315 166
Championship: Track Toyotas
Code Tune TOYOTA CELICA GT 1974:… 905 462 286
Championship: Hatch of the Day
Code Tune RENAULT MÉGANE R26.R 2008:… 151 391 474
Championship: No Spring Chicken
Code Tune PORSCHE #46 356 SL GMUND COUPE 1951:… 330 775 688
PS.: Also available on Twitter and Imgur: The magic of the Internet and Forza Horizon 5 e 4: Guias - Guide - Tutorial - Recompensas - Rewards | Facebook every season change
I hope this helps you to do the challenges
Now, it’s now a tradition in the Forza series that the same car will have new visual glitches in the new Forza.
And even the '89 MR2, which was added this week, seems to be experiencing some strange texture glitches.
As you can see from the image above, for some reason, the '89 MR2 emblem has the “HYBRID SYNERGY DRIVE” texture from the Prius stuck on it.
For what it’s worth, this glitch didn’t occur in older titles of the Xbox One era like FM6.
Prius hasn’t appeared in the Forza series since they appeared as FH1 traffic.
And they’ve remastered several models from the Xbox 360 era, like the RX-7 Spirit R and Vauxhall VX220.
Is this strange glitch also evidence that the Prius has been remastered in the same way as those cars?
Man alive, my tunes were hit or miss this week. I tuned up a Maserati Tipo that annihilated Leap of Faith. I did up a Porsche 550 that was smooth and sweet for the Classic Racers, but my Supras were absolute garbage and it took me a bit to get a workable Hyundai for the Hot Hatches.
So that being said, what is it with the AI in The Trials this week? They were outright maniacal. I first used an untuned '98 Supra, it was already nearly B700. I was horrible in it, and yet I still passed the AI as they would bunch up in a cluster of aggression. One race (the second one I think) I passed them twice as I first caught up to a pack of angry hornets, and then later after they caught up to me, got into another row that allowed me to pass them again. Not just one or two, but five or six of them. It was just bizarre.
I’m going to try to rework what I have and then post what was successful. And I need to check the number again, but I think I hit 774ft on the Danger Sign which put me in the top 1%. But man, you gotta be dead straight on that ramp.
I hadn’t quite appreciated that there were only two possible cars for the trial - explains why I only had one option for it at B class! Agree that’s pretty disappointing. Why not just make it open to all Toyotas which would be more varied?
Also agree that there seem to be too many B class events recently. I can only presume that’s in response to feedback that people find the S1/S2 events too hard. I’m trying to recall the last S2 trial and I’m struggling. Probably nothing in the last couple of months?
That said, the only bit I disagree on is the Street race point. I actually quite enjoyed the trial as the drivatars were reasonably competitive. Had this been a road race event where their standard is usually lower, it would have been extremely dull.
I hadn’t quite appreciated that there were only two possible cars for the trial - explains why I only had one option for it at B class! Agree that’s pretty disappointing. Why not just make it open to all Toyotas which would be more varied?
Also agree that there seem to be too many B class events recently. I can only presume that’s in response to feedback that people find the S1/S2 events too hard. I’m trying to recall the last S2 trial and I’m struggling. Probably nothing in the last couple of months?
That said, the only bit I disagree on is the Street race point. I actually quite enjoyed the trial as the drivatars were reasonably competitive. Had this been a road race event where their standard is usually lower, it would have been extremely dull.
People complained continuously about the Trial having a lot of races at S2 and asked for more races with slower cars and they actually listened. Now people are taking the opposite stance.
I’ve done my share of complaining about the game/devs on this forum but they can’t win in this case. A lot of people love the lower PI races and I think it works well for the trial. Anyone who wants to race with hypercars is free to create an event.
its the ai issue now. also most dony like mud trails.
So, to start off with, I completed The General daily achievement today. Hmm, 3 Air skills…must be alluding to General George S. Patton and his ability to coordinate strong air support during his campaigns. And he commanded the Third Army, which happens to have its headquarters and Shaw Air Force Base. Must be. Anything else would simply be ironic and insensitive.
So this was an odd week for me. I normally enjoy the Trials in some form or another and run them multiple times. Yeah, not this week. The fact that there is basically one car “choice” and hardly any room for tuning left me feeling uninspired. I ran an untuned 1998 Supra followed by tuned 1992 Supra. Neither one really synced with me. Primarily, I only won due to the erratic driving of the AI. Though it was fun watching my teammates skid off the road repeatedly.
Playground Tuned up a Toyota T100 Baja. Ran well enough but Mudkicker’s is not my favorite site. It’s tough for me to navigate well and sightlines are difficult
Track Toyotas
I don’t mind the lower class races, so the C600 was fun. Tuned up a 74 Corolla that did surprisingly well. Wasn’t overly fast but quick and held a decent line.
1974 Toyota Corolla SR5
Tune: 160 034 140
Hatch of the Day
I wanted to tune up the Hyundai but my first attempt was abysmal. Retooled it, paid more attention and got a good result the second time around. Decent acceleration, good handling, was able to overtake the AI early and keep a decent lead.
2019 Hyundai Veloster
Tune: 103 219 704
Spring Chicken
I saw the Porsche qualified and I had tuned it up for something else that I don’t remember. Made some adjustments and took it out. It is quick and smooth. Very easy to drive. There is enough top end to keep it going during the long runs but it is much more suited to handling turns from sweeps to switchbacks.
1955 Porsche 550A Spyder
Tune: 449 882 094
Speed Trap - ran the 2018 Volkswagen #94 Pikes Peak model
Speed Zone - 1985 Ford RS200 Evo Tune: 926 984 829
Danger Sign: Leap of Faith
Okay, had fun with this. I have had good luck in this particular event considering the margin for error is slight. If you line up your route to go between the white house and the tree next to it, it takes you right next to the border wall where you turn in slightly. Ideally, you go straight through the small bushy tree without glancing the large tree to the right. This will line you up perfectly straight for the ramp. I tend to back up across the field and start on the gravel road. It gives me a good run without taking too much air along the way. I hit 747 ft with the Maserati full rally tune. I then went at it with the Gremlin and took a 764.58 ft leap. Put me in the top 0.5%. A few positions below me is another Gremlin, so yay. lol
1973 AMC Gremlin X Tune: 903 936 311
1961 Maserati Tipo 61 Tune: 128 649 338



